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Johnnie

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Posts posted by Johnnie

  1. What's surprising me is the Defense. He's got 13 at Level 11 which is just nuts. It's much easier to employ a tactical nuke when they can survive a rpund or two of combat. And Celica's Gale is relatively cheap if I need him to double.

    I dropped Donnel, but only because I want to use my shapeshifters instead. Gauis died in Chapter 8 due to an untimely Dual Strike and poor positioning.

    I'm about to tackle Gangrel. My team is Cavalier Chrom, Robin, Ricken, Gregor, Nowi, Panne, Libra, Sumia,  Vaike, Wyvern Sully, Libra, Lon'qu, Virion and Anna. Lissa took an early promotion to War Monk but her axe rank isn't high enough for this map. Plus Nowi is the only member of my team who hasn't crested Level 10 yet.

    I'm resisting the urge to reclass Panne because I always do. Besides, I want to test out her default class against the sheer number of mounted units coming up later. Vaike and Sumia are Level 15, so I'll likely promote them soon. I've cured myself of the habit of insisting on 20/20 units long ago.

  2. This thread inspired me to do another Ironman run of my own. About to start Chapter 8. :) Starting on Chapter 6 I instituted the "1 Chapter Rule". Basically, when a new unit joins they must be deployed in the following chapter. Some random observations:

    I actually have a competent Sumia. Seriously, 10 Strength and 12 Defense at level 9 is insane! Only Kellam and Frederick have higher Defense and Sully is the only other person tied with her. No boosts or anything.

    Stahl sucks on this run. Normally he's a cornerstone of my defense, but he just hasn't been hitting his growths. Sully has surprisingly been hitting her Strength and Defense growths so far, and is nearly as fast as Sumia.

    Another surprise is Ricken. More Magic than Miriel and as much Defense as most of my frontline means I smell a Dark Knight promotion in his future. His Speed sucks, but no one else on my team will need Speedwings, so they're all his if he doesn't fizzle out.

    Donnel is Donnel, but I'll probably continue to use him as long as I can. Screw optimization, I just like him.

    Vaike is easily my MVP. He has the strength to eliminate most serious threats and the health to survive a few hits without worry. I may switch him to Barbarian

    Panne and Gauis haven't hit any level ups yet, so I'll probably give them another Chapter to see if they impress me. I'll probably just switch Lon'qu over to a Thief instead since he's another who is surprising me with his Strength growth this run.

    I'm not really planning a second gen here. While I'm not shying away from Pair Up, I'm not abusing it either. My supports are all over the place right now and I only have a few viable pairings in the works. I'm going with a female Avatar and both she and Sumia are currently at C rank with Chrom, so we'll see what kids I end up with.

     

    This is a Hard Mode run.

     

  3. Regardless of how it was received here, it was a huge financial success and is the reason the series has been able to continue developing.

    As for the difficulty, you can't really break the game accidentally. If you grind or low-man then breaking the game is easy to do, but in a no-grind run the difficulty on hard is about right especially with the asshole reinforcements.

  4. I still like the game. It gives you the freedom to come up with different challenges and even combine them without making the game unwinnable.

     

    Doing a run right now to see if I can unlock every Paralogue and recruit every character without grinding. You can, and it actually makes the game even easier since your characters slightly over levelled by the time you reach the halfway point. My next run will be a no pair up Ironman, because that's the best.

  5. Sumia has only been used enough to make sure she's going to marry Chrom. I think she's level 6 or so. I don't like the character or her class and it gives me more time to focus on other supports.

     

    Vaike and Lissa are married and so are Stahl and Miriel. Vaike took an early promotion to Hero so I can get Sol for Owain. Stahl and Miriel are hitting the bench; Panne and Ricken do their job just as well with a little less mobility and I need to focus on other supports.

     

    I'm about to start Chapter 9. Cordelia and Gauis are forced since I recruit their spouses here and I can do further work on Fred/Maribelle and Ricken/Panne since both couples are at B ranks. I think I can fit in Nowi and Gregor as well.

     

    Edit: For anyone reading, I'm up to Chapter 15 now. My unmarried couples are Robin/Anna at A and both Cherche/Virion and Olivia/Henry at C. Lucina came out speedy as hell and is already wrecking things. Nowi, Panne and Sully all sealed to Wyvern to pass along Strength+2 to their kids; Miriel went Dark Mage and Kellam went to Priest to pass on extra skills to Laurent and Kjelle; and Ricken went Cavalier for fun. All are benched except for Ricken and Panne who are nearing promotion.

     

    Vaike, Maribelle, Gauis, Henry, Chrom and Robin have all reached promotion; Vaike got Sol to pass along to Owain and is hitting the bench. If Robin and Anna reach S Rank on this chapter then I'll be ready to recruit Morgan, Owain and maybe Kjelle before proceeding.

     

    No real issues so far and it's been fun making use of units like Ricken and Maribelle who usually end up benched ASAP. Also both Anna and Libra are much more useful and powerful than they have any right to be.

  6. Currently trying a run I've been thinking about for a while now. It's the recruit everyone run.

    No DLC

    No Risen battles/Reeking Boxes

    No Second Seals except for maxed promoted units.

     

    To make things a little easier, I'm only pairing up units with fast supports. This leads to the following pairings:

    Chrom/Sumia

    Lissa/Vaike

    Sully/Kellam

    Miriel/Stahl

    Maribelle/Frederick

    Panne/Ricken

    Cordelia/Libra

    Tharja/Gauis

    Nowi/Gregor

    Cherche/Virion

    Olivia/Henry

    Robin/???

     

    This does mean that Donnel and Lon'qu are permanently warming the bench since every battle I'm working on building supports. It also means that Morgan is going to be an only child. I'm thinking of making Anna the mother of my female Morgan, if only to unlock that Paralogue as soon as possible.

     

    I just finished Chapter 7 and so far it's going well.  My units are chronically underleveled though. Assuming Frederick is a 10/1 unit, my average level is 7.2 and only Chrom and Lissa have broken double digits.

     

    Support wise, Chrom and Sumia are locked in and my A-ranks so far are Lissa/Vaike, Sully/Kellam and Miriel/Stahl.

     

    Has anyone tried this before? I doubt I'm the only one.

  7. To revive this, there are some capturable units in Birthright.

     

    There is of course the infamous Daniela in Chapter 14, the first capturable boss outside of children paralogues. She is a Strategist who comes with Savage Blow on Hard and above.

     

    Sorry for not following the formatting of the Conquest posts, but it's difficult on mobile.

     

    I'll add more as I progress, but I'm going a bit slow on this playthrough since I'm working with some units I usually ignore. Also I'm going to grind out all of the children Paralogue to see how the bosses look and if they're worth the effort.

  8. 2 hours ago, Ae†her said:

    I'm really curious about Paladin Jakob and Arthur. Do i keep them in their base class for now, and promote and heart seal them later or should I just be make them Cavaliers asap?

    Jakob depends on how much you want to rely on Tomebreaker. Having that and Armored Blow/Inspiration/Aegis before the rest of your units are even ready to promote is his biggest strength.

     

    Arthur wants Cavalier immediately. His join chapter if possible or right after. The sooner he starts ranking swords the better. You want to focus on swords in case you decide to seal him over to Hero later.

     

    It's trivially easy to get Mozu to about level 8 or so in her Paralogue, but it takes some time and comes at the expense of your other units. Forget Odin and Arthur if you want to do this. You may end up dropping Elise as well.

  9. Many characters benefit from early class changes, it just depends on who you want to focus on.

     

    Jakob breaks the early game if immediately changed to a Paladin or Great Knight.

    Mozu needs to go Archer to even be relevant.

    Arthur does much better as a Cavalier/Great Knight, and is equal or better than Silas in that role.

    Many people swear by Wyvern Rider Elise, but I've never seen the benefits.

  10. I don't have much to add to this for Conquest but I am noticing a few decent options on my current Birthright playthrough. While it takes a while for enemy units to show up with skills in the story chapters, occasionally you'll find some in the random battles.

     

    Also I just noticed the boss of the first Invasion is a Wyvern Rider with Quick Draw and Elbow Room as well as Rank C in axes. Definitely a worthwhile addition, especially for the Pegasus fest that is Chapter 11. 

     

    I may post more if I find any worthwhile.

  11. I've been neglecting this.

     

    I'm on run 3 of this PMU. 

     

    The first run I broke my own rules and repeated some of the early maps.

    The second quickly turned into a low man run. I lost Virion in Chapter 1 by being too aggressive against the Risen boss. Sully fell in Chapter 2 to poor positioning and Vaike dropped in the same chapter after missing an ~80% hit against a soldier and being tag teamed on the EP. I don't remember the rest, but by Chapter 12 I only had Chrom, Robin, Nowi, Miriel, Maribelle, Lissa and Cherche. Our Avatar died on turn two of the EP by one of the many knights.

     

    Run 3 is turning out better. On Chapter 7 now with Wyvern Rider Virion and Troubadour Lissa. Sumia is my lowest level at 7 and my average level is 10, with only the Vaike joining Sumia in not reaching level 10 yet. 

    Taking Pair Up and Frederick out of the early game makes this much more challenging than normal. Tonics are essential to the survival of many, especially Sumia and Vaike and Nowi needs the boosted speed and skill early on.

  12. Stay boosters are an entirely case by case basis. 

    They're best used on someone with mediocre stats as opposed to outright bad ones. Giving someone with very low Res an extra 2 or 4 points isn't going to increase their survivability in the late game.

  13. Seal whoever is highest level.

     

    I'm not having quite as much luck with my run. It's quickly turning into a low-man run considering how many units I've lost. Though I did manage to seal Lissa before Chapter 6/Paralogue 2. I'll recap it here if you want.

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