Jump to content

TIN(TheInnocentNerd)

Member
  • Posts

    13
  • Joined

  • Last visited

Posts posted by TIN(TheInnocentNerd)

  1. On 02/07/2018 at 5:07 PM, Mr.Tickles said:

    Problem: Sety starts with a Duke Knight sprite on the map, garbled dots in the status screen. Zero movement and the game freezes if you attack with him. Major Tordo and Hezul (makes sense considering his parents). And he can use C staffs, B fire, garbled sprite thunder,  A wind, garbled sprite light and and C dark.  Probably just garbage data with the randomizer selecting a class outside the range in the ROM?

    Have you tried resetting your game? Like using the in-game save feature then hitting the reset button on your emulator?

  2. On 28/01/2018 at 7:28 PM, DDDHunter said:

    Why does making a chp fog of war glitch out the goal. It was chp 12 of fe8 and the enemies left became -- so I couldn't beat the chapter. What was the problem?

    In fog of war you can't see all the units so it doesn't show you how many units are left 

  3. 2 hours ago, Lamia said:

    I only use a workaround for third tier classes by cleaning up the class list and adding separate third tier-level classes

    tier 1 has stat caps of 20 max, tier 2 has ~25, and 3 has ~30

    the 'second gen' in my project is simply a 'Part 2' which uses the same characters, so I can get away with having them start at tier 2 and promote to tier 3, and that's how I handle it for player usage; a small amount of third-tier units also appear in Part 1

    as the base game goes, the promotion entry for each character in both gens only allows 1 class the unit can promote to, so you'd have to figure out how to manage anything more yourself

    Oh okay thanks anyways.

     

  4. 4 minutes ago, hanhnn said:

    Well, then in that case, good luck, you might be the first person to figure that out.

    I can only tell you the fake method, not the real one.

    Please inform us if you do find a way to implement it.

    I think Lamia figured out how but I couldn't find any info on how she did it

  5. 21 hours ago, hanhnn said:

    The way promotion works in FE4 does not allow 3rd tier promotion, but you can make it looks like one.

    Take Fin for example. 1st Fin and 2nd Fin are 2 separate characters, you can make 1st Fin promote to Duke Knight, transfer all stats to the 2nd Fin and then 2nd Fin promote to Master Knight.

    Technically anything is possible (within snes emulator limitations) with enough work. I just want to figure out how.

  6. On 07/08/2015 at 10:55 AM, Shin said:

    I've got a workaround that would let Sigurd and Celice seize regardless of class, and also let sword skills be freely inherited. I'll see if I can go dig it up.

    EDIT: At 7A975, there's inheritance addresses for each child, with three bytes in. They go in character order, so they'll be like XX YY ZZ, if YY's 07, the character can't inherit sword skills, if it's FF, they can.

    EDIT2: Go to 05E63C: Change 22 2D A0 84 to 22 33 A3 84

    Go to 05E641: Change 06 to 01
    Go to 05E646: Change 2C to 19
     
    This will let Sigurd and Celice seize based on their character ID rather than class.

     

    On 10/09/2015 at 12:43 PM, Lamia said:

    I'd like to mention that $7A975 is incorrect in a headered ROM, it's $79B75

    yet the others are correct for headered? wot

     

    So this is cool but how would I set it so other characters and classes have access to this 

  7. 6 hours ago, Kirb1337 said:

    Considering how FE4 promotions don't reset your levels, it would at first seem much harder to do than on, say, gbafe, but it's probably doable if you take the time to learn snes asm and decopher the machine code to then edit it and make it do 3 promotions.

    I assumed as such. I'm just not quite that knowledgeable on rom hacking to pull that off and there are little to no tutorials on FE4 rom hacking

  8. Is it possible to make 3rd tier classes for Fire Emblem 4? If so how?

    I thought it could work well since levels don't reset in FE4 so the issue of having to gain extra exp in shorter games wouldn't be an issue

    it could work something like one of these:

    1 to 2: Lv10,  2 to 3: Lv20

    1 to 2: Lv15,  2 to 3: Lv25

    1 to 2: Lv20,  2 to 3: Lv30

    if anyone has any info at all on this please inform me

  9. Any tutorials for hacking FE4 would be greatly appreciated. I have been basically trial and erroring it along with the few resources there are. There are quite a few things I'm unsure on and there's probably alot of things where there is a much easier way that I'm unaware of. Also links to any existing tutorials would be gladly appreciated.

×
×
  • Create New...