Dr.Sholes
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Posts posted by Dr.Sholes
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Yeah, you were pretty late... :/
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Is the other spoiler that she's Krom's daughter?
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It's like really really really super deep. XD Either that or they made some other super deep noise instead.
And congrats on hearing it because I think that it might mean that your ears are less ruined =3 Because the older in my family, being my dad and older brother, can't hear it, but the younger ones being me and my younger brothers could hear it. I think that their ears must've gotten ruined much more by too much loud noises or whatever. =o
Lol, that's kinda weird because I do have some small hearing problems from listening to loud music, DJing, and drumming.
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HI EVERYONE I'M MEW. Below is my entry to this competition. Thanks2yoshi for suggesting to me that I participate. Splicing is surprisingly/actually fun~
Dude, that's mad good for your third, you should keep spriting and make a topic for them, because that's excellent.
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Yeah, I could hear it in both, but it doesn't sound like he's saying anything on it.
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Name (this can be simply your forum name, a nickname, whatever you wish to be called: Sholes
Gender: Male
Age/age range: 16/19
Appearance (image or text description): Check my avatar
Personality: Doesn't care much about much, takes insults badly usually resulting in violence, likes dark colors, and funny at times.
-Personality quirks?: Doesn't like being stared at and can be considered kinda scary to people who don't know him well.
-Fears?: Being watched/followed
-Strengths?: Strong and reliable
-Weaknesses?: Gets violent quickly and feels uncomfortable a lot.
Favorite FE class: Assassins and Swordsmasters
SPECIAL EXTRA INFORMATION: If I die it has to be epic and I gotta be kinda aloof.
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Huge tip, only drive under the influence, pack as many people into the back, blast music, head bang while you drive and the more people you hit, the more points you receive.
Ignore all of the laws they tell you to follow. Laws are for the weak.
I do this every time I drive.
I just have a question on their song Seven Thousand Miles for What and thought that if I asked you about it you might actually know what song that is XD
It's one of their first songs I believe. So yeah still with Austin Carlile as the singer.
I made a topic on this before though =o But it was a long time ago, probably before you joined.
I found out there's a part in that song where there's this super high frequency noise and apparently it's at such a high frequency that some peoples' ears can't even pick it up because it's beyond their ears' frequency range, while other people can still hear it.
So I was gonna ask if you could hear it~
If you aren't still confused and know this song even, or just if you are interested, then I can be more specific in which part it's at in that song =3
Oh, so what part?
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My virus stuff is blocking most of them for some reason but what I can see isn't too bad. I can see that all of them have shading problems around the neck and hair. Just reference other mugs for what they should look like and you'll improve.
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a) i'm saying i can think of (in terms of a story scenario) maybe three times when you'd need to use a tileset from fe6 that doesn't have an equivalent or better in fe7
b) the western isles tileset is honestly like the only tileset i find worth importing
c) in about three days i'm going to figure out how the game loads tilesets and we'll be able to code them from scratch
A) This is true, it works with FE8 tilesets too >___<
B) The Illia one isn't bad IMO also the FE8 equivalent of FE7's Bern tileset has more tiles than it so I think that's worth importing just for the sake of having more to work with.
C) That's pretty cool, good luck.
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Umm... Ok, I never implied that, that wasn't what he meant...
This tutorial would be for the importing of said three tilesets, I'm not sure why I would even have to explain that...
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except that you're still limited to using the few tile configurations that exist in fe6/7/8
i can think of maybe three scenarios when i'd actually need a full import
The only way I can think of with that happening is if the text for the tile doesn't exist, which could easily happen. There's probably a way to fix that however I don't know of it.
I needed this for FE6.5 once I figured it out I figured I'd share how.
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if you need a whole new tileset - THEN you follow this clusterfuck
That's what the tutorial was made for.
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I never said Eminem's new stuff is bad, I said that about 50 cent. But I do not like Bad meets Evil. That stuff is shit, I feel like Recovery was good with screaming and whatnot, but he's taken it too far now. He's ran them yellings into tha ground.(Like he "Ran them accents into tha ground" on Relapse. Ok, I know that was horrible.)
I actually think Relapse is good, like it more than Encore.
Relapse had a few good tracks, like; Beautiful, Crack a Bottle, and My Darling. But those were really it.
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It worked perfectly for me, so I don't think it's misleading.
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Ok, the it's just another method. Why do you care so much, man?
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What about inserting a tileset on it's own, not overriding an older one? Same steps but at a new offset?
I'm not sure how GBAGE would handle that but probably, I'll try it once I get a chance.
just make a new entry in event references with the pointer to the shit
then hack chapter data editor
and pick those entries' values for your object sets and shit
Edit: And TU is easy to understand, everything's fucking OVERexplained.
Blazer and his text walls
Well, if it didn't make sense to me then it obviously isn't going to make sense to someone else, so this would be a help to that person. I'm not saying the UT is bad, I'm just saying this was an area it was lacking in.
You do realize there are three Western Isles tilesets, right?
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Alright, then this is more concise, because I know that just form reading the UT I still had no idea how to do this...
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Only the part about inserting the configs...
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Aww too bad. =[ Guess you'll have to stop listening to that XD
Since you know them I could actually ask you a question on one of their songs and you might even know what the song is~! And also not listen to it and say "this hurts my eeeeaaaarrrrrssssss >A<" XD
Oh but I have only heard a few of their first songs.... =3
And I also didn't know/forgot that Carlile returned x3
This whole post confuses me... :P
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This tutorial shows how to insert a tileset from one FE game to another, specifically for this I'll be putting the FE6 Western Isles tileset over the Sacaen Plains tileset in FE7. Now, this probably would have been better before but I pressed something and all of it got wiped so I'm just going to start over. *Cries*
You'll need;
GBAGE
Nightmare
HxD
You'll want to open both Roms in GBAGE and go to the proper offsets and palettes. For this I'll be using 20F0F0 for the offset and 23C340 for the palette in Fe6 and 34C74C and 362E78 in Fe7. It should look something like this;
Why yes that text is part of what got deleted...
Now open HxD and go to the end of the FE7 Rom, you'll want to open both Roms BTW. Since mine is clean it's 1000000, make a note of the offset. Then you'll want to save the Western Isles tileset as a bitmap and load it into FE7. Put the free space in for where it should go and be sure to tell it to repoint it, as for the palette that'll need to go into the free space after it, you should un-check all of that stuff first to see where the tileset's data ends and the re-insert it all pointing the palette at the free space. For this I know that mine ends at 10054CC so I'll put that in.
It should look something like this;
Once it's all inserted if you check your ROM it'll look like this;
"But Doctor, why it no worky thingy?" Hahaha! That's because you didn't insert the config, you fool!!
The config can be found by looking in the Event Reference Table module and then looking at the next few to see where it ends, sometimes it can be tedious to find the end but if you copy a little too much it shouldn't make any difference, you just don't want to not get all of it, then it would get all messed up. So this particular one starts at 2341EC and ends at 2352BC, you want to go into HxD and copy that.
Like this;
Then go into the Event Reference Table in Nightmare for FE7, you'll notice that the Sacaen PLains and it's palette begin with nines and the rest have eights, that's because you repoointed them so if it doesn't look like that you did something wrong. The free space I put the config at was 10056D0 so you add 0x8 to the beginning of that, it then becomes 0x90056D0 and you put that into Nightmare over the Sacaen Plains' config offset. Then you're done it'll still look messed up but once you put in a custom map it'll work.
Like this;
"Doctor! Doctor! It don't work!"
You might have;
-Put in an offset wrong
-Had GBAGE and Nightmare open at the same time
-Left the water animations on XP This took me forever to realize that's why it got messed up. Haha!
-Done something wrong?
So, I think that's it, if there's anything wrong or missing just point it out and I'll update.
Enjoy.
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Alright, well then what I was saying is just for tileset inserting.
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@sholes
Uhhh, what? he only wants to overwrite like, 9 map tiles dude
He doesn't need to import the config, the same type of tiles
Nor does he need to change the palette
He wants to put the Western Isles stuff over another tileset, therefore in order for it to work properly the config would have to be imported because that effects how it reads the palettes and each tiles information.
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I just tried it, you can insert the palette with GBAGE and after you put the config in with HxD it works as it should. (As far as I can see at least)
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You'd have to go in to HxD and put the palette and tile config in FE8, then repoint them in nightmare. But I think it should work.
Impressions last a lifetime...
in Far from the Forest...
Posted
Yeah, if they actually change. If they didn't then obviously no.