Jump to content

Jayderson

Member
  • Posts

    35
  • Joined

  • Last visited

Everything posted by Jayderson

  1. The main antagonist will be far more than your every day bandit, you need not worry about that ;) Map variety did come into question when I first thought out this hack, but I believe I have a solution for that. Since I plan to post the first 5 chapters anyway, here is an actually small summary of what the first 5 maps will feature. Keep in mind I still don't know how I would code some of this in, but I believe it's possible! Thank you very much for the suggestion! I'll have to give it a look and see what I can't do.
  2. I'm more of a story teller than I am anything else, and my plan with the start of my hack: The Desert's Rebellion, is to tell a riveting story. I want people to love the characters I create, but that doesn't mean I intend to slouch in the gameplay department. Since Im still new to this, don't expect anything superb, but I would like for these type of maps to be featured in the hack: Town Campaigns: Where your army enters a town in order to free it from the crutches of the enemy. Shopping can be done here, and there will most likely be an arena in the map as well. The smallest type of map Desert Campaigns: The longest type of map. These will take quite some time to do, but there will be recommended save spots per wording, to make it feel like there's checkpoints. These will be large maps with tons of enemies, as well as points of interest. Every odd turns or so, an event will happen, like say, migrating animals that may attack your or your enemies, allowing you to push forward, enemy reinforcements, sandstorms that slow you down, or even the map changes to night blocking your vision. Normal Campaigns: Campaigns that take an average amount of time, in no set location. And a slew of characters, with supports by the time I'm done with em
  3. Also Important: Almost all the maps will be deserts, but mostly for show. Movement won't be slowed down(at least for most units)
  4. Hey there! My name is Justin, and welcome to the bare bones start of what may be a little series(with any luck) The Desert's Rebellion is a story that I've had planned since like May of last year, and it's the start of a small series that I've also created. In this story, or what I would like to call Book 1: You follow the journey of the young princess Tsura, and the mage of raw talent, Miclas, as they cross paths, and work together to free their homeland from the Barbaric country of Zunbae. A Short Summary of the Story As of this moment, mainly because I kind of gave up on this project halfway through the summer, and just recently got the inspiration to try and pick it back up, I've only got about 5 chapters planned out. I also have reworked the story a tad bit. I have 0 promises as to when this will actually even begin to come out, as I have little to no experience with hacking. The most I can do at this time includes: Making the Portraits(Just the portraits, not even the animations for those portraits) and I can edit characters, classes, and maps with GBABuilder. I am currently clueless as to how I even begin to code in the events, and that's going to take the longest amount of time for me. In a perfect world, I'll hopefully be able to make patches in chapters of 5. Those patches may also include changes to old maps and characters, so I'll try to keep it informed. For now, this is about all I have. Later on, I'll make posts regarding the first 5 chapters, which will include the characters, their sprites, and a small summary of the chapter itself. For our first four characters, I will also include special info in chapter 1 just because these 4 are the only characters who have remained unchanged, and I've kind of grown to love these 4. If anyone would like to help(for instance, anyone who knows how to work GBABuilder would be a most wonderful help) then please feel free to message me. If people want to I'll also make a discord for easier organization.
  5. The characters Kelik and Tekun also have a supported ending
  6. Hello! So, today I'm here to ask a question about Portrait and Sprite Editors. When it comes to art, I'm not the best, whatsoever. I've been considering editing through Photoshop, and so far I haven't seen anything in resources. Is there anything for me to use that would be better than Photoshop, or is Photoshop my best bet? If there was something I missed explaining this, please let me know and I will delete this immediately.
  7. Jayderson

    Hello!

    Hello everyone! My name is Jayderson, or just Jay. I'm a college student who finally decided to make an account on here after just lurking the forums for about.... a year, I think? To be completely honest, I've only ever played Blazing Sword and Sacred Stones, and I'm also playing The Last Promise, if that counts. I found out about Fire Emblem about a year and a half ago from a friend, and I was hooked pretty quickly. I've found myself spending quite a lot of time playing whenever I'm free, and have also found myself frustrated whenever I spend a bazillion years on a map only for a character to get flanked, and killed :I. I also really suck at Fire Emblem, to explain the frustration. One of the main reasons I made an account on here is because I've decided I wanted to dip my feet into Rom Hacking, and.. I might need help with that. But I'm an overall nice guy, and I hope to become friends with yall within time!
×
×
  • Create New...