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Posts posted by Isaiah Daniel
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does anyone have a code to make partner/yellow units?
also is there an infinite weapon code?
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I saw a video on youtube which had different characters using the reinforce skill and that
reminded me of the ar code to turn enemy units to blue units. my request for help
is learning what code might there be to turn enemies to yellow units.
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On 1/9/2016 at 4:15 PM, Willie said:
So I consider myself kind of a "collector" of FE Rom Hacks. I've searched over all of the internet, looking for rom hacks, and I think I have almost all open to the public. I've even looked in spanish/japanese/chinese forums. Any rare hacks that are out there but no one seems to find?
Here's a list that I have: (sorry if name's or translations are off)
-FE: A Sacred Dawn
-FE: Ambiguous
-FE: Athos
-FE: Attack of the Morphs
-Alusq's Ragefest
-Awful Emblem
-Axe Knight sample patch (yeah, I collect everything xD)
-FE: Back to the Stones
-FE: Bloodlines
-FE: Boss Rush
-FE: Bullet Hell Madness
-FE: Celice's Side-Story
-FE: Clash of Fates
-FE: Corrections
-FE: Corrupt Theocracy
-FE: Crazy
-FE: Crossover
-FE: Curse of the Emblem
-FE: Curse of Valern
-FE: Death or Glory
-FE: Decay of the Fangs
-FE: Dance With the Devil
-FE: Desperate Struggle
-FE: Devourer of Time
-FE: Devourer of Worlds
-FE: Dream of Five
-FE: Dust to Dust
-FE: Elibean Nights
-FE: Eliwood vs. Everyone
-FE: Exalted Legacy
-Fe7if
-FEIV
-Fire Shell (sample rom)
-FE: Foal
-FE: Forever
-FE: Forgotten Heroes
-FE: Fractured Realm
-Gheb Saga
-FE: Gheb
-FE: Bourgeoisie Rising
-FE: Girls
-FE: Gorilla Gadek
-FE: Heart Wars
-FE: Help Me, Help You
-FE: Jeigan Quest
-FE: Joke
-FE: Kylin Dragons
-FE: Las Batallas De Narshen
-Lamia's FE Hack
-FE: Le Chien est Adorable
-FE: League of Champions
-FE: League of Champions (original)
-FE: Lexi Version
-FE: Lucas' Story
-MAFC
-FEMK404
-FE: Maiden Quest
-FE: Marc's Special Day
-FE: Matthew's Nightmare
-FE: Maze of the Troll King
-FE: Midnight Sun
-FE: Midori
-FE: Monster Quest
-FE: Morph's Last Stand
-FE: Nemesis
-FE: Nintenlord Saga
-FE: Origins
-One Day hack
-One Week hack
-FE: Ostreich
-FE: Perils of Magic
-FE: Prisoner of Darkness
-FE: Project Dondon
-FE: Project Juan
-FE: Project Z
-FE: Rage Emblem
-FE: Reckoning
-FE: Requiem
-FE: Reunion
-FE: Rising War
-FE: Road to Ruin
-FE: Rondo of Madness
-FE: Sacred Contention
-FE: Shatterlight
-FE: Shining Armor
-FE: Project Shoe Shine
-Pukachi's Contest Patch
-FE: Staff of Ages
-FE: Sun God's Challenge
-FE: Sun God's Wrath
-FE: Tales of Artrucia
-FE: Tales of Bravery
-FE: Tales of the Emblem
-FE: The Battles of Narshen
-FE: The Chronicles of Lussaria
-FE: The Corruption of Roy
-FE: The Dark Empire
-FE: The Dollars
-FE: The Last Promise
-FE: The Ostian Princess
-FE: The Queen's Lament
-FE: The Return of Nergal
-FE: Top and Bottom of the Sword (I don't think this is the right translation, though)
-FE: Typhon's Wake
-FE: Vaati's Revenge
-FE: Versus (Proof of concept patch)
-FE: Will of Good and Evil
-FE: Yet Another Ragefest
-FE: Yuri's Sidestory
-FE: Zero
-FE: A Hobbit's Tale
Any other one's not on the list ya'll have? A lot of these are taken down, so I'm sure maybe not all of you have them though. But yeah, that's my collection!
(EDIT: Added some more)
would you give a link for these? i do not have many of them
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On 4/26/2021 at 2:53 PM, axelloid said:
uff with generics I have no idea, sorry
Guess what! I got the laguz classes in the game! Cat, tiger, lion, hawk (working on eagle) would you like to see?
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8 hours ago, axelloid said:
sounds like a great idea for a local multiplayer mode... but I'm not sure if it is possible... maybe creating adding every character from player1 as player, then all player 2 as enemy and finding a way to make every turn change player 1 units into enemies and player 2 into player units... But I have no clue on how to do something so complex
it worked but only for named units (not generic), so that's problem one, problem two is i'd rather know of a way to loop the cycle, then having to
put the convert line text in turn and enemy turn change txt. i read that it could be more prone to bugs plus the tediousness of it
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btw would there be a fe8 make for the lex? i'm not cut out for it but fe8 is a good gba fe game
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9 hours ago, axelloid said:
tecnically yes... You can use it, as far as I now, to create units, general, not yet assigned to any side, then from the level editor add it to the map in the player side... Not so sure what you meant with red unit player controlled, but I think that you can add it as a player unit and make it look red by letting using as his blue-mapsprite his red-mapsprite..
basically by red i mean red faction team(enemy) but controlled by the player. example, assign say one specific character that is a lord class, set it as an enemy unit, and in the level editor mark it as playable as it is possible to make a player (blue team) unit ai controlled. so he can interact with the enemy but can attack the player(blue unit) and cannot pass a blue (like an enemy)
(hope that made sense)
alternatively, i would wonder if this would be at all possible to attempt in the level editor
this neat little trick makes it so that control (blue unit) changes to who's army the turn is
this is to the end that i may have a multiplayer battle experience with my brother.
and i'm ganna try to get the monsters from fe8 into the game so he can have them for an army
against army of men
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Could the unitlevel.txt be used to make a red unit player controlled?
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On 9/10/2014 at 6:08 PM, Celice said:
I'm glad you are able to use them :) If you ever have a specific request, I am happy to help if I can.
would you be willing to try to recreate the fire emblem field from super smash brawl?
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how do you know that the enemy troop limit is 999? did you actually go and spawn that many enemies?
could you try out and see how many allies (green units) you could spawn? man isn't perfect after all
and info is over looked, or forgotten to be added on occasion (for anything), that would include things like this
but if you prefer not to, no biggy
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is it a demo limitation? or something? because i couldn't load more then like 30 allies but the weird part is,
i am able to copy and paste a bit past 30 for the enemy (haven't tried going to the absolute limit)
do you know what the differences between the demo and the full? i'd get the full, but like 60$ for the full thing? just 8 /
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how many ally (green) units are you able to have on the field at once?
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On 6/30/2020 at 6:21 AM, Spacecat said:
Well, I can answer it. It's rather simple. You first click the events (The blue box on the top bar) in order to select and alter units. You then click right click on the unit and click on "Edit Event". In the list of event commands should be a comment that should be like this: 1|Team. Right click on the comment and click "Edit". Then you change 1|Team into 3|Team. Press okay, then click on apply. Save your changes, and the unit should now be an NPC unit. For more information, I would recommend that you check you Klokinator's Ultimate FEXP Guide, which can be found below. If you have further questions about how to edit units, I would recommend looking at page 17 of the guide. I hope that this was helpful to you.
thank you for the reply. somehow i managed not to noticed that you replied sooner. but anyway,
i found a way better program/engine that is better anyway. it actually has the best graphics/visuals (which is the gba style, of course)
and i have gotten some assistance from 2 people on some tips and tricks on how to use it (for a better fe experience)
like for example, one of them being kind about it, took up my request to help me implement the direct command (from path of radiance)
that i may have better over all control of my (green army). little context, i never like to use more then one blue unit, i am that unique fire emblem player.
but anyway, to give my (green unit) army commands while not holding each and everyone by the hand to control is my style of battle.
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On 4/15/2014 at 9:35 PM, Pia Carrot said:
Hi, I'm pretty new to Fire Emblem hacking, however I am not new to ROM Hacking. Today I re-created the first map from the first Fire Emblem game in mappy, and inserted it, although I've run into some problems with the final product.
In game, the map is a disaster:
Here is the map in mappy:
Here is the chapter data:
If anyone has an idea of what the heck is going on, I'd love to know, this is driving me nuts!
may i get a png of the map?
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5 minutes ago, SilverManedWolf said:
Dude you make zero sense, lol.
You were asking if you could break into a fan game that you didn't help with, because you wanted to change some stuff around to fit your needs. This has nothing to do with ANYTHING you are talking about. I'm not going to protest over other hackers because guess what?
They don't go to the thread of a game and ask the creator if they can break in and change stuff for their own needs, and then call the creator a loser because he doesn't want his project to be touched by you.
It's not okay to go into someone's game(Even if it is a modded game of something the creator of the mod doesn't own) and change characters around, just because you couldn't figure out how to make your own thing.
What's worse is I remember you doing the same thing on FEU, which means you have yet to learn your lesson.
On a side note, It's funny that you were calling the creator rude, because that's exactly how you were being.P.S I know I said the last post was last one, but I kinda want to see how far you can go in defending your actions. Then again, I shouldn't continue this, to not flood this thread with this garbage.
Sorry about that OP.
i guess that was just too much words for you. i keep forgetting that i'm in a world dominated by
simple people and children in understanding. forgive me
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Just now, SilverManedWolf said:
It's still breaking into something you're not suppose to, to change stuff that you aren't suppose to touch.
Nope, this uses FEXNA which is not available to the public currently.like i said, i'm not a hacker and no coder either. and now that i know about the engine, lex-talionis, i don't even care about fexna. if it was ganna be out, should have been out by now. , i have no desire for this.understand my context. i was thinking that this was made from rpgmaker xp, and there was not a lot of content on there to begin with(fexp was the custom game for it that was open source) so for me to get what i was after was vary hard. not to mention it was more code based
and hard, there was no fe tutorial on it either. that's why i was inquiring of a better base fe that i thought was made by rpgmaker xp (this mod) then fexp
i did not go for for febuilder (though it was easier to use) because the limitation on the green units (20 max at a time on the field), had it not that limitation,
i would probably not be here now. but the gba is a little thing.
question, while we're on the topic of modding/hacking/coding, are you ganna protest all of the super smash brawl mods that are out there?
what about project m? all of those are public and tournaments are even held for project m. instead of giving me a bad time for ignorantly
asking for recouces from here for what i had (fexp + rpgmaker xp) for personal use only, how about go after the big time modders/hackers
that are going worldwide with their alterations of what another did?
O, here's another good one, what about all the star wars battlefront 2 mods? (the 2005, aka, the good one), look up swbf2 2005/classic mods,
and you will see many different sorts. would you be willing to wager that the makers of swbf2 classic did not think that this would happen when they first made and released their game?
by any chance have you seen the clone wars? (cartoon or the animated show) they didn't put any of that in their game. how about the 7-9 era (which is not worthy of being called star wars), there is mod called "a new frontier". as bad as the last 3 movies were, this was a great mod, much detail and effort was put in for the fans. and the last 3
movies were not even in development when bf2 2005 came out
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34 minutes ago, SilverManedWolf said:
To be Honest, I don't think it would matter even if it was just for offline usage, but I'm just gonna stop if you don't care anymore.
For the record, asking how to break into the code of someone's project on their own thread isn't a smart move.
it's not a code thing at all, just different unit style. besides, this was all done before i knew about Lex Talionis Engine.
with the easy(ish) interface for users. i was just looking for making big battles (no story) beween myself and the green units
against the red units. had i known about Lex Talionis Engine.with the sole purpose of customizing and editing, i wouldn't have
posted on here. because if i were to guess, this loser used Lex Talionis Engine also
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1 hour ago, SilverManedWolf said:
... What did you think would happen if you came into a thread for a fan game and asked, "Hey can you tell me how to break into your game so I can change stuff?"
i think he would have been more civilized about it. but not so. i may have not stated it here but else were, but what little editing abilities i have, it is a specific kind of editing, and it's for personal use (offline), and no making me well known and praised. but i don't care about that person's thing now. he's got a way bigger problem then
worrying about people hacking/editing his work
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first of all, i'm not code expert. i was just kindly asking if there was a way i could just add some units and play it the way i like.
i'm not a story maker or a publisher of fe fan games. i don't do that sort of thing, and i do not take other people's
work and claim it as my own.
and second of all, i have done no wrong against you, and you speak wickedly and foolishly to me.
A fool's lips enter into contention, and his mouth calleth fro strokes. A fool's mouth is his destruction, and his lips
are the snare of his soul. out of thine own mouth will i judge thee thou wicked servant, and again,
every idle word that men shall speak he shall give account thereof in the day of judgment.
thy words indeed shall be condemned!
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On 6/14/2020 at 12:23 AM, eclipse said:
Wrong subforum. I'll move it to where it belongs.
do you know anything about what i'm asking for? ps i do not know much about how things work around here/this web site. just seeking good answers
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On 1/23/2019 at 7:55 AM, Chocolate Kitty said:
No screenshots this time around, but update should be coming either this week or early next
Will include Pro -> Ch8, Xe1 & Xe2
Hardmode for all of them
questions, first, the exe doesn't launch the game, why? and is there a way that i may edit this with a program,
rpg maker xp possibly? if so, then where's the rpgxp file for the program? i would just like to edit the blue units to green units (ally army of mine) to have vary big battles against the red army. i'm no hacker or story teller and therefore my desire is not to take glory for your work, just to edit some things
to make it more to how i like. 1 solder/unit (me), and my army(green/npcs/ai) vs the enemies
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i reacquired both fexp and rpg maker xp, i'm trying to add/change an existing unit to
ally/green/alliance, but this is not like febuilder. will someone help me out?
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i know there is a code to turn units
blue (player controlled) but by any chance do you know how to
change it so that the units turn yellow (partner) instead?
Old Fire Emblem ROM hacks
in Fan Projects
Posted
how many rom hacks have you collected? would uoi be willing to make a download pack of them?
i would be interested in it. i hhave not been a long time hacker collector