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Lodestar~

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Everything posted by Lodestar~

  1. I would say to add 3x effectiveness on certain weapons. Make Durandal more useful; give it 3 more might and 4 less weight. As for Sol Katti, give it one more might and change it's CRIT rate to 30%. Give it a weight of 11-13. Give Mani Katti +2 might and 85% hit, along with a boosted 25% CRIT rate. Add special bonuses to Eliwood's exclusive rapier he starts with. I'd say about the same stats as a Noble Rapier from Awakening, with 45 uses and 15% CRIT. Wolf Beil is pretty much perfect. Probably more edits but tese were the 1st to come to mind.
  2. Is it just me, or does it seem like INSYS is disregarding exclusive armor knight weapons and Master Knights entirely?

    (I miss Hectorcopter, too.)

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