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DarthR0xas

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Posts posted by DarthR0xas

  1. Alright, glad we got that all sorted out. I should mention first and foremost that I am not that good at Fire Emblem, but hey, this'll  be a way to improve my skill

    Spoiler

    With that, the prologue (4/4)

    My strategy was to trade Seth's sword to Eirika, which she can't use (dangit), anyways, I put her in front of the first enemy, and wait. When the enemy's turn happens, I get hit by the first foe, but then get a crit and kill him, then the second brigand comes and Eirika

     

    Dies. Consider this proof for my first statement

    Ok, trying again, hope I get some better RNG this time

    Attempt 2 goes marginally better, unfortunately, I didn't get any crits on the bandits, meaning it took me three turns to clear them, but Eirika didn't get hit, so I consider that good. Anyways, got a crit on O'Neal, and get this decent level up

    I'll be honest, I'd like some strength with that, but more defence on Eirika is always good. 

    So the Prologue ends with me clearing it in four turns, and my units as such

    
    Unit	Lvl	  Hp  Str  Ski  Spd  Luk  Def  Res
    Eirika  2/-       17   4    9    10   5    4    2

    Next, we get Chapter 1 Escape! (5/9)

    This map took me four tries. I won't bore you with three pictures of my Eirika failing, one right before the boss (COME ON EIRIKA)

    Now, on my fourth, and successful attempt, I essentially blitzed it with Eirika, keeping Seth out of the way of all foes, since I can't use him yet. I moved to two under the rightmost brigand, then waited, he thankfully missed, then, since I don't know how to explain this move well, I did this (shown in picture) , rescued Gilliam with Franz to allow them to avoid combat. Eirika then proceeded to murder everyone, get a great level-up (I'll show her stats at the end, she get's two more great level ups

    Then I move her here, vulnerary, and wait. After murdering a few foes, and getting a decent level, I move Eirika and finish off my vulnerary. 

    Of course, I kill Baguette in one turn, due to the power of the 69

    Anyways, here's my Eirika, since I'm only using her for a while, I'll just show her stats instead of making that graph thing that I'm not good at

    Yep, the RNG Gods heard my plea and granted my Eirika to gain 3 points of strength in my three level-ups. This might be normal for all I know, but in my other playthroughs, Eirika rarely levelled strength, at least early game. 

    I realized now I could've used Seth, and it would be worth the penalty to speed it up. Ah whatever, next chapter

    Chapter 2 The Protected (5+4/18)

    Pre Battle Preparations: I gave Seth a Javelin, an iron axe, and his steel sword back. I gave Eirika a fresh vulnerary and an iron sword.

    I bit the bullet and used Seth this chapter, simply to speed things vastly up which I'll probably do next map as well. Anyways, I start turn one by just moving Seth down and using Eirika to visit the red gem village. Turn 2 Seth kills a bandit, and Ross dies. I thought I was going to fail because he died, but the map kept going, and Garcia, in a blind rage, looks at his son's killer, and then promptly goes over to an archer

    He doesn't even kill the archer. Kinda disappointing. Needless to say, Seth takes the next two turns killing almost everyone down there. Meanwhile, Eirika handles the mountain-side reinforcements.

    Seth, you missing was not part of the plan.

    Garcia runs away from the enemies, but fortunately the bandit suicides on him. 

    At this point, it's chapter five, and due to Garcia's running away, I am worried that this'll take 6 turns. But the AI was on my side for once, as Garcia takes out the final enemy, allowing for the finished turn to be 5, plus 4 for Seth penalty.

    And I'll do one more chapter for now, Chapter 3  The Bandits of Borgo (7+4/29)

    Pre-Battle-Preparations: I didn't do anything here

    I should mention that I continue my trend of failure here, right at the boss again (This is going to become one annoying trend)

    On my successful second try, I used Seth to break down a wall, Eirika attacked the bandit inside, and killed him on enemy phase. Repeat that, except the bandit now has a hand axe, so he wasn't killed on enemy phase.

     

    Also, for the heck of it, Moulder and Vanessa went out on a nice romantic walk, while Gilliam, Neimi, and Franz worked on a support triangle

     

    After clearing all of the immediate foes, Seth went on to kill the axe door guard, the sword door guard, and the boss

    I recruited Colm for the items he stole, and then seized with Eirika. Here are the results for proof

    Results.JPG.28442e3e81db84e910b4965a008543ae.JPG

    These are how my unit's stats look so far

    
    Unit     LVL   HP  STR  SKI  SPD  LUK  DEF  RES
    Eirika   07/-  19  9    13   14   9    5    3
    Seth     -/02  31  15   13   13   13   11   9

    I'm pretty happy with how my units are turning out. Seth is the man of 13's and Eirika is becoming a bit of a pseudo-glass cannon.

     

    7

    Looking back at my gameplay, I can tell I'm playing pretty sub-optimally. Despite all of my failures, this was a ton of fun, and I'm super glad I signed up for it. I'll try to update later today, and if you guys have any tips I'd be glad to hear them! 

  2. I'm not sure about the best boss fight, most of them are pushovers that feel epic.

    The GBA games have the best pre-final boss fights. FE6 dude (I forget his name, it's been a while), Nergal, and especially Lyon. The problem comes with the final boss, who is either a pushover (see Idunn), Comes out of literally nowhere (see random Fire Dragon), or just kinda make the plot a little worse (see Demon King)

    I've only played RD in the Tellius series, but Ashera was kinda neat. I didn't like the Ike can only kill mechanic, or more accurately the way it was implemented. At least with Duma, who is decent in his own right, his health didn't regenerate to full when you tried to kill him with a non-main character unit. Thankfully, I knew that you shouldn't kill Ashera with another unit going in, but had I not it would've been maddening. 

    Awakening's Grima was pathetic, beat him with literally only Robin and Chrom in my R/C solo of the game. But, the atmosphere was great, with that amazing song in the background.

    Fates bosses, oh boy these guys. Birthright's Garon, thing, was dumb and a pushover. Anankos was dumb, and an interesting boss since it accommodated FE being a game where you focus on multiple targets. Takumi was, admittedly, kinda cool, and a decent challenge (or at least his map was).

    That's another important aspect of a final boss, their final boss map. The Fire Dragon has an awesome final boss map, with all of the villains getting cool morph forms, and you get awesome weapons.Or Takumi's which forces you to move forward quick or be crushed. Or Duma's, which is a boss rush. All of these add to the boss, making it cooler when you kill them, instead of Grima, where you literally just blitz him (you don't even have to give Robin the final kill to get the good ending, which would've been a nice call-back to Ashera/Duma)

    So to put it into three neat lists.

    Story-Wise, the bosses go as:

    Ashera

    Takumi

    Duma

    Demon King

    Idunn

    Grima

    Garon

    Fire Dragon

    Anankos

    Gameplay-Wise, the bosses go as:

    Duma

    Takumi

    Ashera

    Anankos

    Fire Dragon

    Demon King

    Idunn

    Garon/Grima (both equally bad)

    Final map wise, the bosses go as:

    Takumi

    Fire Dragon

    Duma

    Demon King

    Ashera

    Anankos

    Garon

    Grima

    Idunn

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