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thetiger39

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Posts posted by thetiger39

  1. I'm a guy who loves their emotional drama. Anyways, here are my headcanons, mainly related to the War of Shadows.
     
    Hardin: Everyone thinks Castle Deil is a trap but Hardin is the first one to back up Marth saying "We're going to Castle Deil to rescue Princess Minerva's sister" as he puts his foot down. Probably to return a favor Minerva did for Hardin as the two worked together to hunt down deserters. He'd also be one of the first ones to welcome and trust Minerva with open arms when others would be... wary of the Crimson Dragoon.
     
    Est switches sides and goes on a quest to obtain Mercurius: When Minerva was separated from her Whitewings, Est had done some thinking... connecting dots and coming up with conspiracy theories that Maria and Minerva were already dead. Like Minerva hasn't shown up for a week. Est would pick fights with their Dolhr associated allies in camp with Palla having to.... well cool things off. Minerva and her Whitewings were not treated by their Dolhrian allies and Est wanted to step in for for older sisters. Mistreatment induced desertion by the Dolhrian allies is what causes Est to snap and switch sides.
     
    Est would get in a big argument with her sisters as the pink-haired girl was sick and tired to being played like a fiddle and licking Dolhr's boots. Est would tell Palla and Catria to stop living a lie as she shares her theory that Maria was already dead alongside Minerva as the latter hasn't shown up for a week. Catria and Palla would push back against Est's theory but a fumed Est (well she's a young teenager around the age of 13-14 in Shadow Dragon if you do the math) would desert, setting on a journey to do something good for once... as well as prove herself as someone worthy. That journey, if Est had to go alone and she had to because she had no backup from the older Whitewings was to steal back the Mercurius.
     
    Palla and Catria would tell Est to reconsider, to stop doing something reckless all by herself but Est would leave the two elder sisters to lick their mental wounds and continue to lick the heel of Dolhr.
     
    Minerva/Maria/Michalis: Clearly Minerva and Maria have had talks regarding Michalis once Grust was done and over with. After all Minerva would state "What one more body to the pile" while Maria would want Minerva to do better, oppose Michalis not out of vengeance but on principle.
     
    Of course during the battle, Minerva would engage Michalis and after a fierce clash of steel, Michalis surrenders but not before being heavily wounded as Minerva doesn't accept. It comes to a head when Maria steps in between Minerva and a heavily wounded Michalis. Minerva, in all her emotion and vengeance would threaten Maria to get out of the way. After a few back and forths, cooler heads prevail as Maria manages to well... cool off Minerva as Michalis would see another day.... and indirectly saving Minerva's life in Mystery of the Emblem.

    Minerva and Michalis (Shadow Dragon - Mystery Midquel): During breaks in which Minerva was playing politics, she visited Michalis in whatever secret hut Maria placed him in. There, Minerva would get Michalis' side of the story regarding Osmund, Maria, Gharnef and the Macedon's alliance with Dolhr. Plus Michalis's turn to good was more of a slow, gradual process.
  2. You know, I would love to see a Minerva and Elincia Harmonic. Two Queens had to face their own shares of political intrigue as the two have experienced attempted coups.

    The differences is that Elincia, a peaceful and gentle ladylike person is still sitting on her throne while the more, warriorlike Minerva was forced off of her throne and in the end, quit politics and handed her country over to Marth.

  3. Honestly it feels like Valentia could've given us more support pairings, especially those with with the Archanean visitors with the Valentian Regulars. I'm sure Palla, Catria and Est would have great stories to tell and Genny sure could use material in her stories that she writes.

     

    Est x Genny: Genny needs new material in her new story and a certain pink-haired pegasus knight has sparked something in Genny's brain.

    C Support: Genny goes "Eeekkk!!!" when the outgoing Est calls out to her. Meanwhile, Genny has the basis for her main protagonist of her new book.

    B Support: A more quieter Est manages to strike Genny in conversation and they discuss stories, books and knights.

    A Support: Things get somber as Genny listens to Est's backstory and reasons for being a knight. Genny feels chilled as the healer listens to Est's circumstances, stuff about killing dudes for the bad guys as her friend Maria was locked in a cage somewhere and then transitions to Est talking about wanting normal life. Genny hugs Est.

  4. Fire Emblem - Echoes of Archanean Heroes

     

    Fire Emblem - Echoes of Archanean Heroes is my remake idea based on Fire Emblem - Mystery of the Emblem and its DS remake. It will release on the Switch.

     

    This is going to be very radical but one change I would make is the character, Kris.

     

    - Kris is a premade character like any other. His personality will be mostly the same but can't be customized in any way. We've got room for an infantry lance class. (Soldier/Halberdier)

    - Kris won't have a major presence in the main story, outside of supports and the such. He'll be a major player in the prologue chapters and the gaiden chapters.

    - Kris is a victim of permadeath. If Kris dies, you can't unlock the gaiden chapters. That means you don't get to find out anything about the Assassins sideplot, can't recruit Katarina and the such.

  5. Something from a roleplay I created with someone else.

    Fire Emblem: Struggle Between Light and Darkness

    In the continent of Midgard, there exists three nations: The Kingdom of Geri in the East, believers of the Holy Dragon Astra, The Empire of Muninn, believers of the Shadow Dragon Lumina in the westand finally in the middle surrounded by a ring of dangerous uninhabited lands only ruled by monsters, beastfolk and dragonfolk is the Confederation of Vaettir, a collection of smaller united nations. Vaettir contains both churches and believers of the Shadow Dragon and the Holy Dragon.

    Muninn and Geri while have some full scale wars, recently in the last few hundred years are basically small skirmshes.

    You play as a group of mercenaries with a long and proud history originating from Vaettir.

    The Central Theme is about how humanity, even in their weakness and despite their constant tensions, are still able to come together under one banner to challenge whatever they must, be it a simple bandit tribe or the gods themselves.

    As for the beginning, essentially, the band of mercenaries is hired by the Holy Nation to make war on the Dark Nation. Cue Ch 8, the mercenaries are betrayed by their employees alongside a province of Vaettir due to Minerva archetype shenanigans. It also turns out the the Deity Dragon, Astra is corrupted and evil and is manipulating events to blame calamities, war and disasters on the Dark Nation of Muninn and its Deity Dragon, Lumina who is actually a benevolent Dark Dragon. And of course it sees the mercenary band as a huge threat to its plans.

    Both Lumina and Astra are disguising themselves as ordinary beings, with Astra of course manipulating events and Lumina staying hidden.
     

     

  6. Dreadnought

    Tier: 2

    Type: Infantry, Main Character, Magical

    Weapons: Axe, Tome

    HP: 26

    STR: 11/30

    MAG: 6/25

    SKL: 7/26

    SPD: 6/24

    DEF: 10/27

    RES: 3/21

    MOV: 6

    CON: 16

    Max Weapon Rank: Axe A, Tome A

    Class Skills: Shadowgift (allows use of dark tomes)

     

     

  7. Here is a CYL edition of my OC, Neya Mizuki. Before we begin, Neya and Kuma were originally Yugioh Original characters featured in an original Yugioh Fanfiction I created and adapted into a Fire Emblem Heroes setting.

     

     

    Spoiler

    Neya Mizuki - CYL Edition

     

    This version of Neya Mizuki is based off of older Brother, Kuma Mizuki

     

    Title: Brave Dragon (title based on the her Yugioh counterpart who possesses several Dragon boss monsters)

     

    Orb Affinity: Green Axe

    Movement Class: Infantry

     

    Availability: 5*

     

    Description: A young woman who has died and resurrected, possessing the power of both a Light Deity Dragon and a Dark Deity Dragon. (based off of my lore in a Yugioh fanfiction I created featuring this character)

     

    Appearance: Same as her regular edition but has a crimson shaped dragon birthmark on her right arm, a purple nazca line birthmark shaped like a whale blazing on her left arm and one of the sclerae of her eye being completely black with half of her face being covered in purple esque criminal marks. These traits indicate that Neya has traits of both a Light Signer and a Dark Signer. (Yugioh 5Ds stuff)

     

    Voice Actor: Cristina Vee.

     

    Level 40 Stats at 5* (Neutral)

     

    HP: 40

    ATK: 35

    SPD: 36

    DEF: 26

    RES: 26

     

    Total: 163

     

    Weapon Skills

     

    Iron Axe

    Steel Axe

    Silver Axe

    Kriegsbar (16 MT, cannot be passed down, Distant Counter)

     

    Special Skills

    Night Sky

    Astra

    Galeforce

     

    Passive Skills

     

    A: Flashing Blade

    B: (Someone please come up with a unique skill for Brave Neya please)

    C: Savage Blow

     

    Character Quotes

     

    "I have come a long way."

     

    "I have returned from the dead."

     

    "I have earned this power. The power of both Light and Darkness."

     

    "It ain't often you get to see someone in the flesh wielding both the power of a Light Deity Dragon and a Dark Deity Dragon."

     

    "A particular nasty bandit, Aaron Tarleton killed my brother Kuma Mizuki. He was revived as a Dark Signer. I killed Aaron Tarleton, causing him to be revived as a Dark Signer. But Aaron Tarleton killed me in revenge. Let's just say everyone was in for the biggest shock of their life when they next saw me."

     

    "Funny how the cycle of revenge works."

     

    "I am a Gray Signer. I am the only one in existence. I have the powers of both the Light Deity Dragon, the Crimson Dragon, and the Dark Deity Dragon, the Earthbound Dragon.

     

    "My older brother, Kuma Mizuki is wielder of the axe. I am to sharpen my axe fighting skills."

     

    "I have two great friends who've helped me greatly. One who serves a Light Deity Dragon and wields its crimson holy power. The other is my older brother who is an undead servant of a Dark Deity Dragon and wields its Dark power."

     

    "Its important to hit hard and hit fast. Hit the enemy before he hits you!"

     

    Character Level Up

     

    "This is Pathetic!"

     

    "I am getting used to being a Gray Signer!"

     

    "I have ascended beyond Light and Darkness!"
     

     

    Getting a new Skill Quote

     

    "I am starting to grow into something that no one may be able to comprehend."

     

    Battle Quotes

     

    "Take This!"

    "Mortal!"

     

    Death

    "Uhg...."

    "How could I lose...."

     

     

     

  8. Here is a reworked Neya Mizuki

     

    Spoiler

    Neya Mizuki


     

    Title: The Sea Lion


     

    Movement Class: Infantry

    Orb Affinity: Red Sword

    Availability: 5*


     

    Description: A young talented swordswoman from a village who works as a vigilante who is full of positive energy and possesses good observation skills.


     

    Personality: Selfless, often thinks of others with little for her own well being. She's a Peppy girl with a lot of energy though has a bit of a low key moment at times. Has a big heart and puts her big heart into her performances. Exemplifies the qualities of Heart, Talent, and Grit.


     

    Appearance: Has purple straight hair that goes down to her neck. Has green eyes. Wears Blue shorts, a white shirt and a blue jacket over the shirt. Wears beige strappy thong sandals. Weighs in about 127 pounds and height is 5"4

     

    Voice Actor: Cristina Vee


     

    --------------------------------------

    Level 40 Stats (Neutral IVs)

    HP: 38

    ATK: 31

    SPD: 39

    DEF: 27

    RES: 27

    Total: 162

     

    -----------------------------

    Weapon Skills

    Iron Sword

    Steel Sword

    Silver Sword

    Striker (11 MT. Spd-2. Attack twice when initiating combat. Cannot be inherited.)

    -------------------

     

    Special Skills

    Night Sky

    Astra

     

    -------------------------

    Passive Skills

     

    A Skill: Nimble Stance 3: If unit is attacked, grants unit SPD +6 (Original Concept was to give +4 DEF/SPD if unit is attacked)

     

    B Skill: Desperation

     

    ------------

    Concept


     

    Neya is a blazing speedster with a decent Attack Stat. Speed is the name of the game. With a speed of 39, she is tied with Lon’Qu with the highest speed stat in the game. Like Elincia who carries a unique brave weapon, Neya also wields a unique brave sword called the Striker, she can attack enemies twice on initiates at the cost of only 2 Spd. Neya will always double and even quadruple enemies due to her 37 neutral speed after brave sword penalties. With Nimble Stance, Neya gains an additional 6 Spd when attacked during the enemy phase.

     

    All in all, Neya is a doubling machine on both the player phase and the enemy phase. However with only 38 HP, and 27 in both SPD and RES, Neya will have durability issues since the game contains no random elements. In any normal Fire Emblem Game, Neya will double and dodge almost anything.

     

    Character Quotes

     

    I am a firm believer that if you do good things, good things happen to you.”

     

    I Fight for the freedom, peace and prosperity for all peoples of this world.”

     

    I've seen these so called "good guys" who smile with a menacing look on their face. That smile I would say doesn't belong on a good guy.”

     

    "I've had people take shots at me for cheating. I can tell you those are desperate words coming from a loser's mouth.

     

    "They say you need to be over 6 feet tall and weigh around 250 pounds to be intimidating. I can tell you speed can be intimidating even more so than looking scary and punching people"

     

    There was a tyrant who was trying to kill everyone and destroy everything in the name of creating a Utopia. I can tell you I think that is no way to create a paradise”

     

    "I prefer to follow the path of peace but If I have to draw my sword, I will."

     

    "People who go around mindlessly killing and destroying innocent life don't deserve to call themselves heroes or saviors."

     

    Castle Quotes

     

    "I just can't stand innocent civilians getting caught in the middle of a conflict. I just can’t."

     

    Speed is an asset I value the most. It allows you to do so many things other attributes cannot do.”

     

    Remember to always surround yourself with good people. If you do, good things happen to you.”

     

    "Its important to pace yourself in a long campaign so you have enough to make a push later when it matters the most."

     

    I wonder How my Brother is doing”


     

    On Summon: Hi. My Name is Neya Mizuki. I am part of a group known as the Twilight Heart. Pleased to meet you.

     

    Greeting:

    Your friend sent me here to give you a smile

     

    Selected:

     

    "Come on!"

    "Let’s go!"

    "Let’s make a splash!"

     

    Special Skill Quotes

     

    "You've poked the bear this time!"

    "We will never fall!"

    Guess what I have?!”

    "I've got something for ya!!!"

     

    Death Quote: Ugh….. No…..

     

    Level up Quotes

     

    0-1 Stats: You have to be kidding me

    2-3 Stats: We’re making good progress

    4-5 Stats: Now that’s how ya do it!!

     

    Learn Skill: I am honored to receive this great power. I will use this power responsibly.

     

     

    And now, Kuma Mizuki. However heads up as Kuma isn't as detailed as Neya Mizuki.

     

    Spoiler

    Kuma Mizuki


     

    Title: War Bear

     

    Description: A young man who is the leader of a vigilante group known as the Twilight Heart. Older brother to Neya.

     

    Appearance. Height is 6"6. Weight is 240 lbs with a muscular build. Blonde short hair, green eyes. Wears black pants, black boots and a black trench coat.


    Movement Class: Infantry

    Orb Affinity: Green Axe

    Starting Rank: 5*


     

    Weapons

    Iron Axe

    Steel Axe

    Silver Axe

    Kriegsbar (16 MT, cannot be passed down, Distant Counter)


     

    Max Stats at 5* (Neutral)

     

    HP: 50

    ATK: 35

    SPD: 24

    DEF: 37

    RES: 17


     

    Total: 163

     

    Assist Skill

     

    Smite


     

    Passive Skills


     

    A Skill: Earth Boost

    B Skill: Quick Riposte


     

    Concept


     

    Unlike the speedier Neya Mizuki, Kuma has more ATK, DEF, and HP compared to his younger sister. Quick Riposte allows Kuma to double foes when attacked if his HP is above the appropriate threshold.


     

    Kuma's High HP and DEF allows him to tank many physical attacks. Kriegsbar allows Kuma to counterattack foes attacking from 2 range. An advantage over Hector is that Kuma is an infantry unit which means he gets to move two spaces.


     

    However Kuma's low RES and SPD can be costly. Mages including blue mages will quickly eat Kuma alive.


     

     

  9. With the Choose your Legends Banner ending, I thought it would be appropriate to put my mock up of CYL Caeda. So if Caeda was on the Brave Heroes Roster of *insert year here*, what would it look like? Here is the base kit for Brave Caeda

     

    Spoiler

     

    Caeda- Brave Heart

     

    Orb Affinity: Blue Lance

    Movement Class: Flying

     

    Weapons

    Iron Lance

    Steel Lance

    Ridersbane

    Wing Spear 5★ (16 MT, Effective against armored/cavalry units. Unique, Cannot be inherited.)

     

    Special Skills

    Ventus (cooldown count 4. Boosts unit’s damage by 50% of unit’s speed. Learns by default at 4 ★. Unlocks at 3 ★)

    Hurricane (cooldown count 3. Boosts unit’s damage by 50% of unit’s speed. Unlocks at 4 ★)

     

    Passives

    A Passive: Dancing Blade 3 (If unit's Spd - foe's Spd ≥ 1, unit gains Special cooldown charge +1 attack. If using other similar skill, only highest value applied.)

    B Passive: Wings of Mercy

     

    Stats at Level 40 5

    HP: 36

    ATK: 32

    SPD: 36

    DEF: 29

    RES: 25


    Total BST: 158

     

    ----------------------------------------------------------------------------------

     

    In Fire Emblem for the NES and SNES, Pegasus Knights did not keep their Pegasi after promotion. That is right. They promote into Dragon knights, gaining lots of Strength and Defense and losing their Speed and Resistance. They trade in their pegasi for a Dragon as their choice of steed. This CYL edition of Caeda will ride atop a Dragon into battle as well as simulating the promotion stat changes from Pegasus to Dragon as you can see in the stats.

     

    Brave Caeda has only lost 1 point of speed from her original iteration. That is because Caeda has a 90% speed growth in Marth's NES/SNES games meaning that the lost speed from her Dragon Knight promotion is easily regained in a couple of levels. If there were no caps, Caeda would be by far the fastest unit of her game.

     

    The Ventus/Hurricane Special Skills allows Caeda to be a true speedy killer as the description implies. Speed kills.

     

    Dancing Blade is there to make her special charge faster. Hurricane and Dancing blade form a deadly speedy combo. If you cannot catch up with Caeda, you will be left behind in the dust….. Horribly!

     

    Wings of Mercy is there to simulate the Shadow Dragon meta of warping Caeda to kill bosses with that awesome Wing Spear of hers.

     

    As for IVs, +SPD is the best. It allows Caeda to have more opportunities to have Dancing Blade activate.

     

     

  10. 24 minutes ago, MilodicMellodi said:

    Why don't you just build it into her weapon then? You're literally just giving her a +1 Mt Brave Sword+.
    And we already have the Hardy Bearing Seal, which negates skills that change the unit's and opponent's priority. Why not just build that into her weapon, or if you really don't want to do so why not just make her B Hardy Bearing?

    Rules state that unless you are a CYL hero, you can only have 1 passive skill or special ability maximum from what I know on a unique weapon. Dire Thunder does the exactly the same thing as Mareeta's Sword.

    Also someone on reddit made a post on new skills where Nihil skill in Heroes changed the priority of skills before hardy bearing came out.

    Guess I'll change Nihil's effect then. View the original post on Mareeta for for info

  11. Mareeta: Star Swordsman

    Game: Thracia 776

    Orb Affinity: Red Sword

    Movement Type: Infantry

    Weapons: Iron Sword, Steel Sword, Brave Sword

    Weapon at 5★: Mareeta's Sword (9 mt -5 speed. Attack twice consecutively when initiating an attack. Unique, cannot be inherited.)

    Special Skill: Astra (can replace this with Luna)

    B Passive: Guard 3 (If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.)

    C Passive: Sword Valor 3 (If unit survives, all sword users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.)

    Stats at Level 40

    HP: 37

    ATK: 36

    SPD: 35

    DEF: 24

    RES: 25

    (Copied Hana's stats and slightly modified them)


    Since Mareeta is one of those units who arrives later in the game starting out weak but having sky high potential, I decided to use her growth rates as inspiration for her stats in FE Heroes.

    Mareeta is a prime offensive force who hits hard and doubles often but cannot take much hits magical or physical.

    Guard is B passive since in the original game of Thracia 776, Mareeta's Sword has Nihil built into it.

    Sword Valor is simply there since Mareeta is a low leveled, high growth rate unit who comes later in the game.

    So in Mareeta's original game, Mareeta breaks enemies with her unique sword until said unique sword breaks. So there's that.

    As for Skill Inheritance, Life and Death 3 can be an expensive but fitting A passive for the Star Swordsman. A C passive like Threaten Speed for more quads or Threaten Defense for more crucial KO's. Desperation for B slot can be an alternative to Nihil for potential quads before retaliation.

    As for preferred natures, you all know the drill. Take your pick between the usual +ATK and +SPD boons.

     

     

  12. What should the themes or central theme be in Fire Emblem Switch?

    As a fan of Mike Babcock, a hockey coach who makes excellent soundbites, I want a theme where doing good things and good things happen to you. If you work hard and perform well, good luck happens to you.

    I'll say more on this idea later

     

  13. A Dragon, a Demon, Something hideous. Something evil as the definition applies. Something extremely dangerous.

    Something that is love to hate are my favorite and ideal villains and I do not want my fire emblem game to stray from that. Jean Michel Roger from Yugioh ARC V is my favorite villain of all time. Here is some notes on what I look for in a villain

    1. Treats people like chess pieces

    2. Has a desire to rule the world and possess limitless power

    3. Has no regard for the wellfare of his/her minions

    4. Someone who is very smart and manipulative when this villain is thinking clearly

    5. Completely Loses is it when something goes wrong

     

     

     

     

  14. I won't go into too much detail and keep things simple with two OCs I made up. Its a sister/brother duo.

    A high con/str/def male character who wields axes. Branch promotes into a hero or into a unique class uses axes and uses dark magic upon promotion. The older sibling

    A low con, high speed/skill/luck female myrmidon sword wielder. Branch Promotes into Hero or Swordmaster. The younger sibling

    Both have different mentalities and have similarities to each other. Both are fighters on the level of Ike/Ephraim/Sigurd/Alm etc...

     

     

     

  15. This is my OC Neya Mizuki

     

    Spoiler

    Neya Mizuki

     

    Title: The Sea Lion

     

    Movement Class: Infantry

    Orb Affinity: Red Sword

    Availability: 5*

     

    Description: A young talented swordswoman from a village who works as a vigilante who is full of positive energy and possesses good observation skills.

     

    Personality: Selfless, often thinks of others with little for her own well being. She's a Peppy girl with a lot of energy though has a bit of a low key moment at times. Has a big heart and puts her big heart into her performances. Exemplifies the qualities of Heart, Talent, and Grit.

     

    Appearance: Has purple straight hair that goes down to her neck. Has green eyes. Wears Blue shorts, a white shirt and a blue jacket over the shirt. Wears beige strappy thong sandals. Weighs in about 115 pounds and height is 5"1

     

    Voice Actor: Cristina Vee

     

    Level 1 Stats at 5*

     

    Hp: 17/18/19

    ATK: 6/7/8

    SPD: 10/11/12

    DEF: 5/6/7

    RES: 4/5/6

     

    Level 40 Stats at 5*

     

    HP: 34/37/40

    ATK: 28/31/34

    SPD: 36/39/42

    DEF: 22/25/28

    RES: 22/25/28

     

    Total: 157

     

     

    Weapons

     

    Iron Sword

    Steel Sword

    Silver Sword

    Mizu Katti: 16 MT, Offers Distant Counter (A Legendary Katana that has a watery aura surrounding the sword. Blade is glowing blue.)Unique, cannot be passed down

     

     

    Skills

     

    A Skill: Duelist Blow 300 SP (If this unit initiates battle with +7 more speed than the enemy, enemy cannot counterattack. Enemies with breaker skills in effect will cancel out Duelist Blow.)

     

    B Skill: Desperation 1/2/3

     

    Special Skill: Night Sky/Astra

     

    Concept

     

    Neya is a blazing speedster with a decent Attack Stat. Speed is the name of the game. With a speed of 39, she is tied with Lon’Qu with the highest speed stat in the game. Her Unique Legendary Weapon, the Mizu Katti, has a built in Distant Counter which allows her to counter attack distant enemies. Neya is awesome against slower enemies thanks to her Duelist Blow Ability. With it, it allows her to go up to an enemy and whack them without any consequences as long as Neya initiates the battle with 7 or more speed than her enemy.

     

    Neya however has trouble taking hits due to her lower HP, Def and Res stats. If an enemy has an appropriate breaker skill that is in effect, it will cancel out duelist blow so check enemy skills carefully before sending Neya after them.

     

    In comparison to the sword lords, Neya is faster but possesses less ATK and overall durability  than Ryoma.

     

    Pros: Phenomenal Speed Stat, Built in Distant Counter, Great on the player phase against enemies with 7 less speed

     

    Cons: Has Durability Issues, Duelist blow is cancelled out from appropriate Breaker Skills

     

    Character Quotes

     

    “I am a firm believer that if you do good things, good things happen to you.”

     

    “I Fight for the freedom, peace and prosperity for all peoples of this world.”

     

    “I've seen these so called "good guys" who smile with a menacing look on their face. That smile I would say doesn't belong on a good guy.”

     

    "I've had people take shots at me for cheating. I can tell you those are desperate words coming from a loser's mouth.

     

    "They say you need to be over 6 feet tall and weigh around 250 pounds to be intimidating. I can tell you speed can be intimidating even more so than looking scary and punching people"

     

    “There was a tyrant who was trying to kill everyone and destroy everything in the name of creating a Utopia. I can tell you I think that is no way to create a paradise”

     

    "I prefer to follow the path of peace but If I have to draw my sword, I will."

     

    "People who go around mindlessly killing and destroying innocent life don't deserve to call themselves heroes or saviors."

     

    Castle Quotes

     

    "I just can't stand innocent civilians getting caught in the middle of a conflict. I just can’t."

     

    “Speed is an asset I value the most. It allows you to do so many things other things cannot do.”

     

    “Remember to always surround yourself with good people. If you do, good things happen to you.”

     

    "Its important to pace yourself in a long campaign so you have enough to make a push later when it matters the most."

     

    “I wonder How my Brother is doing”

    On Summon: Hi. My Name is Neya Mizuki. I hope you and I can work some magic in bringing smiles to this world.

     

    Greeting:

    Your friend sent me here to give you a smile

     

    Selected:

     

    "Come on!"

    "Let’s go!"

    "Let’s make a splash!"

     

    Special Skill Quotes

     

    "You've poked the bear this time!"

    "We will never fall!"

    “Guess what I have?!”

    "I've got something for ya!!!"

     

    Death Quote: Ugh….. No…..

     

    Level up Quotes

     

    0-1 Stats: You have to be kidding me

    2-3 Stats: We’re making good progress

    4-5 Stats: Now that’s how ya do it!!

     

    Learn Skill: I am honored to receive this great power. I will use this power responsibly.

     

  16. Roy Promotes Earlier (Promotion Time is at Ilia/Sacae campaign). Perhaps include going both to Ilia and Sacae with the player picking which route would be completed first)

    Master Seals

    Completing Gaiden Chapters unlock Chapter 23 and up. You do not get access to the Divine Weapons until you clear Chapter 22 with Chapter 23 unlocked. Divine Weapons and Sword of Seals is now unbreakable.

    POR style Base, Shops and Supports.

    Buff Archers and other Low Tier Characters like Spohia and Wendy.

     

  17. What should the Central Theme in next Fire Emblem be about? What should the player learn and get out of the Theme FE15 wants to portray?

    1. My simple rewrite of Revelations has Hoshido and Nohr on various shades of gray while his/her own faction is morally white. Corrin, when confronting both sides will have no problem spouting the phrase "If there was a right side, I would've found it by now" would be the central theme and lesson if Revelations was a one and done FE Fates. As a person not into that pick between the lesser of two evils type, this theme resonates with me the most.

    2. The Importance Friendship and Trust and Bonds. Over the course of the story, our emo protaganist learns to trust his/her comrades and believe in the power of friendship and that by being alone and trying to do all all by ones self, it will take him nowhere.

  18. All three routes are included. Birthright Boring Rout maps are either defeat boss, escape, or seize. Classic Mode disables grinding while a new mode, called standard has perma death and grinding.

    Conquest Story re written while still keeping with the "black and white" theme.

    Forges are based on awakening's system. Forges have 15 uses before reverting to normal. Silver tiered weapons have 15 durability and will break with no drawbacks Forging Silvers will add five uses regardless if anything was put into it. S Ranks will have no drawbacks since you get them really late in the game.

    You can save between 27 and endgame.

    Easy Mode added, makes combat exp multiplier 1.5. Objectives such as turn limits are lenient. Defense chapters are shorter. Oboro and Hinata don't move on Conquest 10.

    Revelations completely re balanced.

    Royals have unique weapons. Unique weapons no longer give out any wexp and exp.

  19. Taking a page from Starcraft for this plot of mine. Just a rough outline.

    Rough Outline

    There is an evil country oppressing the continent with monsters and dragons and other abominations blah blah blah....

    The Main Lord is a female axe user called Ruby and yes she is a redhead, assisted by a playable avatar as her assistant, living in a colony of said country, in charge of the colony's defenses, basically a couple of small villages. You have your obligatory beginning bandit missions then ordered to sit tight while a village is under attack by whatever, Ruby disobeys and helps said village, destroys property belonging to said evil country for whatever reason and gets arrested.

    It will be the first time a main lord is not present in a battle as the Avatar is left out to hang while monsters attack. Then Mr. Idealistic Rebel Crusader as I will call him, contacts the Avatar or Jeigan if there is no playable Avatar and offers relief aid and evacuation with the Avatar accepting, knowing the consequences.

    After, Ruby is freed by the Rebels, The Avatar and her boss join the rebels, doing obligatory Rebel Crusader Things

    Then we find out that the Idealistic Rebel Crusader is getting a little morally dubious as he lets in Former Enemy General into the Rebel ARmy, promisiong a position of power.

    After that the army is ordered to plant something, a crystal or a magical circle in an enemy encampment, which lures monsters and other abominations. Mr. Idealistic Rebel Crusader is called into question once again as this goes over the line of generic war atrocities. Mr. Idealistic Crusader says that anything should be done to defeat the evil counttry and defending humanity

    Fast forward and the enemy general recruited earlier is playable. He is very powerful but only used for one chapter. We are now in the enemy territory Do the mission and dialouge commences saying that the "Lure" has been deployed. Avatar and Ruby Angrily call out Mr. Idealistic Rebel Crusader for unleashing uncontrollable abominations on entire populations

    After more twists and turns, the last straw has been drawn. Ruby and The Avatar leave, takes half of the rebel army and even elements of the devasted Evil Country Army who are Camuses, forming a new rebel army, opposing Mr. Idealistic Rebel Crusdader who has now become the law, and escape. Mr Idealistic Rebel Crusader is just as bad as the regime they are fighting against.

    Mr. Idealistic Rebel Crusader proclaims himself Emperor of new Empire yadda yadda. Thus begins an escape chapter.

    After, we can have a cliffhanger for the next game, a second generation 20 years later, or continue with the current cast. The New Regime of Mr. Idealistic Rebel Crusader is just as oppresive and arguably more worse then the previous one.

    I may write more later. Anyone else is welcome to add or change my formula above.

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