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Gamer76252

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Everything posted by Gamer76252

  1. So Ingrid has a low Str growth. I'm planning on making her a Wyvern Lord so she has a better class line. However, should I make her a Brigand for Death Blow, or stick with Pegasus Knight for Darting Blow?
  2. I'd rather have Lin use Caduceus for extra magic range. Ferdie will be getting lance training as well as sword training.
  3. So my next Black Eagle playthrough I'm considering having Linhardt stop at Bishop and not go on to become a Mortal Savant. I also am planning on a Swordmaster dodge tank Ferdinand. Because of the lower movement count of both, who would benefit more from the Shoes of Wind?
  4. What are people's thoughts on Marianne? I'm unsure on if I should make her Gremory or Holy Knight? I worry that if I go Holy Knight she will lack damage and fall behind, because of lack of Reason training.
  5. Just some thoughts for a future playthrough. This time around, I'm focusing on Linhardt becoming a Mortal Savant. Would it be better to focus him towards Holy Knight? My only worry is that unless I also train his Reason Magic he won't really be able to kill very well, and Mortal Savant lets us have a balance of Reason and Faith.
  6. Are Master Classes necessary for all characters? I feel certain units, like Felix, would be better in an Advanced Class, like Swordmaster. Since some Advanced Classes have unique Mastery Skills too, I'm just wondering for future playthroughs.
  7. So, when is the best time to Class change a unit? Should I have my units mastering the beginning classes, or move on for the better eventual skills and stat growths?
  8. Probably a dumb question, but I'm super curious. If you train someone in Riding/Flying/Armor and they aren't one of those classes, will they still receive the buffs those give? So like if I get Edelgard to C in armor early, will all her stuff just weigh 3 less or does she need to be an armored class for this benefit?
  9. So I've been thinking about maybe using Calill in my next playthrough of PoR and RD for a transfer bonus. Since nobody really needs the Spirit Dust in PoR, Calill can make for a great candidate for both of them to cap her magic rather easily. I've heard, however, that she actually doesn't get transfers with Largo and I have the early version of the game with the transfer glitch in it, so I'm not sure if she would even get transfers from him. Also, if I did use Calill I would be using her over Shinon in RD to support Nephenee in both games to take advantage of their possible Bond support and better support bonuses in RD than Shinon and Nephenee have. Thoughts?
  10. Thank you for the information. I saw that specific topic at some point, but it is still nice to bring up the info every now and then. The spreadsheets should help a bit too, thanks! Yes, Chapter 15 is the desert chapter, honestly I only found out about the pacifist run a short time ago and that's really the reason I asked about it.
  11. I have only done one data transfer playthrough of PoR, and that was a few months ago. The playthrough overall went well, but I want to try and perfect the playthrough overall. I've been doing some research, but wanted to clarify a few things and ask for an overall opinion of my potential group/help in solidifying a few members, and give some help with bands and stat boosters, as that was definitely something I could've done better last time. The playthrough will be on Normal mode, as I have an early version of Radiant Dawn that doesn't allow Easy saves. After doing a lot of research, it looks like the traditional Random mode is the better mode to do this on, I did my last one on Fixed so I figured I would also point that out in case anyone had any strong opinions one way or the other. Next, the group: 1) Ike-Shouldn't come as a surprise here. Soldier Band seems to be his best choice to assure his Def will cap and can give him 53 HP to cap with a Seraph Robe. Str/Skill/Spd should all handle themselves easily enough and we may even get lucky with some Res and potentially use our Talismans on Ike, as right now I can't think of better candidates. 2) Rhys/Mist-Not to be used in RD, but more because a Healer is rather necessary here. Normally, I would just go with Mist and not worry, but we are using someone Rhys supports with this playthough so I figured I would see what others thought would be better. In my last playthrough I focused too much on the Healer and didn't use my BEXP super well because of that, so I will probably cut back on that this time. Maybe even Master Seal? 3) Soren-More for the A support with Ike, but also isn't terrible in RD, despite not hitting 34 Spd. Thief or Archer Band I assume to get his Spd to cap, but a Speedwing may still be in order to assure it. 4) Mia-For when I don't wanna use Soren in RD, Mia can take his place and getting her transfers will just make her better in the long run. I've seen something about the Fighter Band for like 16 levels and an Energy Drop will get her Strength to cap and then the Thief/Archer Band for the rest for her Skill along with a Skill Book, but thought I would be ale to get any solid advice here for her. 5) Marcia/Tanith-This is a big one that I would appreciate some feedback on. I have a soft spot for Tanith and looking at their average RD stats, both end up pretty similar, so which one is actually better? I know we have Marcia for longer, and so she can benefit more and can have stronger stats before 3rd tier, but I am not sure if that is just overall better than Tanith's higher level and Earth affinity. Regardless of which one I use, any advice on Band/Stat Boosters would be helpful here as we run into a few people with trouble capping Strength and I would like to get as much of that handled as possible. 5) Nephenee-No real surprise I think to a lot of people either. I assume the Knight Band is mostly all she needs, but any advice on her will be helpful as maybe she can cap more than I was able to do with her last time. 6) Zihark-A weird choice, but with Transfers I think Zihark completely overshadows Edward's potential and he can still be used even if Mia is being used. It seems he will cap Str/Skill/Spd rather easily on his own, but my last playthough used the Fighter Band on him and cut Mia so I wanted to see about any changes this set-up would create. 7) Jill-The snowballing princess of the Tellius Series should also be not a big shock. Last playthough I failed to cap her Strength because of Fixed mode and me assuming that in 3 levels she could gain 2 Strength points and using an Energy Drop on someone else. I want to remedy that. Wyvern Band for a long time, I wanna say 30 levels, is what I've seen and the rest with the Thief/Archer Band for her other stats are what I've seen, but again I am wanting confirmation on any of that. Any help or advice is greatly appreciated, I can probably fit one or two more people on this group, even if they aren't to be used in RD, mostly like Boyd and Oscar who take a lot of EXP in the beginning of the game and feels a bit wasteful not to mess with, but I figured I would see what others thought. So, thank you for your time in reading all of this and for any help you can give. EDIT: Also, are doing the Prison level stealthy and doing Chapter 15 pacifist style worth it?
  12. Gamer76252

    Hello

    Hello everyone. Technically this is a second account, but my first account was before we needed e-mails connected to said accounts and I tried to message the site about said issue in that I couldn't access my old account to no reply, so I decided to make a new account, but I haven't really been on the site for a number of years as well, so I figured this should be okay overall. Still love the Fire Emblem franchise, and am currently getting into PoR and RD again for some fun and am eagerly awaiting the next game on the Switch. Feel free to chat with me about things. Now, I am off to customize my profile a bit.
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