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mario90

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  • Favorite Fire Emblem Game
    Binding Blade

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  1. Hi! I'm new! Always read this forum since the beginning anyway! Modded FE:6 tweakening here and there. Many thing changed. Difficulty is harsher - hard mode is comparable to Maniac now. However: 1: Every character got tweaked in starting statistics and growths, and many of them has random bonus-malus like hard mode bonus even in normal mode. 2: Every character get a load of experience expect magicians, because of their versatility 3:Two Jeigans units: 3-1: Marcus is an "Ophey Sage": his paladin palette is amazing, he stars good in speed but less average in everything else, he obtains less experience, his support now his much more powerful (dark affinity) and he is much more versatile 3-2: Bors starts as a General with abysmal speed but great HP, skill, defense and attack, and can help weakening units in the beginning. 4: All the items now have 50 uses (exepct the most annoying) and some of theme are tweaked (much more precise weapons, now Devil Axe is really powerful and legendaries got tweaked) 5: Sleep, Berserk staff ecc... just 1 use 6: All enemies got a lot more of HP and their statistics are alterated, some bosses are greatly more difficult to put down 7:Almost all classes has different stat caps (some of them are abysmal to balance the game even more) 8: Sword of the Seal is much more powerful now 9: Rapier is much more powerful now but there are only two of them. 10) Bosses are god-damn risky to rush against but some of them has surprises 11) Arena is harsher now but not impossible 12) Random stuff here and there to ease the game, otherwise some characters would be near-impossible to obtain because of how strong the enemies are. 13) Supports now are much more important to obtain as soon as possible Tier List: Everybody = Somewhat balanced characters Example of a balanced character of mine: Alan = powerful paladin and somewhat fast and good in tanking, but abysmal skill and under average res Noah = average in everything and slight advantage in skill and speed over Treck's defense and Luck Bartre = Good hp, powerful and fast and good at avoiding attacks, but sickening skill and defenses Clarine = Everything is very good, she is powerful, precise, dodgy and has amazing resistance, yet, she has barely any hp and phisical defense Marcus = Starts fast and stays average in everything for all the time and his frail, so he is mora a supporter than an attacker Wolt = Balanced in everything with higher starting stats Example of enemies: Very powerful enemies with everything very high related on their class (example = a fighter is lethal but very frail in defenses despite the high hp) Of course if I can improve this mod if you just write me what you think should be fixed! Bye it! Downloadable here. -Link removed-
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