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Witchfox

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About Witchfox

  • Birthday 03/20/1987

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    Fox

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  1. Golden age pirate Emblem. The game goes further in the split army and interwined stories concept. There's two avatars and two lords. The two protagonists are in opposite sides controling different ships resulting in two parties like Shadows of Valentia. Despite being enemies, their journeys connect the story and they have some enemies in common. You can chose which side is the rightful hero by giving the Fire Emblem first to one of the lords, changing the final chapters and providing different endings. The player control two different parties, the difference from SOV and Tellius is that the map is more open and the characters can be freely recruitable by either party. Depending of who is recruited by each crew, major or minor details in the story will change. The initial fixed cast are 9 pirates in each crew, this class is full customizable like the villagers or students in 3H or SoV. Plus there's the two avatars, one for each ship. The other 30 available characters have fixed classes and are freely recruitable via paralogues system that move the story foward. Each army can recruit a certain amount of characters but if one side reached the limit of units in each arc, the chapters will be locked to them making the other units only recruitable by the other lord - for balance sake. Whats more? A water Dragon race; a shapeshifter cat race - making refence to the cats thar used to live in pirate ships , exotic lands and lots of dungeons to explore. Story: partially inspired in Henry Avery would be neat but they should do their own thing to incorporate dragons and fantastic elements properly. Pirates is an extensive theme and diverse plots can fit in the setting.
  2. The player control two different parties pretty much like Shadows of Valentia, the difference is that the map is open and the characters can be freely recruitable by either party, and depending of who is recruited by each crew, major or minor details in the story will change . Lets say its pirate Emblem. So theres two crews of initially 9 characters that are pirates, this class is full customizable like the villagers or students in Three Houses. Plus there's two avatars, one for each ship. The other 30 available characters have fixed classes and are freely recruitable but theres a limit for each army to keep balancd obviously. The ship works like "My Castle " or "Monastery" feature in which you can roam free and do side activities adding the rpg element. Features lkke capture is back.
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