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mariogamer

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Everything posted by mariogamer

  1. part 3- chap. 12 I kind of need a strategy. My dawn birgad units are underleveled (it was predictable from the beginning), I lost the only good unit I had (Jill) (I mean I got her on Ike's side) My big problem are the allied unit. they clearly are my only way out on the right side of the stage, but making them target that cliff is kind of suicidal, especially since I mostly only have tauroneo on the left side (maybe I could get around on using micaiah, or Aran). I am also locked to aprox. 9 units, because I didn't train edward, leonardo and fiona. Same thing for chapter 13. I didn't look into it a lot, but that's gonna be tough. Especially if all greil mercenaries are here. (Defeating Ike is a nono, he might just 1 shot everyone, and even worse for haar/jill)
  2. I read on a wiki that Mist (well, her class, but she's the only one) is actually immune to this effect, is that an error? Also, where are the occult scrolls in this games? (or an equivalent item)
  3. If anyone could show me a list of weaknesses (including most basic one, like the triangle of... weapon?) it'd be appreciated. (tired to lose a game because I didn't look more into a random ennemy that one shots me)
  4. Ok. Also, is it worth it to not to kill units in chapter 3? It kind of gets hard, everyone gets surrounded and I'm forced to attack to get out. I haven't used the crimean army yet, they're kind of too strong.
  5. Ok. Also, is the BEXP gained before in the story the same when you take back the dawn unit? Wait... Will you take back the entire dawn unit (by entire, I leave the characters that left) or you won't have access to the one who joined afterward (after the beginning).
  6. I'm already in endgame of the first part. I'd like to know specifically if I can... well actually get to destroy things with overpowered units or be more thoughtfull? I already made sure micaiah is level 20, promoted Jill and might get Aran/Noan to promote. Should I use my bexp right now or wait? (Since I probably won't get to use these units for a while if I get the list of chapters correctly) Sorry for being repetitive or anything, I just want to actually get a game done in nard mode later on. (PS. Best cutscene in the game is the opening cutscene)
  7. Ok thanks. Also, are there any support I should look into? I don't really want to delete these unless it's for a good reason.
  8. What do you mean isn't like others? It is just the difficulty... right? Who should I use as a mage in priority? Their all the same to me, with their generally bad defense (I just can't stand it). Been using both Micaiah and Illyana, not sure if I should continue using them both? I also heard about the BEXP thing but I don't understand it. Does it mean that maxed stats can get even higher? I was going to use Ike and Micaiah anyways. She's a mage but she's also the main character so guess I'm forced to do so. I'd like to know if Soren needs a lot of training tho. (Also, do we know if this translation thing was just an error from translators assuming stuff, or actual mistranslations?) Also I still treat a unit dying as a game over and it shouldn't change, unless I end up playing hard mode in a distant future. Also, I should ask this before finishing part 1. Can I solely focus on Jill, Noan and Aran, and forget the pre promoted/non tier 1 units for now? (edward is already proving to be hard to level up and ,at worse, I use Zihark. If possible, I'd like to know about which skills you can find (and on who should I use them) after chap. 6.
  9. Sanaki?!? Now I'm intrigued. An archer I can get rid of? good. I don't really know why, but I really didn't like archers in PoR, maybe because I wasn't a fan of Shinon from the beginning. I always prefered, Mage/Sage but even here, I laughed hard at Soren still not being able to defend against more than 2 hits and didn't level him up anymore at some point. Tho it seems like Illyana and Micaiah have more actual strengh early on in this game (they still don't seem to defend well). I'd also like to know if 'Parts' (except the last one) are independent of each other or you get to actually use some characters from, for exemple, part 1 in part 2.
  10. I just finished my PoR playthrought (which was my first fire emblem btw) , and, well, I am asking for advices on this one, since, apparently, this game is way harder. How does strategies play out in easy mode? Cause in PoR... Well I had none during mostly the whole game. Same thing for grinding. At some point in PoR, I actually reset the whole thing because I saw that some of my units were underleveled. And also I realised that you can actually recruit some ennemies (thanks internet). That's how I got one of my most useful units, Jill. In other words I'm bad at recruiting and getting a group of units all on the same level. At least, at the beginning, there were fewer hnits to focus on. Also, thanks internet again, Oscar, turned out to be wholy useful after promoting (and by useful, I mean I cleared a lot of stages only using him and, if necessary, "bait" units). Endgame turned out to be a representation of my playthrought: used Ike and Giffra (or whatever is his name?) on the central way, Jill on the left (supported by mist with physic) and Oscar on the right, with no supports (Sol is broken boyz). Also, I never actually gave anyone a skill, because I haven't found a lot of them actually (stupid me not opening chests), except AETHER(!) and Sol. And all of that because of me reading characters review. The problem is, I don't want to spend time on a in-the-end-useless character. Characters that ended up like that on my playthrought were probably Boyd and (surprisingly) Titania (she was still in my top 5 in the end, tho, which tells you that all my other characters, excluding Ike, Jill, (even Boyd) were underleveled (idk lvl 10 on endgame is awful). (I don't know if it was me being stupid, but when Oscar reached the same level as her, he was already more useful, excluding (I think) any skills, like Sol, and that made him even more broken) Also, are there any forced units at some point that I should level up? (the only one that made me mad in PoR was being forced to use Mist on the black knight stage, and I knew you'd be forced to use Mist, and that's why I used here on the first place) Now, I get that I should use less units than the maximum, I actually knew that since a long time, but mostly never applied it because of level up needed on some characters. It's my main concern with this game, since I'd like to keep people leveled up, but for them tobe useful in the end. Also me not recognising that characters can be recruited, but I'll probably just check the wiki for that. (Also, is it true that, for difficulties, the japanese normal, hard and maniac became easy, normal and hard on NTSC/PAL?) I don't know, if this changes anything, too, but, in PoR, when acharacter died, I basically always treated it like a game over (I know it's not, It's just me) and restarted the chapter. Would it be harder if I did this in this game too?
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