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Epsilon5's Achievements
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sonofabitch.... If someone can make a program like Nightmare, or FEditor... Can't they figure out how to remove the 16 limit?
But whats a good exercise to start out?
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They're entirely different programs, you just use them when you need to. The 16 color limit comes from the game limit itself. 16 is the amount of colors in one palette in GBA games, the people who initially programed the GBA FE's decided that 16 colors was enough for the character mugs. So we have to deal with it.
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So how would you use both? And is that where the 16 color limit comes in? And what's the deal with the color limit, anyhow?
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FEditor is the program you use to insert battle animations, character mugs, and text.
Nightmare is basically just a hex editor, only it puts it in terms that a person can understand easily, and changes hex values in certain areas.
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Hold up: What's FEEditor? I have Fe7-8nmms, AND the regular version of nightmare (not 2.0) and the ultimate tutorial, but whats FEEditor? Can I do stuff on there that I can't in Nightmare?
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Start playing around with different nightmare modules and FEditor Adv, once you have a sensible grasp on them, try to understand event hacking, and start up your rom hack.
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I have just been informed that my Wii was left in Vegas. And my Grandparents took it. And they're celebrating their anniversary. By touring the countries finest places. For a month. :'''''''''''''(
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Astra, I have a question for you. Question being this:
Theres a LOT of words in the "Ultimate Tutorial" romhack guide. I know that inserted mugs have to have 16 colors or less, but thats it. How does one get started with the hacking thing? What sort of stuff do you practice with, first?