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ShiraBliss

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Posts posted by ShiraBliss

  1. @SumG

    DEF & RES are important, they may be against the odds in Maddening, but they matter. The fact that my Petra FK, who is supposed to have excellent RES and be able to at least take a magic blow, couldn't survive a single magic or physical attack that connected is a huge problem. 

    As I stated earlier, I've done multiple Maddening runs so I am aware of how absurd the enemies are, and that I have only completed one Mad/Classic run with the Blue Lions. I'm benching Petra because I've used her on Maddening and Hard mode, and despite her incredible speed she was never lucky enough to stay alive. She didn't survive on Hard/Classic or Mad/Casual with enormous speed and high eveasion, so instead of wasting my Divine Pulses on her I'm just going to have her as an Adjunct. I'm unsure of how to respond to your bewilderment of this, honestly, but that's what I've chosen based on my experiences with her. 

    -------

    Edit: HEY EVERYONE, I updated the list! Thank you all for your input so far, I really appreciate it. Let me know what you all think of the edits.

  2. On 3/11/2020 at 10:16 AM, Hello72207 said:

    Thoughts on Aria of sorrow then?

    Oh dear. Very polar reactions to this one... I'm ok with it? It's not my favorite, but I don't dislike it. My first, and therefore dearest to my heart, was Symphony of the Night on the PS1, and it is the game by which I measure all of my CV experiences, so while Aria was no SotN, it was no Legends either.

  3. THANK YOU FOR THE TIPS EVERYONE!!! Sorry about the late reply, work has been rough these past few days, what with the country completely losing it over the virus (I'm a teacher, so you can imagine lol). 

    Since you guys have said a lot, I'm going to try (key word is try) and be brief to save space. If I don't mention something specific that you've said, I'm not ignoring it, or you. I appreciate everyone's input a lot ❤️

    Linhardt -- White Tomefaire, I agree, has gotta go. I could replace it with Bowbreaker so the boy has some protection against Snipers (even if I don't position him near any, reinforcement waves with Snipers happen and they suck) or HP +5, or even use some of my leftover renown (I have 350k from the Ashen Wolves trick I mentioned, no joketo buy him Alert Stance+ for a little extra dodge? (I was gearing up to make him a Dark Flier in a previous run before it came out as lady-exclusive).

    Healing Focus -- Not going to lie, I really want to keep it on here. For the folks who use Combat Arts with weapons (Byleth, Edelgard, Ferdie, etc.) I've already narrowed down their usefulness, and I'm ok with them having that extra slot for healing. I guess I could take it off the mages, thoug. If there were a compelling list of alternatives for me to use on non-mage units I would be more in favor of dropping it, but for now I'm leaning towards keeps it as a precaution.

    Lifetaker -- Hm... not quite ready to get rid of it. It has helped in a pinch many times for me before. On my Mad/Clas with BL it literally saved my Byleth during the infamous time-skip bandits. She was a Gremory, and had Nosferatu equipped (no WTomefaire) with a Crit Ring, and every time she killed an enemy she got back to full health When Nos ran out, if she killed an enemy with Fire, she'd get back to almost full health. I've had it on Hubert on my last CF run (not Classic, just Casual) and it did help him out quite a bit. Linhardt won't be fighting often, so I'm ok with maybe trading that out on him (not sure what to replace it with, again).

    Intermediate/Advanced Classes --

    On 3/10/2020 at 4:19 PM, Shanty Pete's 1st Mate said:

    One trick to shore up defense early on is, let a unit certify for Armor Knight right upon reaching level 10. This will boost their base defense (before any modifiers) up to 12. It's particularly easy to pull off for Axe wielders, like Edelgard and Ferdinand - D Armor is very much achievable.

    You know what's up. I do this ALL THE TIME. I'm all about those free stats--love them, appreciate them, adore them. They don't add correctly to the calculator I'm using for stat predictions, which is why they aren't reflected in the numbers provided, but I am ABSOLUTELY going to get those sweet free boosts!

    Brave Weapons -- Oh, absolutely. I should've listed them earlier, but I do use them. I reserve them for late-game fighting so I don't waste Wootz Steel repairing them early game.

    Impregnable Fortress -- !!!!! I love this idea?? Who could I give it to? Giving it to Ferdie doesn't seem great, since I want him to dodge. El? Bernie? Byleth?

    Dodgetank -- Yeah, I'm afraid about their speed, which is why I had so much Thief/Sin focus... drat. I'll have to consider an FK, but I'm not sure who to use. 

    Petra -- I have used Petra as a WL and as a FK before, and while she's excellent at doubling, if she gets hit--EVEN ONCE--she's straight up dead. Even as an FK where she passed as a Priest to get a RES boost and an AK for a DEF boost, she would get done in by magic and physical attacks if they connected. She's just too fragile. Check out this sheet I used to keep track of everyone's stats from my last Maddening run (casual), and keep in mind that Petra had an Evasion Ring, Lance Prowess 5, Sword Prowess 5, Lancebreaker & Axebreaker, and Alert Stance+ (I no longer have the stat chart for when she was an WL, but she also didn't have fun if she got hit).

    Spoiler

    Name Class Level HP Str Mag Dex Spd Lck Def Res Cha Total Total + HP MOVE
    1 - Byleth War Master 41 78 44 22 27 37 36 30 28 35 259 337 8 (6+2)
    2 - Edelgard Wyvern Lord 41 72 43 24 28 26 20 36 21 42 240 312 8
    3 - Hubert Dancer 41 45 20 43 28 30 25 24 28 43 241 286 6
    4 - Ferdinand Wyvern Lord 40 58 31 12 31 54 34 28 24 24 238 296 8
    5 - Linhardt Bishop 41 43 25 47 19 18 32 22 37 18 218 261 5 (4+1)
    6 - Caspar War Master 41 68 43 13 28 37 28 27 16 20 212 280 5
    7 - Bernadetta Bow Knight 40 52 25 12 45 35 30 21 24 28 220 272 8
    8 - Dorothea Gremory 40 48 10 52 27 23 27 20 24 36 219 267 5
    9 - Petra Falcon Knight 41 60 32 13 37 56 35 20 20 23 236 296 8
    9.1 - (SECRET) (SPOILER CLASS) 40 63 41 31 24 25 16 32 28 22 219 282 8
    9.2 - Hanneman Dark Knight 39 48 18 35 25 15 18 20 30 28 189 237 8
    9.3 - Shamir Bow Knight 36 46 30 13 40 24 39 15 12 19 192 238 5
    9.4 - Anna Assassin 34 43 20 20 29 33 27 14 16 27 186 229 6

    Despite Petra (and Ferdie) having the most non-Lord/Byleth growths, she had the WORST defenses. Out of everyone. Linhardt had higher DEF than her, and the only person with worse RES than her was Caspar, who overall still had better survivability. Her DEF & RES rolled very, very poorly, despite the other stats being pretty darn good, and her using one of the best Master classes available. Even though she doubled like a maniac, if she was hit at all, she had to retreat. Unless I give her all of my Giant Shells/Talismans/Ambrosias/White Veronas, I don't think she will survive.

  4. Hello everyone! Let me know if this is in the right place, and if it isn't please direct me to where it ought to be.

    SO. I'm in the midst of planning my final (we'll see, lol) run of the Crimson Flower route, and I want to do it on Maddening/Classic mode. I've done it on Maddening/Casual once, and it hurt because I was unprepared. Like, really unprepared. I don't want to make the same mistake twice, so I've been trying to plan my last run. To save on space, I'm going to put the character and build in a spoiler tag, and write my reasons for that build within the spoiler tag as well. The structure is going to be NAME -- CLASS (CLASS PROFICIENCY) -- CLASS ABILITIES, followed by bullet points that go ITEMS, ABILITIES, COMBAT ARTS, BATTALIONS, CLASS PROGRESSION, TOTAL SKILL REQUIREMENTS, and then an estimate from a calculator of their growths. 

    Just a heads up, this is using Ashen Wolves clear data and NG+ data. I will be using AW characters, and their names will be used both in the spoiler tags and out. I'm leaving their names out of the spoiler tag because they were already announced, but if anyone would like me to put their names in the spoiler tags, I will make the edit. I already did Maddening without NG+ and it hurt my soul--you can't make me do it again, I refuse and will cry--and I'll also be using the prize from clearing the AW route, so if you haven't played AW yet, there's spoilers for that in here. When something is Italicized, I'm marking it as NG+ dependent and I will spend renown to get it.

    UPDATES WILL BE BOLDED AND IN THIS COLOR PURPLE. If I have decided between two options, the option itself will be bolded and recolored.

    Alrighty, here we go! We shall start with Byleth (we chug respect women juice in this house).

    Spoiler
    Spoiler

    Byleth Option #1 -- Dark Flier (Reason, Flying) -- Canto, Black Tomefaire, Transmute

    • Sublime Creator Sword, Rapier+, Levin Sword+, Chalice of Beginnings, Bloom Dragon Sign 
    • Sword Prowess 5, Reason Prowess 5, Fiendish Blow, Axebreaker/Bowbreaker/Darting Blow (was Lifetaker), Alert Stance+ (was Bowbreaker)
    • Sublime Heaven, Bane of Monsters (Sword C+), Windsweep (Sword A), Healing Focus (Brawl B)
    • Cichol Wyvern Co. (A), Nuvelle Fliers Co. (B) 
    • Monk (5-9) -> Thief (10-19) -> Warlock (20-29) -> Enlightened One (30-34) -> Dark Flier (35+)
    • Sword A+, Brawl B, Reason A+, Faith A, Authority A/B, Flying A+ (was Flying C)

    HP

    56.4

    STR

    35.55

    MAG

    29

    DEX

    35.05

    SPD

    36.55

    LCK

    30.05

    DEF

    22.9

    RES

    29.5

    CHM

    32.05

    MOV

    9 (7+2)

    Byleth Option #2 -- Valkyrie (Reason, Riding) -- Canto, Black Rng +1, Dark Rng +1

    • Sublime Creator Sword, Rapier+, Levin Sword+, Chalice of Beginnings, Bloom Dragon Sign 
    • Sword Prowess 5, Reason Prowess 5, Lifetaker, Transmute/Bowbreaker, Uncanny Blow
    • Sublime Heaven, Bane of Monsters (Sword C+), Windsweep (Sword A), Healing Focus (Brawl B)
    • Cichol Wyvern Co. (A)
    • Monk (5-9) -> Thief (10-19) -> Warlock (20-24/29) -> Dark Flier (25-29) -> Enlightened One (30-34) -> Valkyrie (35+)
    • Sword A+, Brawl B, Reason A+, Faith A, Authority A/B, Riding B, Flying C

    56.35

    36.05

    33.5

    32.05

    29.05

    30.55

    23.9

    28.25

    34

    8 (6+2)

    I've never tried either of these classes on anyone other than Flayn, so I'm excited for my Byleth to try it out! My last Maddening run had my Byleth as a Gremory (who occasionally used the Sword of the Creator), and she just did. Not. Die. She also hit Byleth's magic cap during the final battle (55), so that's a win. My reasoning for her essentially being a hybrid class rather than pure magic is that on Maddening enemies have the super unfair Swordbreaker+, Lancebreaker+, and so on. In the past, if I sent a character out to fight, say, a Swordmaster with Axebreaker+, and that unit only had axes, I was in for a bad time. I don't want to box Byleth into a corner where if she somehow was alone (because, you know, WAVES OF REINFORCEMENTS, and had to face someone with Tomebreaker+ she wouldn't be able to land a hit, so I decided that hybrid as one of the new classes could be both useful and fun! 

    Between options 1 & 2, the big downside of 1 is her magic growth, while on 2 it's speed, and I'm hoping to compensate for it with Thief & Warlock (which don't hinder her total strength growth as much as Mage would). Worst comes to worst, I can buff Byleth up with stat boosters. I can also reroll her levels if I don't like her level up growths. Or y'all can give me some suggestions.

    Also, for the Brawl thing? If there's enough space for combat arts, I try to put Healing Focus there. Sometimes you can't waste a healer's physic/heal/fortify, so you gotta heal yourself. I prefer this to items because it costs no money to purchase and it pulls characters out of tight spots.

    After some thought, I've decided to commit to Dark Flier Byleth, because it is the most fun looking to me and has the most to offer stat-wise. I'm not sure which ability to replace Lifetaker with, but luckily I can test them all out and see for myself which one works best. Going to use the Cichol Wyvern Co. over the Nuvelle Fliers so that Byleth has a higher Hit and Crit chance.

    Next is Edelgard!

    Spoiler
    Spoiler

    Edelgard Option #1 -- Wyvern Lord (Lance, Axe, Flying) -- Canto, Axefaire, Avoid +10

    • Aymr, Axe of Ukonvasara, Killer Axe+, Bolt Axe+, Aurora Shield
    • Axe Prowess 5, Axe Crit +10, Vantage/Death Blow, Darting Blow, Transmute
    • Raging Storm, Smash (Axe D), Lightning Axe (Axe A), Healing Focus (Brawl B)
    • Cichol Wyvern Co. (A), Immortal Corps (C)
    • Fighter (5-9) -> Brigand (10-14) -> Pegasus Knight (15-19) -> Warlock (20-24) -> Dark Flier (25-29) -> Emperor (30-34) -> Wyvern Lord (35+)
    • Lance C, Axe S, Brawl B, Reason A, Authority A/C, Flying A

    61.05

    47.45

    30.75

    28.05

    35.5

    20

    28

    26.9

    42.45

    8

    Edelgard Option #2 -- Dark Flier (Reason, Flying) -- Canto, Black Tomefaire, Transmute

    • Aymr, Axe of Ukonvasara, Killer Axe+, Bolt Axe+, Aurora Shield
    • Axe Prowess 5, Reason Prowess 5, Axefaire, Vantage, Darting Blow
    • Raging Storm, Smash (Axe D), Lightning Axe (Axe A), Healing Focus (Brawl B)
    • Cichol Wyvern Co. (A)
    • Fighter (5-9) -> Brigand (10-14) -> Pegasus Knight (15-19) -> Warlock (20-24) -> Warrior (25-29) -> Emperor (30-34) -> Dark Flier (35+)
    • Axe S+, Brawl B, Reason A+, Faith B, Authority A, Flying C

    58.55

    41.95

    31.25

    30.05

    33.6

    20

    23.25

    30.9

    42.95

    7

    Edelgard's Emperor class SUCKS. Even with the Kadmos Shield, even with stat boosts galore, this girl straight up dies in her Emperor class. 

    Edelgard makes a seriously good Wyvern Lord, though, and Axefaire is amazing on her. If you unlock her Reason budding talent and focus on magic a little, it helps her out a bit when you give her a Bolt Axe/Lightning Axe (granted, accuracy is still an issue). The difference between options 1 & 2 is that with Wyvern Lord El is locked only into Axes, which, again, can hurt if trapped. If I make her a Dark Flier, I can sacrifice some of her HP, STR, and DEF in exchange for more MAG, DEX, RES, and the ability to use her actual spells instead of just magic axes. Another downside of the Dark Flier class is the lack of Dark Tomefaire for El, but Black Tomefaire works nicely too. I could exchange Axefaire or Vantage for Dark Tomefaire, and rank her Reason to S+, but I'm going to defer to y'all's judgement on that. I'm going to raise her Faith for a few spells, but they're not really necessary to her build, they're likely going to be run-off lessons.

    Either way, Emperor class sucks, I want her to not suck.

    I've decided to commit Edelgard to Wyvern Lord. I'll play her to her strengths, and maybe if I decide to do another CF run I'll play around more. It's a toss-up between Vantage and Darting Blow: DB of course is very useful, but Vantage can also help her in a tough spot. Added Immortal Corps as a potential battalion for Edelgard for its extra Avoid, STR, and gambit. CWC has better Hit & Crit, no magic penalty, but a weaker gambit.

    Next is the man who may not have actual eyebrows, Hubert!

    Spoiler
    Spoiler

    Hubert -- Dark Knight (Lance, Reason, Riding) -- Canto, Black Tomefaire, Dark Tomefaire

    • Arrow of Indra, Silver Lance+, Thyrsus Staff, Craft Dragon Sign
    • Lance Prowess 5, Reason Prowess 5, Fiendish Blow, Bowbreaker (was Lifetaker), Seal Res
    • Frozen Lance, Draw Back, Healing Focus (Brawl B)
    • Blue Lion Magic Corps (A), Vestra Sorcery Engineers (C)
    • Monk (5-9) -> Mage (10-14) -> Dark Mage (15-19) -> Dark Bishop (20-29) -> Dark Knight (30+)
    • Lance A+, Brawl B, Reason A+, Faith C, Authority A/C, Riding A

    44.8

    22.2

    44.95

    30.55

    27.05

    23.15

    22

    33.15

    24.85

    7

    I was debating between giving Constance Thyrsus and giving Hubert the Caduceus Staff, but magic boys don't have access to the +1 range class or the 3-10 reason spell, so I stuck it on Hubert. Lances give him more room to experiment, and somebody has to make use of the Arrow of Indra, so it's gonna be Hubert. While he does miss out on double miasma and heartseeker by not sticking to Dark Bishop, Dark Knight gives him more room to move. I'm going to give him a little Faith training so I can unlock some decent healing spell: I figure if you're a mage, you gotta have something defensive to contribute to your party. I think it's either Physic or Recovery that Hubert gets, I can't recall right now, but they don't hurt to have.

    As far as battalions go, it's a toss up between raw power (Vestra) and a little more physical protection at the cost of avoid (Blue Lion). I'll leave that up to you guys. I'm trust.

    Next is Ferdinand Von Aegir! No longer in main party. I've removed his data (keeping it in a document in case the mods need me to keep it) and added his replacement, Ingrid.

    Spoiler
    Spoiler

    Ingrid -- Pegasus Knight (Sword, Lance, Flying) -- Canto, Lancefaire, Avoid +10

    • Luin, Spear of Assal, Killer Lance+, Gradivus/Short Spear+, Evasion Ring, Thorn Dragon Sign
    • Flying Effect Null, Lance Prowess 5, Swordbreaker, Darting Blow, Alert Stance+
    • Burning Quake, Tempest Lance (Lance D), Hit & Run (Lance C+), Frozen Lance (Lance A)
    • Galatea Pegasus Co. (B), Black Eagle Pegasus Co. (A)
    • Soldier (5-9) -> Thief (10-19) -> Assassin (20-29) -> Paladin (30+)
    • Sword B, Lance A+, Bow C, Authority B/A, Flying S+

    56.95

    30.86

    23.15

    32.7

    49.65

    28.05

    21.5

    32.25

    33.25

    8

     

    Ok! Switched out my son for the best girl! Ingrid has always been super reliable for me, and she can take magic attacks like a champ. I've used this build on her before and it's just golden.

    The only toss up for her is Battalion. Galatea for Lure, which is very useful in tight spots, or BEP, which has Retribution. 

    Snoozeman Linhardt is next! Since he's going to be a "switch" character (you'll see further down), I'm also adding another character's info.

    Spoiler
    Spoiler

    Linhardt -- Bishop (Faith) -- White Magic Heal +10, White Magic Uses x2, Terrain Resistance

    • Healing Staff/Caduceus Staff, Aegis Dragon Sign
    • Reason Prowess 5, Faith Prowess 5, HP+5/Fiendish Blow (was White Tomefaire), Bowbreaker (was Lifetaker), Miracle (was Renewal)
    • Draw Back, Healing Focus (Brawl B)
    • Ordelia Sorcery Co. (B), Nuvelle Attendants Co. (B), Secret Transport Force (B), Opera Co. Volunteers (B)
    • Monk (5-9) -> Mage (10-14) -> Dark Mage (15-19) -> Dark Bishop (20-24) -> Warlock (25-29) -> Bishop (30+)
    • Reason A+, Faith A+Brawl B, Authority B

    43.85

    19.2

    38.05

    27.1

    26

    31.05

    19.5

    38.5

    15.6

    4

    Mercedes  -- Bishop (Faith) -- White Magic Heal +10, White Magic Uses x2, Terrain Resistance

    • Healing Staff, Dark Dragon Sign
    • Reason Prowess 5, Faith Prowess 5, HP+5/Fiendish Blow, Bowbreaker, Miracle
    • Draw Back, Healing Focus (Brawl B)
    • Opera Co. Volunteers (B)
    • Monk (5-9) -> Mage (10-14) -> Priest (15-19) -> Warlock (25-29) -> Bishop (30+)
    • Reason A+, Faith A+, Brawl B, Authority B

    45.25

    17.75

    40.25

    29.5

    27.6

    22

    18

    39.5

    31.3

    4

    Same boy, same tricks. The only thing to really debate is his battalion. Ordelia means if he's cornered he can stall multiple attackers, Nuvelle means buffs for the party, Secret is for Stride that doesn't reduce his magic, and Opera is for Dance of the Goddess, which can help in a pinch. The downside of that last battalion is that as a Bishop he only has 4 move, so he likely won't reach everyone if he needs to use it, and at max that gambit can move 4 units so only 4 move doesn't synergize well.

    Another issue is the staff. I could give him the Caduceus staff for more range, but that only works with ATTACK magic, and I don't see Linhardt attacking on the offense, rather on the defense. It might be better to give the staff to another mage, but I'll leave you guys to discuss that.

    Giving Linhardt either HP+5 or Fiendish Blow in case he has to defend himself, Bowbreaker for dodging, and Miracle. Going with Opera Co. Volunteers for that super cheesy double-dance. Reason for Mercie is listed below where Adjutants are.

    HYDA- I mean, Caspar.

    Spoiler
    Spoiler

    Caspar -- War Mater (Axe, Brawl) -- Axefaire, Fistfaire, Crit +20

    • Vajra-Mushti, Killer Knuckles+, Critical Ring, Snow Dragon Sign
    • Brawl Prowess 5, Brawl Crit +10, Quick Riposte, Vantage/Death Blow, Wrath
    • Eviscerate, Bombard (Brawl C+), Mighty Blow (Brawl A), Healing Focus (Brawl B)
    • Goneril Valkyries (B), King of Lions Corps (C)
    • Fighter (5-9) -> Brawler (10-14) -> Brigand (15-19) -> Warrior (20-24) -> Grappler (25-29) -> War Master (30+)
    • Axe A, Brawl S, Authority B/C

    70.75

    41.35

    15.35

    28.05

    33.05

    28.6

    23.5

    15

    18.55

    6

    I know that the 100% crit build uses axes, but I've found that even with close-to 100% and knuckles, you will execute a critical hit because you've been given the opportunity to attack twice. Caspar is our only puncher, so he gets the punch relic (and I love how small he is wielding those massive gauntlets, it gives me life).

    Goneril Valkyries have an edge over King of Lions Corps because Goneril has 20 Hit + 15 Crit vs King's 5 Hip + 15 Crit - 5 Avoid, and since Hit is necessary for Crit to activate, I'm all about it. On the other hand, King of Lions has a superior Gambit.

    BERNIE BEAR

    Spoiler
    Spoiler

    Bernadetta -- Sniper (Bow) -- Bowfaire, Bowrange +1

    • The Inexhaustible, Killer Bow+, Silver Bow+, Silver Bow+, Fetters of Dromi, Ice Dragon Sign
    • Bow Prowess 5, Bow Crit +10, Close Counter, Pass, Hit +20
    • Hunter's Volley, Curved Shot (Bow D), Deadeye (Bow C+), Encloser (Bow A)
    • Edmund Troops (B)
    • Soldier (5-9) -> Archer (10-14) -> Thief (15-19) -> Assassin (20-29) -> Sniper (30+)
    • Sword B, Bow S, Authority B

    48

    29.86

    14.8

    46.2

    34.2

    23.25

    18.5

    17

    24.95

    6 (5+1)

    Why is she a Sniper and not a Bow Knight? Because of that sweet, sweet Hunter's Volley. If she doesn't have the speed to double an enemy, she can use the combat art. With the new Fetters of Dromi, she also gets Canto, Pavise, Aegis, AND Shoes of the Wind for free! I could technically make Bernie a Bow Knight for Canto, because honestly the stats are the same, but then she loses out on the Fetters (I could slap them on her anyway, but then that free move token--the primary benefit of the Fetters!--becomes redundant).

    Next up is Dorothea!

    Spoiler
    Spoiler

    Dorothea -- Dancer (Sword, Authority) -- Dance

    • Blutgang, Levin Sword+, Wo Dao+, Rapier+, Evasion Ring, Storm Dragon Sign
    • Sword Prowess 5, Reason Prowess 5, Duelist's Blow, Sword Avo +20, Black Rng +1
    • Beast Fang, Sword Dance, Hexblade (Sword C+), Healing Focus (Brawl B)
    • Secret Transport Force (B), Opera Co. Volunteers (B)
    • Monk (5-9) -> Mercenary (10-14) -> Mage (15-19) -> Warlock (20-24) -> Trickster (25-29) -> Dancer (30+)
    • Sword A+, Brawl B, Reason S, Faith C, Authority B

    50.75

    19

    31.6

    32.05

    30.85

    23.65

    17.25

    25.25

    32.55

    6

    Like Linhardt, Dorothea's battalions include a toss-up between Stride and Dance. I think that Dance of the Goddess would work better on the Dancer unit in the long run, since she has 2 more move than a Bishop, but, again, I leave that up to you guys.

    Dorothea gets Blutgang because she can make the most use out of its Magic + Sword ability. The alternative is giving it to Byleth and trading her the Sword of the Creator, but then I'd have to figure out which Dragon Sign to put on Dorothea so she doesn't get hit, and there isn't a Dragon Sign specifically for Sothis, so she wouldn't be able to use Sublime Heaven anyway. Faith to C because Physic is good to have.

    Going with the Secret Transport Force for Stride, since Linhardt is taking the Opera Co. Volunteers (sorry girl, no hanging with your buddies on the battlefield)

    ............................ I'm sorry, it's not Petra. I'm sorry. I love her a lot, it's just not Petra. She dies way too fast for my liking, so she's an Adjacent Unit. 

    Instead, we have Constance taking this spot.

    Spoiler
    Spoiler

    Constance Option #1 -- Gremory (Reason, Faith) -- Black Magic Uses x2, Dark Magic Uses x2, White Magic Uses x2

    • Magic Staff/Caduceus StaffWind Dragon Sign, Light Dragon Sign
    • Reason Prowess 5, Faith Prowess 5, Fiendish Blow, Uncanny Blow, Hit +20
    • Draw Back, Healing Focus (Brawl B)
    • Supreme Armored Co. (C), Nuvelle Fliers Co. (B), Mockingbird's Thieves (B)
    • Monk (5-9) -> Mage (10-14) -> Thief (15-19) -> Warlock (20-24) -> Valkyrie (25-29) -> Gremory (30+)
    • Sword C, Brawl B, Reason A+, Faith A+, Authority C/B, Riding B

    39.15

    16

    48.65

    25.45

    26

    15

    16.5

    30.25

    23.8

    5

    Constance Option #2 -- Dark Flier -- Canto, Black Tomefaire, Transmute

    • Magic Staff/Caduceus Staff, Wind Dragon Sign, Light Dragon Sign
    • Flying Effect Null, Reason Prowess 5, Faith Prowess 5, Fiendish Blow, Hit +20
    • Draw Back, Healing Focus (Brawl B)
    • Nuvelle Fliers Co. (B)
    • Monk (5-9) -> Mage (10-14) -> Pegasus Knight (15-19) -> Warlock (20-29) -> Dark Flier (30+)
    • Brawl B, Reason A+, Faith A+, Authority B, Flying S+

    41.4

    15

    41.9

    23.95

    29.65

    14.5

    16

    30

    21.8

    7

    Honestly, the choice between these two is more magic and dexterity plus that sweet double use Bolting, or mobility with higher speed. The Caduceus staff is between her and Linhardt, but she gets more offensive use out of it than he does (especially since Hubert is taking Thyrsus). 

    For option 1 battalions, Supreme has double use but she gets that -20 Avoid. Between Nuvelle and Mockingbird they are both single-use, Nuvelle has 2 MAG & 4 RES more than Mockingbird, while Mockingbird has 5 STR, 5 HIT, 10 CRIT, and 3 DEF over Nuvelle.

    I've decided to stick with Gremory and give her the Caduceus Staff. Since she's going to be actively battling, let's give her a little range to work with. Still undecided on battalions, but I'm leaning towards Mockingbird at this point.

    Final main party member is the Secret Boy.

    Spoiler
    Spoiler

    Jeritza -- Wyvern Lord (Lance, Axe, Flying) -- Canto, Axefaire, Avoid +10

    • Scythe of Sariel, Killer Lance+, Lance of Ruin, Gradivus/Short Spear+, Aurora Shield, Fissure Dragon Sign
    • Lance Prowess 5, Darting Blow, Quick Riposte/Hit +20, Counterattack, Alert Stance+
    • Ruined Sky, Shatter Slash (Lance C+), Glowing Ember (Lance A), Healing Focus (Brawl B)
    • Cichol Wyvern Co. (A), Alliance Wyvern Co. (C)
    • Death Knight (27-29) -> Wyvern Lord (30+)
    • Lance A+, Axe A, Brawl B, Authority C, Flying A+

    63.6

    40.3

    22.65

    24.15

    43.45

    18.7

    31.05

    17.5

    16.25

    8

    This is the one I'm the most unsure about, just because I've never done this with him before. I've kept him as the Death Knight on a run for aesthetics, and he was pretty good, but it's not nearly as mobile as a Wyvern Lord is. I want to keep him with Lances, because that's what he's best at (plus the SoS is DOPE), and while I could spend renown on Quick Riposte, it might be a good idea to give him Hit +20 so that he's always very accurate? His speed is INSANE as a Wyvern Lord, and is bound to double and dodge a whole bunch, so I could sub out Alert Stance+ for Hit+20, but I'm not as confident about that as Quick Riposte, since, again, he's going to double like a maniac anyway.

    Don't worry about having two Aurora Shields, you can get two in Crimson Flower. One is a drop, while the other one you have to STEAL from Nader in El's paralogue.

    Going to put the Alliance Wyvern Co. on Jeritza so that he can cast Impregnable Wall. High mobility + Canto + IW works nicely on a flying unit (thank you @SnowFire !)

    AND THAT'S IT. For reserve units/adjuncts, I have Petra as a Pegasus Knight, Yuri as a Trickster and Hapi as a Valkyrie Ferdinand as a Fortress/Great Knight, and Mercedes as a Bishop (I can easily switch between Mercie & Lin depending on what I need from them, and since healers level very easily, I don't have to worry about either of them falling behind).

    I am exchanging Yuri & Hapi for Ferdinand & Mercedes so that they are reliably activated Guard & Heal Adjutants. Adjutants activation rate increases with support rank, and few Black Eagles have supports that become successful Guard & Heal classes, so I can settle my Ferdie indecision by switching him off the main party and use Mercedes to get better use out of their Adjutant roles. If I ever need to switch between Mercie & Lin, would be for utility -- Fortify vs. Warp. If I find that Mercie is more useful, then I'll probably upgrade her to Gremory and put her in the main role.

    Please let me know your thoughts, what I should patch up, etc. I know that DEF & RES are a little low, but I'm hoping that I can use the Holy Tomb to farm for stat boosters for an edge (My soft-reset technique is 3 Boosters, if there's a Seraph Robe or Black Pearl, make it 4. If I don't get 3/4+SR/BP, I reset until I do. It takes a while, but nothing else down in the tomb is really worth it when you can literally buy everything else from the Ashen Wolves or Anna). I also don't use stat boosts until everyone is in their final class, that way I don't miss out on free bonuses. 

    THANK YOU EVERYONE, YOU'RE AMAZING ❤️

    EDIT: Edited for clarity. My goodness, I have not yet mastered the spoiler tag.

    EDIT #2: Updated information.

  5. Hello!! I made my intro topic because I honestly thought this page was dead, but when I saw it updated I realized it was ok to join in!

    I'm ShiraBliss! My first FE was Binding Blade, then I played Blazing Blade. Skipped over Sacred Stones and went right to Path of Radiance & Radiant Dawn, then played Shadow Dragon. I didn't play New Mystery, then I resumed FE with Fates, went back to play Awakening, skipped Shadows of Valentia, and now I'm at Three Houses! I'd say of all the Fire Emblem games I've played, the ones that I've played the most (so far, lol) are Fates & Awakening because I adore character customization. That and class customization, which, to me, is just *chef's kiss*. 

    That being said, Three Houses, despite being such a long game, is getting to be pretty well played. I've played CF twice (accidentally overwrote my first Byleth because my left joycon had a drift issue CRIES), BL thrice (first one also got overwritten, same issue), GD twice (yes, happened to this one too, RIP), and the secret route once. I've played all routes on Maddening, but I want to play one more CF, GD, and secret route because I only finished BL with Maddening difficulty on Classic, and I'd like to test my skills for the other routes! I managed to save everyone, and let me tell you, it was stressful. I'm hoping that once I unlock more forum activities that I can ask the veterans here for some advice on a team build for Maddening/Classic Crimson Flower ❤️

    I also love LoZ, Castlevania (games & show), Pokemon, Crash Bandicoot, Lara Croft, and lots more. Feel free to ask me anything 😄 

  6. Hey everybody! I've been using serenesforest as a resource since... I legitimately can't remember which game, lol. But here I am, years and years later, finally getting it together and making my account!

    What would you guys like to know? I put quite a bit in my About Me page, but I understand not wanting to go to my profile.

    Let's seeeeee... I grew up on Playstation and Nintendo. Pokemon, LoZ, and FE were my favorite Nintendo games, Castlevania, Spyro, Crash Bandicoot, and Lara Croft were my favorite for Playstation. I have never played an Xbox before (like, I've never even held a controller), so I know nothing about Xbox exclusive games. I love RPGs the most, and below those are adventure games, open-world games, and fantasy/sci-fi. 

    I love all animals, especially my dog. I'm a certified scuba diver, I have a degree in animation--but I don't work in animation lol--, and I love to cook. I love MENA (middle eastern north african) & Mediterranean food more than life itself, but Indian cuisine is a close second. I love making homemade curry, bread, and dumplings. Spice is my lady, caffeine is my side-chick.

    I'll be happy to answer if y'all would like to know more! Peace :3

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