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ARMADS!!!

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Posts posted by ARMADS!!!

  1. 5 hours ago, Hrothgar777 said:

    -There's in-game choices and different routes, but all the pertinent dialogue is as generically worded as possible so that the scriptwriters didn't have to get creative and account for all of these.

    -If you earn enough points, you can unlock a "bathhouse peeping scene" that's played for laughs and isn't creepy at all. Of course, at least 70% of the cast is under 18.

     

    Above all, the worst version of FE is that which isn't fun, either because it's boring or unplayable, or both.

     - The choices can be as extreme as something that directly results on an important character's death. Even then, they'll opt for being ambiguous and after this specific choice is made, they'll stop mentioning this character at all in a way that wouldn't be believeable both if he was alive or dead. Another example would be one where the villain thretean you to give him an important item and you can chose to do it or not but no matter what you do, no one will mention the item again to avoid having to reveal with who it is now and dealing with your choice.

     - the "bathhouse peeping scene" can be a whole "bathhouse peeping game mode/mini game" that you're forced to play in between some maps.

     

     Also, the characters do weird and out of place pop culture references, we have character whose gimmick is liking Lil Nas X, other that calls himself a Taylor Swift stan and another that has an Only Fans. It's not even supposed to be funny, just "hip and modern". Also every mention to alcohol is switched to "Nyan Cat" to "censor" it, so we have a character that is clearly an alcoholic but everyone refere to him as "being addicted to Nyan Cat memes", again, It's not played for laughs.

     

  2. 14 minutes ago, lenticular said:

    There is a battle forecast, and it's actually well-made and helpful. However, it's actually explained in-universe that the main character is a master tactician because they can see potential futures, which is an ability that they only have because of a specific magical macguffin. Said macguffin gets stolen by the enemies after chapter 3 and you don't get it back until halfway through the final map of the game, so you're playing through almost all of the game without it.

    Also when you get it back on the end, the enemy has undermined it on purpouse without your knowledge so now you have a fucked up battle forecast without knowing, unless you learned to make the calculations well enough to notice.

  3. Yeah, It's better that they were 3 years late than if they had held it purpously for two more years just to release in on an anniversary that is a multiple of 5.

    2 minutes ago, lenticular said:

    Pfft. Pirate Emblem? Nah. Give me Mermaid Emblem! There's a lot you could do with a fully underwater setting.

    That's... Actually a pretry good idea.

  4. Fog of war in every map, and It's like FE5: the background is also all dark and invisible to you.

     Ambush spawns and you can get enemies on chests.

     Every map has obnoxious traps like FE6's gaiden chapters.

     Maps are as big as FE4's but you have no horse units, they're enemy only.

     Becomes even more anime and dating simulator (though that might be good for some people).

     Doesn't have a single paired ending or support convos or S support (so not even who likes dating sim emblem will like it).

     Also FE6 like hit rates.

     Most enemies have a very annoying skill that makes some your units' turn end immediately even if they're on the other side of the map.

     The actual ending is conditional and obscure, and you don't get hints like on FE6 but instead the conditions are random as fuck like "go to specific tile with specific random ass optional character". And the true ending is not like just an extra cutscene, It's the actual ending that if you don't get it'll be obvious that you missed something (like on FE6 but instead of having the game just end abruptly, you'll get an extra "you didn't get the true ending" cutscene too that will be just the villain screaming "skibidi toilet" like memes on your face while doing Fortnite dances).

     Every map has the same theme and It's a 10 second song looped over and over again like some Adobe Flash games (and you can clearly tell where the song is looped + It's a very annoying song).

     The characters break the 4th wall to talk to you a la FE7 all the time.

     The calculations are as complex and annoying to make as nowadays Fire Emblem Heroes with a bunch of damage reduction, extra damage and reduction of damage reduction stacked. You have no battle forecast to help you with it.

     We have a new feature now: A special item called Walk. It's a bit rare and has 30 uses, your units can only walk if they have it on their inventory, so your whole party has to keep trading the few Walk items you have to move throught the map. The item can be stolen by enemy thieves and it easily happens on FoW maps (that is every map of the game), and enemy units don't need to use it.

     More than half of the enemies have their inventory and stats hidden from you.

     The game starts with a very long, bizarre and annoying tutorial mode that doesn't teach you anything at all and doesn't have an ounce of story. Lyn mode will look like a masterpiece close to it.

     

    3 hours ago, AzureEmperor said:

    Main villain isn't defeated in the base game, you have to buy the REAL ending like Asura's Wrath

     WTF? Sheesh, that's a game to not play then. 

     I suggest that our new FE, on top of this, also has multiple routes and you gotta pay for each of them like in Fates, except that you need to play them all otherwise you miss important stuff. Also multiple lords and to find out their backstories (that are constantly mentioned during the plot) you have to pay for the DLCs "episode Lord 1" "Episode Lord 2" and "Episode Lord 3"

    2 hours ago, FRZNHeir said:

    I also think we should take a cue out of Final Fantasy 2's stat growth system. Instead of characters having growths, they gain stats based on how much that stat gets used by them. Very. Slowly.

     

    But they get the stats that they don't use instead.

  5. I want a FE4 remake a well, don't particularly care about official localizations but I think they'll probably do one as well. Wonder if they'd make both an official localization for FE4 and a remake at the same time or if that'd be a dumb maketing move, cause if It's the latter then they'd suck more money out of us if they made a remake for a game that has already been localized along with a FE4 localization this year, and leave the FE4 remake for later (but please don't do this I$, I really want this FE4 remake...).

     Also, something I always wanted was another OVA like that old one (I didn't even watch the old one yet but that's not the point). I think they don't do a lot of these stand alone OVA movies for videogames anymore, this was probably more of a 90s thing, but I'll keep on wanting it to be made, specially with videogame movies on the rise (although most of these are live action ones) I got some maybe delusional hope about 2D (or 3D, even, whatever) videogames movies can maybe come back.

     Stuff like those artbooks/anniversary books, cool new merch and cool anniversary arts are always welcome too.

     

  6. Loki looks like a nice unit (the hability to cancel bonuses on a foe if it has more than 3 is very welcome), it'd be nice to have her since the only premium staff unit I have since V!Elise/Sakura was... V!Elise/Sakura (duo to my horrible luck as of late + not being very active on the game). Also, I happen to not have a single blue or red unit from this banner (and only have Guinivere, from colorless) so I might as well summon some times.

     Although I think I'll wait for the fallen banner before spending my orbs here, since this one lasts until the 13th and the fallen banner usually starts on the 9th or 10th (we'll see if that's the case this year too when the next event calendar comes out) they'll probably overlap.

     Also, nice that they put Thórr on the banner with Loki.

  7. On 4/22/2024 at 11:59 AM, Humanoid said:

    While I don't like Loki as a character, I cannot possibly argue against her inclusion as a Mythic. Hell, if there were only, say, half-a-dozen Mythic heroes total in FEH, Loki would easily be justifiable as one of them. (Askr, Embla, Hel, Thorr, Loki and uh, one of the goats?)

     I guess Alfador too, whenever he shows up...  ̶A̶l̶s̶o̶ ̶M̶u̶s̶p̶e̶l̶l̶ ̶a̶n̶d̶ ̶E̶m̶b̶l̶a̶ ̶c̶a̶u̶s̶e̶ ̶t̶h̶e̶y̶ ̶w̶e̶r̶e̶ ̶s̶a̶i̶d̶ ̶t̶o̶ ̶b̶e̶ ̶p̶a̶r̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶"̶4̶ ̶d̶r̶a̶g̶o̶n̶s̶"̶ ̶w̶h̶o̶ ̶w̶e̶r̶e̶ ̶a̶p̶p̶a̶r̶e̶n̶t̶l̶y̶ ̶e̶q̶u̶a̶l̶ ̶i̶n̶ ̶i̶m̶p̶o̶r̶t̶a̶n̶c̶e̶,̶ ̶d̶u̶r̶i̶n̶g̶ ̶t̶h̶e̶ ̶f̶i̶r̶s̶t̶ ̶f̶e̶w̶ ̶y̶e̶a̶r̶s̶ ̶o̶f̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶,̶ ̶b̶u̶t̶ ̶s̶u̶r̶e̶ ̶I̶S̶,̶ ̶l̶e̶t̶'̶s̶ ̶m̶a̶k̶e̶ ̶N̶i̶l̶f̶ ̶a̶n̶d̶ ̶M̶u̶s̶p̶e̶l̶l̶ ̶n̶o̶t̶ ̶b̶e̶ ̶m̶y̶t̶h̶i̶c̶s̶ ̶a̶n̶d̶ ̶A̶s̶k̶r̶ ̶a̶n̶d̶ ̶E̶m̶b̶l̶a̶ ̶n̶o̶t̶ ̶b̶e̶ ̶d̶r̶a̶g̶o̶n̶s̶.

     Unrelared rants aside, I think she's justifiable as a Mythic too, even if I'm still concerned about whether we'll ever get Athos or not (plus she's a good premium staff unit so I won't complain). Now I'm just waiting for them to show which units are gonna be featured on her banner, that's what will truly determine if I'll use my orbs on it or not.

     

    On 4/22/2024 at 12:23 PM, Diovani Bressan said:

    I have to say... Bride Loki has a very nice art, but it is kinda weird we got a bride seasonal in April.

     Thought about it too lol, why the veil? (Doesn't look bad, but the veil + the white clothes does feel a bit more bridal than they probably wanted it to feel). Also, I rembember that her summer alt also had a weird censorship like that (but I think it were some out off place flowers instead of the sexy jutsu-like clouds).

     

      I honestly liked the Merged Ordeals, I agree with everyone that said they're not greedy but just an extra thing. I don't have many merges off mythic/legendaries myself and they're all acidental, now getting more accidental merges won't make me pissed about breaking my pity rate with one of the few units I didn't want on the banner, cause I'll get the chance getting 600 flowers.

     Not much to say about the rest of the channel now.

  8. 14 hours ago, lenticular said:

    But for a spin-off? Yeah, absolutely. Go with 2D pixel graphics, have a limited pokédex of only 151 pokémon, very simplified story, minimal extraneous features, and maybe a $30 price tag? That sounds like a lot of fun to me, and probably more likely to get me personally back into Pokémon than actual Gen X (still funny) will. And since it would be a lower effort and lower stakes game than the main series, it would probably be more reasonable for them to put something like that out into the world and just see how successful it would be and what sort of appetite there is for it. I doubt that they actually will do something like this, but I would like to see it.

    Even though the OP said that that was not eaxctly what he meant, I'd find this pretty cool, it could end up being like Sonic Mania (for whoever isn't familiar: It was a 2D game launched in 2017- long after Sonic became exclusively 3D- and worked just like the classic games of the series, and now it's generally considered to be among the best Sonic games ever made) but for Pokemon. Of course, doesn't haver to be like gen 1, they'd probably pick the most popular elements of the series as a whole (or from the 2D games at least) instead and as you said, I think it wouldn't please everybody no matter what too, since we all like different things, but I'd still find it to be a good idea. Being a spin off or a spin off series, ir would hardly alienate anyone.

     I'm a person that prefers 2D games in general (and, not sure how popular is this opinion, but I don't really like the appearence of the 3D pokemon games, specially in comparision to some of the 2D ones like the GBA titles) so it simply being a 2D pokemon game would already be nice enough to me.

  9. 3 hours ago, Shanty Pete's 1st Mate said:

    See, this actually makes me think of a Pokemon game where you play as the "bad guy". How, you may ask? Easy - by playing the game normally.

    Basically, you and your rival are sent out by the Professor with a familiar instruction - gotta catch 'em all! So, you start doing so, catching and battling them. Although, if you spend long enough in one route, catching and battling them, you might notice the wild Pokemon becoming scarcer...

    The main villains in this game are like Team Plasma, but they don't do Pokemon battles. Instead, they're hackers, who release Pokemon currently held in the PC system. This actually happens to the main character, who finds "Box 1" emptied at one point! So, you declare revenge on them.

    Eventually, you face the Legendary Pokemon - but catching them comes with a cost. Catch Kyogre, for instance, and you see the region afflicted by a drought. Catch Dialga, and you discover a town whose residents are frozen in time - and another where they move at double-speed!

    Your rival starts to question the mission you've both been given, and eventually releases most of her Pokemon. You, the player, have an option. You can keep the Pokemon for yourself, as the world around you continues to deteriorate - or you can return them to the wild. Pick the former, and it plays like a traditional Pokemon game - albeit one where, at a certain point, new wild Pokemon cease to exist.

    Pick the latter, and it turns out - you're unable to? See, the Professor needs to keep doing " research" on your Pokemon, including the Legendaries. Investigating further, you and your rival discover that the Professor's been abusing the Pokemon you've sent him. You need to work together to stop him, and his lab techs.

    Once you defeat him, you can release your Pokemon (in particular, the Legendaries) and restore life and joy to the world. However, if you've truly bonded with a Pokemon, and treated it right, then it'll come back after you try to release it. This represents a way for Trainers and Pokemon to coexist and collaborate... without keeping a mountain of them trapped in cyberspace.

    You mean that our box 1 would be emptied for real in the middle of the game? I'd find that'd a horrible move that would probably make me want to give up on the game instead of going for revenge lol. And if I knew that this event was gonna happen via spoilers then could I just move all of my pokemon (maybe except one?) to the other boxes to avoid losing them/my favorite?

     Although, I do like the idea of "you" being the villain.

  10. Yeah, if you made the thread cause you're looking for recommendations, you're better off trying Tear Ring Saga (I guess Berwick Saga and Vestaria Saga too but I don't know enough about these to say anything) and ROM Hacks. These have the tiles/grids, chatacters with personality, permadeath, hability to calculate exactly how much damage you're taking or inflicting, no grinding, class changes like in FE, etc.

     

     If you opt for Tear Ring Saga, beware of certain things like that it doesn't have weapon triangle, look up the calculations here on SF (like how AS, crit chance, etc, works), beware that your weapons might become cursed after reaching 100 kills, maybe you'll wanna look for a guide for the route split to get as many special scenes and items as possible, etc, etc. But the difference in mechanics (like route split, calcualtions, no weapon triangle,...) Is really on par on how the mechanics are different between the games of the FE series anyway so nothing to worry about.

  11. Yeah, the creator went on to do his own series and it's very similar to FE, the games are Tear Ring Saga, Berwick Saga and Vestaria Saga. 

     Also, I've been hearing about Unicorn Overload a lot here on the forums, as far as I could tell it's one of these too.

     And, apart from the examples that Imuabicus der Fertige gave, well, I'm not sure if you're looking for lookalike games just because you're curious or cause you wanna play them, but if it is for playing then there's a LOAD of FE fan games that naturally are on the tone of the series, a bunch are pretty popular among the fandom, even.

  12. 25 minutes ago, Revier said:

    Tbh I kinda wonder what it is about the NES portraits that make them look so goofy. Theoretically they have the right overall shape, and not too bad shading. Perhaps it has to do with their chins being really large?

    almface.png.26a94939e8e06774a1457e27d921e4d9.png

     I agree with Jotari that they're wildly variable in quality. Buy yes, some do look a bit goofy and I think it's generally because they have sort of a baby face (large chin/round head+ very tiny mouth), sometimes characters that smile on the portrait have the mouth be too close to the nose (that is only a tiny spot for a lot of them) and some have different that looks a bit goofy on the eyes part too (like the eyes to close to one another, very long eyebrows,...). I don't think they're bad ("goofy" really is the right word for some), I like how they use a lot of different angles and how even back then, the characters used to have different facial expressions on the portraits (though, speaking if the angles, maybe it'd have been easier to make them look prettier if everyone had a standard angle like on the later games, idk, but I think the objective was to make them more reconizable- since there were so many characters- not prettier anyway).

  13. For me, it's a tie between (or rather, my preference periodically changes between) FE5, BSFE, the gamecube ones, and the OCs of FEH (mainly the ones drawn by Kozaki Yusuke, Idk why but I find Kozaki's characters to look way better on feh than they do on Awakening or Fates, probably it's the character design, i don't know...). I'm also a sucker for the GBA ones, they look so different from one another, SoV is very pretty too (though I like the ones I said first better).

     I'm talking only about the portraits, if I have to consider official art and the like then it's harder. In terms of battle animation and sprites, it's definitly the GBA ones by a mile.

  14. I heard about it a lot too, guess it was supposed to be viewable from where I am (Portugal) but I didn't see it, I ended up forgetting + my sleep schedule is horrible so I was sleeping when it happened too. After it happened, I asked my mother if she saw it and she said she tried but couldn't (don't remember if it was because the sun wasn't visible from where she was or if it just wasn't too intense from here or what, but alas).

     I never saw an eclipse before, it'd have been nice if I hadn't forgotten but at the same time I don't care about this too much so it's not like it's some major regret that will keep me up at night too. At the same time, I don't think I have good sunglasses at home so maybe it'd have been better to not keep staring at the sun even if I had remembered it, gotta prepare myself better for the next one I guess.

     When I was a kid I was obssessed with the idea of seeing an eclipse (and two or three years ago I had phase were I was very on par with astronomical events so I'd probably have freaked out over this then too), now I still want to see one someday but not enough to miss a day at work for, neither to go somewhere else that is not very close on foot to my house (unless if a friend of mine decided to make an event out of it and invited me to go see it somewhere, still would very likely not miss work for it, but would be up to go to another place to see it).

  15. What the hell? FALLEN WRYS EXISTS?! Maybe I'm being delusional now but with all of the cool premium staff units we've been getting now, I think that he has a chance of being on a fallen banner (though Lena, Nyna and Elice have way more chance than him as a staff unit from Archanea for the fallen banner, I'll choose to be delusional for a bit). From now on I'll be disappointed on the fallen banner each year that Wrys doesn't appear on it (also it'd be specially neat if Daisuke Izuka -the guy that drew the feh arts for Medeus, Formortiis, Fallen Hardin, Validar, Ashnard, Resplendent Surtr, etc (I wouldn't be surprised if he was the one to have drawn this fallen Wrys art from cipher too)- was to make his art for Heroes).

    I find it hella weird that some of these characters never got a card, I thought most people liked Harken better than Karel so it's odd that Karel has a card and Harken doesn't, Dart too is someone I always thought was popular enough, and Zeiss too (I mean, he's even required to be recruited and alive for most of the game for you to get the true ending!). Also surprised by the most obvious ones you mentioned like Duessel, Freyja, Duma and actual older Hector. Do they release the decks/packs/whatever they're called by characters that are associated with each others or the lineups are random? (Just asking cause I noticed the absence of both Harken and Isadora and wonder if it's because they were probably gonna be released together if Cipher hadn't been discontinued, or if it's just coincidence).

     Also, seems like FE7's Fire dragon doesn't have one which is sorta understandable since fire dragons are just generic enemies in FE6 but also a bit weird since it's the final boss of FE7, I still wanted he to have one just because he's not votable for CYL.

    Also, I love the idea of having Sanaki with both Alondite and Ragnell, there's a card where Lilina wields Armads and it's likely one of my favorite ideas from Cipher (and I've been waiting for it to be used for her Ascended/Rearmed since the concept came up).

  16. 11 hours ago, Acacia Sgt said:

    Lilina's is already in-game, actually. Technically. She's in a duo with Hector in a Harvest alt, the latter also having his Blazing Blade epilogue design to match.

     I know, but it still feels like they like to avoid characters with actual kid designs for child banners, not that I think it's definitively on purpouse or some sort of conspiration or anything, probably just a weird coincidence. The Awakening kids are the only ones that have canon child designs and were festured on the child banner until now, right? That might mean they're starting to do it from now on (even though they started with the ones that have child designs that are concept art only), not that I want every child banner to be about the characters that have canon child designs (my most desired title for this banner is likely Heroes so) it's just weird that they had never done it before (until now, sorta) and each year it feels more and more like they're avoiding it.

     

    9 hours ago, Fire Emblem Fan said:

    That was me. I also correctly predicted every character on the banner, and that it would be Female Robin/Chrom, and Frederick would be the TT+ unit. The only thing I was wrong about was the demote, I thought it'd be Emmeryn, but it's Lissa.

     Oh, it was you then! I saw the part where you guessed the whole lineup just before coming to this thread yesterday but didn't relemember ir had been you to also make the comment about Titania and Seth. Btw, pretty nice guess, and I wouldn't have thought that Lissa would've been chosen as the demote over Emmeryn too that would have been hard to guess right (speaking of this, they seem to like repeating demotes, they repeated one or two characters on sort of recent past seasonals and now did ir again with Lissa, maybe I'm confusing it and it's TT units though, or both, I'll check it later to refresh my memory).

     

    8 hours ago, Jotari said:

    Can Pegasus Flight stack with itself now? At least then you'd only need to be filling the condition once to activate it, though still situational at best to have a skill that depends on comparing both your speed and res against the enemy's. I get what they  were going for with Pegasus stat lines but it just makes it a case of not having any solid reason to use it. Pegasus having high res also theoretically means you want them to attack mages, who also have high res and thus the skill doesn't work on. Of course by this point in the game it feels like none of the four stats are particularly meaningful outside of absurd attack stacking and damage reduction.

    Yeah, and at this point attack stacking is mattering less too with these skills and weapons that inflict unavoidable damage at start of combat or every other weapon inflicting extra damage based on a % of whatever stat. The ones that suffer the most are Def and Res I think, since most good tanks have so much DR now that it doesn't matter too much with you target, so much that Hexblade is definitly becoming a basic bitch effect that they throw on demotes/TT units and refines when they don't know what to give them, danm we even get it as a thing that some units can easily concede to a bunch of allies at once (like one recent define I forgot who was, and now Jorge's refine too) while some 2 years ago only a handful of units had it. The stats mainly only visibly matter for checks to trigger some effect on specific weapons now lol (like if you need your res to be higher than foe's to do something like Ninja Camilla's weapon).

  17. 5 hours ago, Sunwoo said:

    It's also funny how they keep on running away from the canon SoV child designs.

    I feel like the first three games were chosen because of that one FEH comic from a long time ago. And Awakening has canon designs for young Emmeryn, Chrom, and Lissa so that's about half the work done there. But they continue to skip over SoV and made up entirely new designs for FE7.

    And because the child banners are so mired in canon, it's not like we really get anything too interesting for these characters anyway. Lissa getting an axe is the most interesting thing that's happened with the child banners, and even then she canonically can wield one so it isn't too left field.

    Roy and Lilina also have kid designs that keep getting skipped and that pisses me off a bit, but SoV likely pisses me off more cause it's so obvious! I wonder if they'll even make the Ram village kids full the whole banner when it comes, since the only girls are Faye and Celica, think they might want to throw Mae, Genny and/or Silque instead of one or two of the boys. Would be really curious to see who'd be the duo too, since Alm+Celica was already used.

     Oh yeah, and Dimitri and Edelgard have kid designs too, they keep skipping the ones that have it (not that I wanted another crazy Edelgard just now but anyway).

     

    3 hours ago, Etrurian emperor said:

    I know Fire Emblem nations thrive on child soldiers but Lissa seems weirdly young even by those standards. Most child canon fodder seem to be in the 10-12 range and the baby banners are hovering around that age too. But Lissa seems more in the 4-6 range which gets silly. 

    I guess it tracks since Lissa already was younger than most the cast but its still silly. I know we had literal baby Est too but she was an accessory rather than an actual unit.

     

    Say that to baby Est.

  18. 50 minutes ago, Diovani Bressan said:

    Cool that Staff units can finally score the same as others heroes, since Magic Shield+ is a 400 SP assist skill, finally granting them a high scoring assist.

    Oh, cool, I haven't even noticed that. Can't believe they didn't do it before but in any case, it's better late than never.

  19. Fallen Julia has been one of my MVPs until at least the end of book V (and I still use her a lot of times), so it's awesome that she's getting such a good refine!

     Also, great that there's some justification on spending orbs to try to get Bridal Nailah now, I've always wanted her but after each year it feels like I'll be wasting orbs because I only wanted her cause I like her art and character anyway (and I'm not too much into building units so I'd be using her with her base kit or ay least no premium skill inherited from anyone), but now the refine totally justifies it!

  20. Most boring lineup they could possibly do with Awakening. Also, I agree with whoever was it that said on the Pre Banner Discussion thread that it's a bit of a shame that Frederick makes it into the banner while Titania and Seth didn't on the previous years. At first sight, I thought that the Duo inflicted Hush Spectrum on itself and I was hella interested to know why or how the unit would potentially use it to it's own benefit or as trade off for something better (I love when they do this sort of thing, like Emblem Ike, Summer Ephraim, Urvan's refine, Haar's prf, how Julius's weapon treats him as if he was a dragon, etc...) but then I realizei I had just misread it and that it's the foe that gets Hush Spectrum and became less interested. The units are alright and all not but nothing struck me as particularly interesting (or at least not enough for me to spend orbs on it, not even Emmeryn, and I tend to be a sucker for these new Prf staves), + I don't care about the characters so definitively a skip.

    Also, not sure how popular or unpopular this opinion is but it I detest when they put both genders of the same avatar on the same banner (if it's on the same year I mean, if they did something like fallen male Byleth now it wouldn't annoy me), it pretty much takes a slot and makes the lineup more boring than it'd have been otherwise, pisses me off specially more on banners that they don't repeat for the same title (like Valentines or child banners) because then it's a slot that was even more wasted for the same character. 

     

    2 hours ago, Diovani Bressan said:

    Is it just me or Duo Robin is just an Emblem Ike counter? lol

    It would be funny to have a demonic child on the banner. lol

     Didn't notice this lol, but yeah that was fast. I reckon they tend to take a bit longer to release counters than that (right? Or am I missing something?), makes me worry a bit that the powercreep might start to happen even faster and that the meta might move even faster. Although maybe it's better to have the stronger units be dehtroned fast than to have another Fallen Edelgard/Brave Edelgard situation.

  21. The video you linked is to a smash bros video and I can't find anything about "Fire Emblem: Sins of Thousand Year War" either, is this a troll post or some joke I didn't get or you just put the wrong link?

     Well, if it's serious, I'm pretty curious to know how it'll turn out (and even though I'm happy and hopeful about it being a new title, I gotta admit I'm a bit bummed it's not a remake...). Hopefully it won't have any aspect of Dating Sims but I'm not sure we can count on that.

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