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Exiledwolf

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Posts posted by Exiledwolf

  1. Ok, um Gonzales. Big, Ugly, yet very very strong. Too bad hes axed lock, which gives him one of the worst hit ever. Pair that with his god awful skill base and hes facing 50's hit rate even at a WTA. Sure HM bounuses are great, but when you cannot hit and rely on the RNG? Shameful. I prefer Geese more, but PEMN. ANyways:

    4/10 - 0.5 Bias= 3.5/10

  2. Shin, my favorite Nomad evarr......

    Too bad you have fail Def and Res grwowth or you can actually be put in the front lines. But with dat HM bounus, you're rocking in the first chapter you get him! Sets him apart from lolsuegee_wiz_emoticon.gif. Can hit stuff with bows, one of the best two range physical. Bad durability...

    7.0+ 1 point bias= 8/10

  3. Oh Rhys. The first healer in the game. Too bad you have a bad speed growth. Not seeing you double for like ever. Yeah sure light magic is great, but he doesnt have the Strength to wield it without weighing him down. His speed and AS suffers more. Overkill Mag and Res for staves first part of the game is cool, props for that. So, all in all, never put in him range of enemies, mellow.gif...

    Anyways, +Heal, +Existant MAG growth, -Speed, -getting one shotted in later chapters.

    Overall: 3.5/10

  4. On a game that relies a horse to move, foot units often dont get a lot out action. Boyd is that strong foot unit who wtf pwns any stragglers. His huge offence is somewhat offsetted by his "poor" speed.

    But with a speed band, he gets it to a respectable 50%. Also his pour defenses is also powered by his huge hp.

    All in all, he is one of the best foot units in the entire game with a huge offense potential

    (8.5/10+ 1 point bias because hes my favorite character in the game.) is 9.5/10

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