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Oops! All OCs

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Everything posted by Oops! All OCs

  1. Thank you so much. I couldn't find a list this effective, so someone finally typing this out should allow others who are trying to do something similar to get the help they need. (Also, I just had a deja vu moment, it seems that I dreamed up me saying this, so I unknowingly foresaw your answer I guess lmao)
  2. Title says it all. I'm currently playing through Blue Lions for the first time, and this would be the final route that I have yet to complete for the first time. I've done all of the others, including Cindered Shadows, and tried to avoid recruiting characters that show up in War Phase as enemies, and avoid spoilers for this route. I'm hoping to continue my rule of not recruiting characters that show up as enemies in War Phase for Blue Li I heard Marianne is a freebie for all routes... to say the least. Does that apply for Blue Lions as well?
  3. Dang it, I should have maybe added that I didn't know if I planned to use Ellie in my castle battles or not. Thank you very much btw, the friendship thing with Mozu is actually pretty genius, Sniper Effie could be very interesting. Was mostly thinking of child units and not Effie herself as well, since I didn't know if pair ups or thinking about supports would be great for my castle defense (offense might be different of course) and I didn't know if the AI could use supports, so I wasn't thinking of them. I'll probably pair up Arthur with Effie, that seems like it would work the best.
  4. To follow up on this idea, I had 2 new ideas for skills for Gamer/Pro Gamer: 1. Counterplay: If unit is at full HP and foe initiates combat that would result in a kill (according to the combat forecast), unit strikes first and can counter from any range. 2. Perfect Parry: When any attack lands, unit has a chance to nullify that attack and apply Mov 0 + Avo -20 for 1 turn. Trigger % = (Skill divided by 2)
  5. If at first you don't succeed... bump until you get help. -Oops All OCs
  6. Additional info: I'm on Conquest and I've beaten the game, and now I want to make a great wifi castle. I'm asking what the best pairing for Effie is for this purpose, since Xander and many others are all pinning for Elise and I want it to stop clogging my supports. lmao And yes, I am thinking of potential child units for this purpose. Marriage can't be taken back so I'm thinking about it carefully. (I also know that topics like this already exist on the Internet, but it's focused on the story maps and winning on those instead of perfect builds and winning wifi castle battles on both attack and defense.)
  7. That's what stopping people from replying? I'd have hoped someone would have asked at that but okay, I'll edit it and see if that helps things. (it's probably the quietness too but y'know)
  8. Thank you, and sorry for the late response. I'll try looking at some Youtube videos, thanks. 😄 My castle was actually supposed to be using a Nohrian Trust strategy, but it didn't have it on before, apparently. Now it should. I also updated the layout, can you take another look and see if it's become any better? There's a 2nd play in mind now, one that I saw online. I also saw your castle, that is quite clever. I can see what you mean by skills as well. But I do see some weaknesses... I may try to give it a go. Could be fun imho. I also gave it a small practice run, I didn't see any crashes with battle animations turned on. Maybe it's some DLC that causes this crash? I have every DLC downloaded, that might be influencing things... or it's because I have singing and staff animations off, even those didn't come into play yet?
  9. Hope bumps are allowed, I'm really interested in at least learning what the meta was like...
  10. I'm beginning to wonder if my topics are bad, since nobody seems to want to respond...
  11. Thought this would be super fun, since I had designed an entire Bravely Default job based off of a mere car wash worker. I'll go first: -------------------- -Gamer A lover of video games. Has high Skill and high Res, but weak in Spd. Uses swords and bows. Skills -Adaptation: Every time you miss an attack, gain +10% Hit for the entire battle. Max is +50% Hit. (Learnt at level 5) -Counterattack: Gain temporary stat buffs in player phase depending on attacks survived in enemy phase (Example: +1 Str per physical attack withstood or dodged) (Learnt at level 15) Promotion: -Pro Gamer A gamer who took their beloved hobby to the next level. Has soaring Skill and extremely high Res. Uses swords and all ranged weapon types. Skills -Prediction: Chance to dodge an attack that would hit, or land an attack that would miss. Trigger: Skill + Spd divided by 3 (Learnt at level 5) -Overclock: Increase all stat caps by 10. (Learnt at level 15) ------------------ What are your thoughts? 😛 EDIT: Feel free to make your class a joke class or more detailed, "serious" class. Or make it about any game. My idea was a more detailed serious one focused on Fates, but you can write whatever you wish. 😄
  12. Please. 😄 Seriously, I want to learn more about what the best comps are and what to do but I'm not sure where else to go besides the number 1 forums for Fire Emblem content. What to do for castle defenses, what to do on attack, should I max my stats, what's the best way to grind for kills for the statues, etc... All I know is that Nohrian Trust can be disgustingly good. And why yes, I AM trying to learn the meta of a (mostly) dead game almost a decade later after everyone has left it (-cries-), why do you ask? 🤣
  13. "And in the Hinoka and Sakura chapters the game clearly states ''But if Hinoka/Sakura uses it...''" I'm a different person than the previous one... the game does not say what happens if these royals use it. It can be puzzled out beforehand, but this IS an instance of info not being displayed. Also, on Hard/Casual Conquest... what do you think of reinforcements? Do those count as ambush spawns? Because I got hit with those frequently, and there WAS instances of enemies ambushing me from the side as well. It was annoying, I felt like I needed to know about these things prior in order to position further away, or speed things up so I'm in a specific spot by then.
  14. I think I may try another Hard/Casual Conquest playthrough... I'll try to keep starbursts' tips in mind like promoting earlier, but what you're bringing up is a concern of mine, which is why I asked about tanking in some of my topics, since not every unit has the Mov to close the distance, which might result in getting attacked on enemy turn and potentially dying. I also struggled with the final chapter on Normal, my Skill boon Corrin came in clutch and activated her skills on the boss to deal enough damage, but Endgame was far easier for me. I fear how those chapters will go on Hard...
  15. Hah, thanks. I don't normally make my own profile pics, but I just found myself really wanting to make one for this name, since I randomly created this name while trying to change my nickname because I set it to something that I felt was a bit too personal. And I didn't want to have an default icon I'm quite proud of it. It's freaking hilarious. lmao
  16. Thank you very much. I managed to get my party leveled via a very successful Kana paralogue. I began to figure that Attack Stance was mandatory once I reached map 23, simply because of how high enemy HP was getting, and how enemy defenses were becoming high as well. I think I bit off more than I can chew though, since I'm not even used to not grinding DLC or side chapters for fun and then steamrolling the story on simply coincidence because I'm overleveled. I managed to get to map 23 before I felt like things were getting extremely hard and turned the difficulty down to Normal, since I need to get used to other stuff first. And, wow, I'm either used to Hard now or something, because there is a massive difference between the two... I DID make a separate save before doing this, however. It's possible that I might actually pick up from this save if I feel like I want to try again. There's something that makes me a bit confused though. I was trying to use Attack Stance as much as possible, and it seemed like killing entire groups on map 23 on player phase felt almost impossible simply due to how much damage I would take if I used units in the wrong order. I can't even imagine beating Hinata's little bully squad in a single phase, I'm assuming it revolves around having Xander for Attack Stance for maximized assist damage? Camilla also works better as a Wyvern Lord? Interesting, thinking on it now, you're right. Her stats match up with that. Thanks, I might reclass her into Wyvern Lord from now on.
  17. Of course! Why didn't I think of something so obvious? This is one of the first things I should have thought to do, but I didn't. Thank you. I'll try and see if I can find LPs of expert players who explain their moves to me. Some maps like the cave stairs map on Conquest makes that very, very difficult imo, I never learnt how to counter the Stoneborns and their 5 hit range without tanking to make them waste turns, but I got through it somehow. I sadly, don't think my skill level is super high, but that's probably because I upped the difficulty far higher than what I am used to: "deciding that my next FE playthrough is of a game that I haven't played in years, will not be grinding or using DLC, will be on Hard, and it will (unknowingly) be on a very difficult FE game that is called "Fates: Conquest". I'm going to try and simply focus on winning maps (regardless of how I accomplish a victory), and going as far as I can on Hard+Casual. I'll lower the difficulty or try using DLC or wifi skills if I feel like I'm struggling too much. I just managed to beat Sakura's chapter, but that's probably because it seems simpler compared to the previous one. Next up is Takumi... ugh, I VAGUELY remember how his map looked... this is gonna suck.
  18. Strangely enough, it seems that as I proceed further, making sure to lower my expectations for myself (I should have done this the very moment I learnt that Normal Conquest is harder than Blue Lions Hard) since I technically ramped up the difficulty tremendously by deciding that my next FE playthrough is of a game that I haven't played in years, will not be grinding or using DLC, will be on Hard, and it will (unknowingly) be on a very difficult FE game that is called "Fates: Conquest". The long cave stairs was another map that tripped me up. Played extremely perfectly until the end, only had one or two units retreat, but I was basically turns ahead from the Faceless, then got swarmed by Faceless at the end and a bunch of units had to retreat. I still managed to win by getting a 1 HP Camilla, Corrin and a pair of units to the end though. Even got the stat increase item from the boss by greeding with Corrin and another unit, getting them KO'd in the process.
  19. Just your local FE player here, bad at strategy games and, well, multiple genres of games and here for advice. 😄 I made up a new name to replace the username I was gonna go with, and made this cool icon myself. Does this icon's amazing quality, crafted with the dark magic of paint.net impress you?
  20. So... I recently posted on the Conquest board about my current Hard/Casual file, and was asking for some help on it. And well, I managed to complete that map, but now I'm having trouble on the next. This is somewhat of a reoccurring problem (struggling greatly on map after map), and I feel like I should try getting more help on the center of the issue. One of the reasons why I joined this site was to ask this question, since there aren't that many on sites that I browse, and the only other place I could think to ask was the FE subreddit on Reddit, but this site is FE focused, so I figured that this would be a better place to try asking this again. I feel like I've struggled with strategy games for quite a while, I tend not to think multiple turns in advance, or even one turn, and make very major mistakes that gets units killed. I'd have to reload several times on maps to avoid losing a single unit, while I feel like others don't have the same issue. Because they have more skill for sure (and experience), but I was wondering if there was any way I could achieve the same thing. I had played Dark Souls, I beat it and came out literally refined and better able to handle what was considered "the hardest game of all time". Does something like Dark Souls of strategy games exist that will make me become a better strategist, or should I just focus on getting more experience by playing and beating harder difficulties in FE games (like a unit, ironically lmao)? There is also a video that mentions FE12's first chapters and how they will make you a better player, should I consider trying those?
  21. I managed to beat it while falling apart at the end, and a bunch of my units having to retreat because I have bad habits. -sighs- I only saw Eltosian's reply because of me being new and not thinking to scroll up, so I retried it again with using Elise's personal skill and Corrin's personal and a reclassed General Benny whenever I thought I could, and I then realized that I should be focusing the enemies with Beastrunes as Xander and other heavy hitters and trying to use Dual Strikes in general to handle both Beaststoners (lmao) and Beastruners. I figured it was too low tbh. I typically try to avoid promoting before level 20 at all costs for fear of missing stats, but that might not be the best thing to do in the longrun. Kaze is also low level, around level 15 (at the time) because I was focusing on units to help me get through the earlier chapters. I had a Beast Killer but I put it on Silas, took it off and then I think I forgot to put it back on someone. Effie is a promoted General, thankfully. Benny has also had a valuable Heart Seal used on him to move him to General. Beruka, I struggled to make work and she might be getting benched. I keep forgetting to use the Mess Halls, that's something I should always be doing but I'm forgetting to. Thanks. Do I have to type them all down, or is there a more optimal method this forum uses for rapidly showing what a person's units are currently like? Thanks for your tips btw. I managed to get through without resetting. I didn't understand what you meant by illusion magic being double edged until I happened to witness it in action. I just wish I actually realized this prior, since maybe I could have taken advantage of it. Attack stance was extremely handy, especially for letting big hitters like Xanders have more chances to deal damage. I was thinking of marrying F Corrin with Odin to get two kids at the same time, but... hmm. I need to get that Rally Defense skill, but I don't have the gold intake to keep spending on seals...
  22. I started a brand new file on my old 3DS after years of being away from Fates, I'm trying to do a no-DLC, no non-vanilla items run to try and play the game like an actual FE fan, since I've always been focused on the overgrinding aspects and never the difficulty. I'm on map 19 and I'm struggling with the hit rates, damage output and weaknesses that my units have. Plus the feeling of being underleveled. I feel like I can't deal good damage at this stage and can't really counter the Nine Tails that I have to fight, since they just abuse the new "illusion" mechanic + run up and quickly kill my units with their high damage, hitting weaknesses, high hit rate, etc... and a bunch of my units have like... 50% hit rates. Camilla especially. My units are underleveled too, I'm not sure how I was supposed to keep up and now I have only a handful who are at level 16-20. I think I really screwed things up, making my Benny a Great Knight just a chapter before and opening a beast weakness on him in the process, and a bunch of my gold spent on weapons and other stuff instead of Seals. Should I try and reclass my Benny to General to help with tanking? Maybe take advantage of Invasion 2 that just opened up to get some skills that might help, like Heartseeker on Camilla? Or should I just make a new file? I'll answer any questions I need to, I'm just not too sure what I need to do next, because I feel like I've hit a wall...
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