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Zanryu

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Everything posted by Zanryu

  1. Weight has no bearing on weapon levels? Weight determines double attacks. Double attacks means more WEXP. More WEXP means more weapon levels. Again, PEMN means nothing in regards to STATS. EXP doesn't change, so you can't say PEMN over that as it's the same for EVERYONE. I've done it before while using other units as well, so it IS possible. How is he doing it? By being a front liner, simple as that. I've promoted him at chapter 9 on Normal, chapter 12 on Hard. It's not that difficult. Using one character reduces efficiency? Funny, that isn't true when talking about Titania now is it? Titania will gain shit EXP for ages, and BEXP won't help much, and even then it'll take from other units. So the same can be said about Titania, even though it's different for Oscar, as he gains more EXP than Titania does. Major offensive lead over Oscar for a little bit. Not enough to take note of, as he'll be gaining EXP faster than Titania, as if she's higher level, less EXP than the lower leveled Oscar. So he'll catch up faster and beat her stats quickly. So that major offensive lead? It's practically unnoticeable for more than 4 chapters. Never falls behind? She falls behind Oscar, so she obviously does. If she doesn't fall behind anyone yet Oscar still beats her in all but two stats, then you're either on some serious drugs or 'falling behind' has a new meaning that is the opposite of the old one. Doesn't build up his total supports until the 20s? Titania only has a couple more chapters on Oscar to gain supports, and even then it's not enough for there to be a significant difference. Like, at all. They'll have their supports around the same time. Then I think there was built in supports, I can't recall exactly if it was in PoR and RD, PoR, or RD, but if they're in PoR, then that means if you use Rolf and Boyd, or just Boyd even, Oscar has that critical lead. It's almost nothing, but it's still more than Titania, which goes for something. Titania destroys Oscar until he promotes. I'll let you have your way and meet you part way; chapter 15. Half way mark. So Titania wins for 50% of the game, then Oscar catches up and then beats her down rather quickly. So he'll end up with a better offense, better defense, then there's the supports which increase that, and then there's utility, which will be the same. Oscar becomes slightly better than Titania at that point. Oscar>Titania. I've proven it countless times, and even several people I talk to agree with me on this matter. You said yourself that Oscar beats Titania's stats when she has 9 levels on him. That just furthers my point. Good job.
  2. He starts with an E, but with a Steel Axe that becomes void as he gains the weapon rank very quickly, and he doesn't get slowed down by it, as his strength is 15. Steel Axe = 15 weight. And Oscar not making it to 20/20? Bull shit. He hits 20/20 on every single fucking hard run I do, even without maximum BEXP. And, go figure, he ALWAYS hits A rank in axes. Except my very first run where I had him take bows to see the triangle attack, but that wasn't hard mode, obviously. If Oscar levels up to 10 or so, he helps out A LOT in the harder chapters. Only thing he lacks that Titania has early on is the power, but he makes up for it rather quickly. 18 of 30? No, Oscar will promote at about chapter 13 if you use him frequently. And you said yourself, Oscar is better than a lv 10 Titania at 20/1. Therefore, he should be beating her or matching her before the mid game. So 13/30 chapters at best. That's less than half of the game, and even then, just because she's good for half the game doesn't make her better over all. If Oscar can catch up and then kick her into the mud, then he becomes better, especially if he has that lead on her. I'll say it again: Titania is good for the first half, then she starts to fall behind. Oscar surpasses her quickly, and should promote quickly if you use him as a main unit for your team. Endgame stats compared as well, Oscar wins. Supports taken into consideration, Oscar would still win. So Titania > Oscar for the first half, Oscar > Titania the second half. Then Oscar wins in raw stats, stats with supports involved, and has higher utility due to those stat leads. Case in point: Oscar > Titania. So if Titania is the best unit in PoR, Oscar must have his own game. That or you're wrong.
  3. Rescuing may not be entirely useful, but it has it's uses. Second best for early game, and if Titania is best for the later chapters, then does Oscar have his own category? Because on promotion, Oscar has the same utility as Titania. Then there's the fact he should get axes on promotion. If used right, he'll hit at least A in axes, and his 20/20 stats beat out Titania's in EVERYTHING except for Res and Luck. Then take into account supports. Compare them using Silver Axes, and Oscar beats Titania in everything. Yeah, Titania's better for the first bit, but once Oscar promotes, then he must get his own game or something if Titania's the best in PoR, because he then becomes better than her.
  4. So, you just completely disproved everything you've said by saying a 20/1 Oscar beats lvl 10 Titania. It proves she ISN'T the best. Way to shove your foot in your mouth. Oscar can rescue early on, is good for reaching houses, has great offense once he reaches about level 10, and is better than a level 10 Titania as soon as he promotes. He can gain axes on promotion, and he has the skill and speed to accurately double with them, as well as the strength.
  5. Caps mean more than you think then. If a unit caps a stat, that shows they had the ability to do so. If they can't cap a stat, that means they aren't really that great of a unit now doesn't it? I mean, she barely reaches a first tier strength cap, and pretty much nothing else aside from strength, speed and skill go over the cap, or even reach it, of a first tier. Which was just stated. If a SECOND tier can't top the stats of a FIRST tier, they aren't great now are they? I mean, Titania should be a brute with her weapon type, but Ike averages higher strength than her. VOLKE averages higher strength than her. Most of Ike's stats are higher than Titania's, even. Ike has the same utility as Titania, and has utility (front liner, needed in every chapter, etc). He's good throughout the whole game, save the first couple chapters. Titania is good for the first few chapters, BUT is easily surpassed afterwards. Titania only has utility and supports by that point, whereas others have stats, minor utility and supports. Titania won't be useful later on unless you've sacrificed the growth of other units, meaning she isn't the best unit in the game. You can say she is all you want, but she isn't. She's a decent unit at best due to her stats and drop in utility towards end game if you don't murder the growth of other units.
  6. I posted her lv 20 stats before. The closest she comes to capping anything is skill which is 1.9 away from the cap. Her strength averages lower than Volke's frig. She's decent at best at end game, she doesn't shine AT ALL.
  7. Actually, Ike usually two rounds them, or pulls out a critical and one rounds. I've not seen Titania one round shit for the first few chapters, only weaken stuff. Uh, no. We're debating that she's the best character in the game, which is completely bull crap. She's best at getting you full BEXP for the first while, but towards the end she won't be doing enough damage with her stats. I'll admit that she's okay, but she isn't the best unit in the game, which is what this topic states.
  8. By this logic, anyone who is trained is a good unit. Therefore, you've just shoved your own beliefs into a pile of shit. >_>
  9. These posts reflect my personal thoughts on the matter. ... No but seriously, I'm gonna say about 40 bucks. Just because I dunno the average price of DS games on release.
  10. No, actually, Ike ended up fairly underleveled compared to usual. I fed him the bosses usually though, because he needs the EXP more than Titania, even though it was a pally run. Taking into considerationt that's what you SHOULD be doing early on, feeding the bosses to Ike for lunch, Titania won't be making it to 10 by the mid mark, even with fuck loads of BEXP, because you'd be using it on other units too, if you were doing a regular run. And I'm talking Hard Mode, too. It's the only mode I play on if I'm actually playing through the game to play, as opposed to reaching a goal. EDIT: You know what, lemme put it this way. Good at the start, drops off towards the end. That's not a good unit. Just because she doesn't need to be trained instantly doesn't make her good, she's only got utility at the start. She has roughly the stats of a 16/1 Paladin, and it shows come level 20. Most other units average higher stats than Titania (hello, Volke, averaging 30 points higher in strength four levels earlier). So, she'll have the utiliy early on, but if you play it like you should (level more worth while characters), she'll be getting only a bi of EXP, not enough to raise her to be the DECENT unit she is. Even if you feed her as much EXP as you'd like, her stats won't cut it to make her the best unit in the game. All Titania has is utility early on and good supports. Other than that, no. Early-Mid Game Utility + Supports =/= Good. She doesn't have the stats to back it up, or the late game utility, usually. She can't take enough damage to be that useful come late game.
  11. Tons? Uh, no. There's not really enough to make a difference. My Paladin run on Hard Mode, took me three chapters to level Titania. And that was with Ike being the only one to kill, and he got three kills. The rest were all Titania. Even with only sharing BEXP and normal EXP with Ike, Titania didn't make it to level 10 by chapter 17. And before you say PEMN, that's void with this. Personal experience in regards to EXP gained is the same for everyone else.
  12. At least decent bases, at least decent growths, nice averages, good join conditions, good supports, good weapon type, utility.
  13. PEMN with stats, not EXP gained. That's NEVER altered, EVER. Having Titania take almost every kill and not making it to level 10 means she won't do it without BEXP, end of story. And if you use BEXP on her to level her early, she still won't make it as she'd need the natural BEXP too. And you can't raise your other units off BEXP alone, as then they'll be level 15 using D rank weapons. Yeah, that's logical. Point is, without screwing over your more worth while units in some way, Titania won't be worth while. And even then, she won't be very worth while anyways. All she has is utility and supports, her stats are rather poor. They're that of a level 16/1 or so.
  14. Unlikely, given that with the EXP people will get early on will be enough to promote them fairly early, where as Titania would be sucking up all the EXP. If Titania was lvl 10, no one would be promoting, because she steals the EXP from the others. If you have the more worth while units promoting, she won't be level 10. I mean, even on my Paladin run, I focused more on Titania. She was ranked 1 for kills, and she still only hit level 20 near the end of the game. For her to hit level 10 early on, when others should be promoting at that point, is hard to believe. Like, REALLY hard. You get less EXP early on for her than you do later and it still took forever to get her to 20 with all those kills.
  15. Uh, no. HP: 48.2/60 Str: 20.5/25 Mag: 8.7/20 Skl: 24.1/26 Spd: 23.5/27 Luk: 19.6/40 Def: 18.6/27 Res: 15.6/26 Last I checked, those aren't good endgame stats. I mean, closest she gets to capping anything is Skill, and there's still a 1.9 difference, which would be 2 stat difference. She has utility at the start of the game, but her stats won't cut it when you compare her with units you'll be raising alongside her. They'll outclass her in every way before the half mark, even. I mean come on, even VOLKE averages higher strength than Titania. Really, Titania is decent early on, she loses out a bit for stealing EXP from more deserving units and whatnot, but she's great for rescuing and reaching villages on time. Otherwise though, she's a nuisance to have around unless you WANT her to steal EXP from your other units. If you don't, by the time you can raise her without killing your other units EXP wise, she's too weak to do shit all.
  16. Prove it I think my sarcasm detector's broken... I THINK this post was sarcasm, not sure. >_>
  17. Uh, no. He said she wasn't going to continue because she had been owned and she just said she didn't understand him because of that. She just made her point and said that she actually can't understand him because his grammar is bad. That's completely relevant if Mitsuru brought it up first.
  18. She wasn't mocking him, she was stating a fact. I had trouble understanding him too.
  19. Okay, let's get this straight: averages are what happen most often. Sometimes you have a point higher or lower, but usually not much more than that, therefore averages are the closest thing we get to an accurate rating of their stats. Averages are more than 75% correct, therefore they should be taken into account. There's also all the joining conditions and whatnot. Titania, at the start, SEEMS to have good bases, but she's very weak for her level. She's also a nuisance at the start, as she kills everything, thus stealing EXP from units far more deserving than her. She's around the whole game, but so is Ike. Using that logic also makes Ike the best unit in the game, which is a full fledged pile of steaming bull shit. Titania shines early on, but as the levels get harder, you'll be promoting units who are now leagues better than Titania, and Titania won't be able to keep up with them, and she'll be getitng knocked around by enemies. She almost NEVER caps stats, making her stats poor, making her performance poor. If the best unit in the game is a unit with mediocre stats at best, and little to brag about performance wise, then the world might as well implode, because that's as illogical as it gets. Also, Mitsuru, I'd back off of Fox if I were you. Because not only will she be on your ass, but I will too.
  20. Just putting this out there to make a point about Rolf to somewhat back up Fox: He starts off weak as shit, yes, but if you level him he's got phenomenal stats and is a fucking crazy Sniper. He's a liability when you first get him, and a burden up to about level 15, but then he starts getting better. So his utility is dropped a shit load as he needs to be babied to level, but he's got great stats to make up for that in the long run, making him an average unit. Not good, but no where near bad. Now if only the Double Bow was actually GOOD in FE9... FE10, he's a good unit. That's the end of that. >_> Anyway, yeah. I'm done. >_>
  21. This is the whole point. If she can't cap stats, she isn't good. She can't be owning hard in the second half if she doesn't cap shit, can she? No, she can't. Oscar and Kieran are MUCH better candidates for an end game Paladin than Titania, as they actually have strength, speed AND skill. They also have nice defensive stats. Titania, on the other hand, doesn't. And I know this is a late reply, but it had to be said. >_>
  22. I know, he's a great unit. He starts off rocky due to the speed, which drops his usefulness, but he's overall a very good unit.
  23. Brad's underrated? I've not once heard anyone call him a bad unit, only that he starts off horrendously slow... ._. Oh, right. I don't use Zealot, simple as that. I think I tried to use him once to save Noah from an onslaught of enemies, but Zealot ended up not doubling and getting raped in the face by EVERYTHING.
  24. Against The Domination - Galneryus Wow... they really out did themselves with Reincarnation. Not a single bad track. Not a single bad part in any track, either. Easily the best album I've heard all year. Galneryus fucking owns. \m/
  25. ... After my FE8 Challenge, I'm gonna try an Eirika/Ephraim only run. Only exception being thieves to unlock doors. Otherwise, nothing else. >=D How will I go about the Franz and Gilliam deal though... hm... discard lances, trade sword to Gilliam! =O That'll solve a problem right quick.
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