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Sidereal Wraith

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Posts posted by Sidereal Wraith

  1. I've been ruminating upon the discussion that has taken place on this forum over the last few days and wish to apologize for my disruptive behaviour. While I'm still not a huge fan of this game, I feel that I let my own bias get the better of me. Also, I was wrong about many aspects of the game (such as my view on the gameplay), and could have done a better job articulating and expanding my issues with TMS # FE.

  2. I love cliches and I hate "substance" SMT's religious themes are pretentious and boring compared to what you call "hegemonic." I think friendship is the most important thing in the world. I'd rather play a feel good game for the lowest coon denominator, which I am, than something for "intellectuals"

    That's not really a strong rebuttal.


  3. Are you here solely to trash the game? Feel free to dislike it, but reaction images/videos aren't constructive in the slightest.
    Anyway, the game plays like Persona, which is a wonderful thing. My all-consuming love of music is also really helping. I actually prefer the idols and idol aesthetic to if this game tried to be annoying and grim and colorless like mainline SMT. People say this is Persona x F, but that's a good thing. Mainline SMT is way too grimdark. I love anime antics, so this is right up my alley.
    Smug arrogance? I suppose it fits the persona which I project in this most hallowed shrine. As to the subject of TMS # FE being a crossover of FE and Persona, it is in gameplay only. The most important elements of both these series (their story, themes, and characters) have been wholly abandoned in pursuit of clichéd mediocrity to apple to the lowest common denominator. The sales in Japan indicate that Atlas failed in this manner. However, to write this game as a complete failure would be unjust. The music is entertaining to listen to and the gameplay is fun. It is problematic, however, that for the music one does not need to buy the game to enjoy it, instead having the option to listen to it via CDs or on Youtube. As for the gameplay, while ultimately depending on the player, the lack of extra features such as demon/Persona negotiations and fusing hamper the game's repayablity do to the lump wristed story and characters. Say what you will about SMT being to grimdark, but in a subgenre awash in hegemonic themes of the most clichéd order (I.e.. Bonds are magically and will save everything), SMT stands as a series with actual substance dealing with the conflicting nature of religion and its hold on people.

     

    Feel free to burn me in effigy at any time convenient to your schedule.

     

    MODEDIT: yo don't doublepost or be a dick, these are both against the rules

  4. So I just a pretty fun idea, but I need help from somebody who's well versed with the Shin Megami Tensei series to help. If you are such a person or know such a person (who can be easily contacted), please let me know!

    I'm planning to make a SMT x FE quiz and I need an impossibly difficult (or just very difficult) question from each mainline SMT game.

    Mainline SMT in a nutshell:

  5. Checked out one of the videos and couldn't get past the first minute mark. And the whole video was two freaking hours.

    Sorry, but I don't have the patience to sit through a video that long that's nothing but rambling about how much a single game sucks. I can't even imagine what do you talk about in the rest of the video. I imagine several points get repeated and in the end, it feels like a huge waste of time. And you say your review will be just as long? I guess I appreciate the warning.

    Yeah, and I got into a Russell Group university (the U.K.'s equivalent to the American Ivy League Colleges) for not only my Master's but also for one of the best PGCE (Postgraduate Certification in Education) programs in English in all of Europe. I'm still trying to figure out how this happened.

  6. My response is probably going to be very long, grammatically inconsistent (thanks dyslexia) and will contain a lot of venomous bile being spewed at this game.

    If fact I think I'll just make a video about TMS # FE. It'll be easier for me and allow me to get my points across in a more coherent manner. Don't worry, the video will only be about 1-2 1/2 hours long.

    In the meantime please try to enjoy my other videos of nonsensical rambling on the topic of TMS # FE:

    https://www.youtube.com/channel/UCfo6de1fGM296AhdJQzUVhQ

  7. I'm almost sure that I'll regret asking this, but well, can't be sure before doing it, so :

    Can you explain further what makes you think that ? Especially if you have tried the game and found some points that you'd like improved.

    Reviewers and players having played the japanese version have written lengthy impressions of the game to back up their scores or what they think of it, so surely you can do better than that to explain your point as well ?

    It'll take me a while to completely itemize the points I have a make about TMS # FE, so look forward to my response either later on today or tomorrow.

  8. Cathuria is the abode of gods and the land of unnumbered cities of gold. Its forests are of aloe and sandalwood, even as the fragrant groves of Camorin, and among the trees flutter gay birds sweet with song. On the green and flowery mountains of Cathuria stand temples of pink marble, rich with carven and painted glories, and having in their courtyards cool fountains of silver, where purl with ravishing music the scented waters that come from the grotto-born river Narg. And the cities of Cathuria are cinctured with golden walls, and their pavements also are of gold. In the gardens of these cities are strange orchids, and perfumed lakes whose beds are of coral and amber. At night the streets and the gardens are lit with gay lanthorns fashioned from the three-coloured shell of the tortoise, and here resound the soft notes of the singer and the lutanist. And the houses of the cities of Cathuria are all palaces, each built over a fragrant canal bearing the waters of the sacred Narg. Of marble and porphyry are the houses, and roofed with glittering gold that reflects the rays of the sun and enhances the splendour of the cities as blissful gods view them from the distant peaks. Fairest of all is the palace of the great monarch Dorieb, whom some say to be a demigod and others a god. High is the palace of Dorieb, and many are the turrets of marble upon its walls. In its wide halls many multitudes assemble, and here hang the trophies of the ages. And the roof is of pure gold, set upon tall pillars of ruby and azure, and having such carven figures of gods and heroes that he who looks up to those heights seems to gaze upon the living Olympus. And the floor of the palace is of glass, under which flow the cunningly lighted waters of the Narg, gay with gaudy fish not known beyond the bounds of lovely Cathuria.

    - H.P. Lovecraft, The White Ship

  9. I'd rather get cancer and die then pick this game up new for $60. I refuse to support this lazy cash grab, especially when it actively insults my intelligence. I'll eventually pick this game up used on Amazon or from somebody's dumpster.

  10. You guys may think I am crazy in saying this, but I think this Paris guy may end up being Link the hero of time. I mean many factors could add up to this. The last time we saw him he had just defeated Majora's Mask and was heading back through Lost Woods back to Hyrule. He has already experienced both time travel, and traveling to a parallel world, Termina being one of Hyrule. I feel with the inclusion of the Other-World Gate can give the game a good reason for him being in Fire Emblem in the first place. Many may think that this would destroy the whole purpose for Link in the first place, that of being an avatar for the player's interpretation of his personality. However, the hero of time does actually speak and is given some character development in Twilight Princess as he and the hero's shade are one in the same. We know this because it comes from the Hyrule Historia, "Link is taught secrets by the ghost of the Hero of Time, who is his ancestor. After he was returned to the time of his childhood, he felt regret at leaving behind his role as the Hero." (リンクは、先祖である時の勇者の亡霊から奥 義を教わる。彼は子ども時代に戻って以降、勇者として名残せかったことを無念に感じていた)" (Hyrule Historia (Shogakukan), pg. 118). Paris may simply be an alias for Link as to not give away the fact that he is in the game, thus retaining the mystery of his inclusion. I know that many can probably see thereare some flaws in this theory such as the fact that Link can have a support with a Female My Unit, and can get married, thus maybe harming continuity in the Zelda series, but I really would not mind this. I would love to see the hero of time, or another incarnation of Link in Fire Emblem. Think about it, we have no real idea who this Paris guy is. I don't think it is going to be Ike because he will eventually become available via DLC or Spotpass later on. Why include a sixth character that can join in a extra Spotpass sidequest that is not seen in the main quest? It would have to be someone people may already know otherwise what would be the point of all the secrecy about this character? This is simply my two cents on the matter.

    P.S. Sorry for the bad gammer. I am not an English major for nothing!

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