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Shikinoyume

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Posts posted by Shikinoyume

  1. You can start by reading the Code of Conduct, and utilizing the Edit button instead of double-posting.I'm not sure if this is doable with the likes of power saves, so I'm gonna move this to the hacking questions subforum.

    There is no edit button on mobile version...

    Power Saves?No.Memory Hacking? Possibly. I don't have experience with that kind of memory hacking.ROM hacking? Yes.However... I am not anywhere near familiar with that.There is a community at GBATemp that made custom DLC characters. And I remember Lilith (Human) using the Maid Shuriken animations.

    Links?

    Please?

  2. I don't know if this forum encourages hacking game files and power saves and ect.

    So if not then please delete this post.

    But if it is ok, then I'm curious if it's possible to hack the combat animations of the classes in FE fates.

    I.e change or swap the animations of one class with another.

    For example, if I wanted to make someone with the ninja master class use a Samurai's sword animation when using a sword.

    Or make a ninja master do the dread fighter's shadow clone double attack.

  3. That only gives Effie Defender and Aegis, which aren't something Effie really needs. Shelter and Elbow Room as well. What other options do you have?

    Im petty set on skills for her actually from playing through conqest 2 times, I just like think she would do well as a Pally

  4. Well since MoA is out of the question...

    Yeh I think I'm going to marry Effie off to Mr.Xander Cullen for a paladin Effie~

    Seems like a good idea to me since I don't care about the Prince's or their sons...

  5. I used a MoA Effie in a Revelations PMU. She's decent, but in the class she doesn't have enough Speed to allow her to double or enough Defense to allow her to tank. Her Strength isn't high enough to one-shot either. Her only benefit for me was that I got her Luna before reclassing. That was the only thing that allowed her to one-shot.

    Well that's disappointing... Alternatively I was gonna have her marry Xender so she could get paladin because I feel like she would be amazing in it.

    (Because she can't A+ peri and I give no fucks about Xander's son....)

    (I never use Lobster or Xander Cullen in any version, any play through...)

  6. So lately Ive been doing some really odd stuff in Fates, like my AMAZING! Sword master Takumi

    And i noticed that Effie can A+ support with Hana who gives her Samurai tree....

    And now I'm wondering, how well would Effie do as a Master of Arms from a Hana A+?

    I feel like it would b super powerful and absolutely DOMINATE the WT

  7. So, do I NEED General or GK in Lunatic Revelations?

    I kinda NEEDed Effiein Lunatic Conquest but Effie and Benny are so low lvled right now that IDK if ill even be able to train them...

    especialy Effie...

    I have Mozu as a Paladin and Sophie too, those two should be good tanks right?

  8. do you have Practice Katana? It gives +5 Spd which really helps.

    I think its more beneficial to just drop Silas for Sophie honestly....

    Hell I could even make Mozu a better pally since she is Sophie's mom...

    And the STR on Sophie has been crazy with its gowths...

    She's packing a much bigger punch then her daddy ever did, thats for sure.

  9. He was still doubled?

    Silas's speed is decent enough for him not to be doubled...

    Man, you must really have got RNG-screwed.

    Also, Katanas are usually pretty good for him to their Speed bonus.

    Lol pretty sure i forged that +3 speed katana for him as many times as possible xD......

  10. Did you make Silas a Great Knight?

    That's actually not a really good class for him. He's better as a Paladin.

    Besides, Silas isn't supposed to be fast, he's supposed to be tanky and has decent speed to not be doubled by everything.

    Why wouldn't I make him a Pally?.....

    He was still Speed screwed and w/o access to wary fighter he NEEDS speed.....

    He getting doubled KILLS his tankability for me, because basically everyone is dealing double dmg

  11. Is Silas actually good? Whenever I use him, he is speed screwed.

    Yeh same for me....

    Ive beat Conquest and Birthright and in Both games his speed is terrible AND HE HAS A 50% GROWTH IN IT!....

    I tied him in Birthright and watched him go from lvl 5-15 advanced class, never once did he proc speed....

    So I got him to lvl 15 base class in Conquest and he never once proced speed so i just said f**** 'em

    Silas has the potential to be an amazing tank, and his Speed problems can be fixed with a good pair-up.

    And his personal, Vow of Friendship, can make him into a even more amazing tank.

    My Corrin is not a front liner and Silas is supported with Mozu anyway, because im dropping him for Sophie.

    I might either drop Effie or make her a Zerker because im currently grinding DLC with her to get Percy...

    I figure that once i get Percy then she might be and OK enough lvl...

    .

  12. So I just started my first revelations play through and im on Lunatic.
    My question is, who should I use and who should I not use?

    Also how do you add spoilers?....

    (Its been a while since Ive been to this forum...)

  13. Welp, now I'm getting afraid to go on Infinite Regalia... If I see more Warriors than I care to see, I'm backing out and restarting.

    i made MU a bride with Ignis, and her trusty Nidhogg and a brave lance+ galeforce and a Chrom with Dual strike/guard + and and she can pretty much solo IR (with chrom)

    so its not SO BAD...

    but meh...

  14. OH GOD. Suicidal Counter Warriors. ._.; I owe my first Hard-Mode Chrom death Game Over to a Counter Warrior. Lucina why didn't you dual strike. Now when I play Infinite Regalia, I mark any and all Warriors on the field before moving out.

    LOL i do the exact same thing! xD

    ironically though my Genome/Vaike are suicide Counter users SOMETIMES (only cause im in casual Lunatic) xD

  15. My beef is with Vengeance - I think it's just a horrible skill, one that serves the enemy better than it does the player. Mainly because I tend to be paranoid, but I legitimately think skills like Vengeance aren't that useful in the context of a game like FE.

    i really only use it on Morgan and Cordelia

    because Morgan is a revenge killer, so at, at least half HP (where all of his modifiers will activate) he will hit 20 more dmg which is nothing to e laughed at

    and if he gets a crit with his 120% crit rate, even on some one with 80HP he would need to hit AT LEAST a 7 normally,

    which + Vengeance at half would = 83 dmg total for a insta kill, even on someone with high Res

    and its only on Cordelia because she really has no other DMGing skill and in lunatic i noticed that she gets hit ALOT, so Vengeance and Life Taker are really good on her....

  16. im sure someone has posted this already (probably)

    but OMG reinforcements should NOT show up at the start of the enemy phase... lol....

    playing on lunatic atm and that has cost me so many restarts....

    [spoiler=Spoiler']don't even get me started on that Troll tower that you get Nah in..

    what about you guys, n' gals?

    what in FE13 has trolled you the most, so far?

  17. idk why everyone is antagonizing it, lol just calculated his hit rate is 151.... and his stats aren't even caped

    its kinda hard not to have atleast a 10% hit with 151 and rising since skill is not caped yet :/

    its only at 42 cap is 47 i think for him?

    but i guess with max Luck and speed, lucky 7 AND Tone breaker AND slow/quick burn then the hit rate would be 0

    but thats alot just to doge 1 of the only 2 tone users on my team...

    and one carry's a sword so tone breaker wouldn't help much at that point so +50 avo gone

    or run into my cheating Severa carrying ALL the breakers (besides sword cause she beats that with her lance) and Astra

  18. Sorceror eh?

    *throws on Tomebreaker*

    *proceeds to not give a damn while dodging all day*

    if he manages to get the crit.

    Crits dun miss lol

    and with his crit at 120 with all the modifiers... the most your dodge can get is: 100

    meanng i still have a 20% crit chance which is usually enough to still get the crit :/

    you do realize hit rolls before crit right?

    meaning if you have 0 hit, you could have 100% crit and it won't matter

    this isn't even throwing in emergency dual guards

    im confident in his ability to connect a hit

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