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RedNeck Holsety

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Posts posted by RedNeck Holsety

  1. Is there anyone who still doesn't understand it?

    I'd personally prefer the penalties stay in 3-1, if not only allow one extra unit similar to 3-3.

    1-P

    6 Turns "Yup"

    1-1

    6/12 "Yup" (Steel Sword was not obtained)

    1-2

    6/18 "Yup" (Got the Wind Edge and Energy Drop, Micaiah also used the dracoshield)

    1-3

    6/24

    Rushed down the right side. Micaiah dodged a few shots and Sothe killed a bunch of guys.

    1-4

    7/31

    Thank you Sho.

    1-5

    6/37

    Volug takes the energy drop and Micaiah takes the Robe. The main reason Volug would take the drop was because he could 1RKO the bandits in 1-8.

    1-6

    6,2/45

    Volug helped Sothe forge ahead then went back to help Micaiah handle the Knights and Pegasus. Sothe hid in the grass with Adept and killed everything with the power of forges. The second part was an easy kill.

    1-7

    6/51

    After this chapter Volug was 2 or 3 hits short of achieving S Strike. Once he gets the extra power he will be able to solo the western side. Otherwise I just ran through the castle.

    I didn't record stats. But everyone is pretty much on average and Micaiah isn't getting doubled.

  2. I'll personally join if attack is free. I don't feel like joining a draft that is an auto win or loss.

    Just noticed above that Pronoun Ninja'd my spot. Maybe the last draft pick is shared between the third and fourth person just to keep an even 16 spots.

  3. Nothing really groundbreaking happened in Chargestone Cave the tower or the gym. Palpitoad evolved but nobody really did much more than self improvement and killed shit. Solosis evolved and its HP is actually ice, which I used to kill the two Unfezants in the gym. Speaking of Unfezant high basically 1hko'd everything in the gym it fought but Swana.

    Emboar 38- Self improvement,

    Unfezant 38- Aerial Ace Return Fly Quick attack, self improvement and it no longer needs to fuck around with special attacks

    Gigalith 36- Self improvement.

    Sesmitoad 36- Good job handling the 2nd have of Chargestone Cave.

    Duosion 36-I'm gaining more confidence in it now. Its more sturdy and does have great special attack. (Psyshock HP-Ice Future Sight Recover)

    Escavlier 35-Did a bit of battling with Celestial Tower's trainers, so basically self improvement. (Aerial Ace X-Scissor Bug Buzz Slash)

  4. Not much to say about Driftveil's actual battles since Plasma and all of the gym trainers are a joke. I caught a quiet Karrablast (spartan) and evolved him and Stoner at this point. High evolved also. I'm nervous to deploy Solosis in serious battles against trainers because its defenses are still kinda shaky. I'll use it once it evolves. Palpitoad 1hko'd everything in the gym except for the other Palpitoads and Excadrill. Excadrill was 2hko'd with muddy water and high 1hko all of the Palpitoads with return.

    The real challenge was Bianca, obviously.

    Stoner beat Herdier.

    High beat Panpour.

    Spartan fury cuttered the hell out of Servine and Musharna.

    Movesets will be updated later I don't have my DS by me atm.

    Pignite 35- I don't know who the true MVP is but because of Pignite's lack of a strong moveset atm it is fading away. Heat stamp isn't too reliable since he is still one level away from evolving. I except redemption though.

    Unfezant 32- Return+massage+soothe bell+adamant nature and good speed=:)

    Gigalith 30- Gigalith has the highest attack in the group but its a little bit limited by it's moveset that is mainly rock slide and strength. I guess I'll teach it bulldoze. Its still great though.

    Palpitoad 33- Well because of the last two gyms it has been on a role lately. Ignoring grass types that Pignite/Unfezant/Escavalier can handle it is doing great. A little more special attack would be nice but its 2hko'ing everything.

    Solosis 29- Almost there...see above paragraph for thoughts.

    Escavalier 30- Shitty base moveset (headbutt fury cutter fury attack and false swipe which became bug buzz) but it will learn iron head x-scissor soon enough. Using Fury cutter against Bianca was a cheap laugh though.

  5. Nicknamed Solosis 9monthwall and found out that its HP is water. I was personally hoping for grass or electric but oh well.

    Tympole and Roggenrola evolved.

    Both of them solo'd the gym. Stoner's smack down was able to 1hko all of the Emolga.

    N was an easy win also.

    Ganon Pignite 28 (rollout nitro charge ember arm thrust)- Self improvement

    High Tranquill 25 (air cutter quick attack return roost)- Self improvement and it learned a real attack.

    Stoner Boldore 27 (power gem strength smack down mudslap)- Owned the gym leader.

    Gunk Palpitoad 29 (muddy water aqua ring bubblebeam mud shot)- Owned the gym trainers.

    9monthwall Solosis 25 (recover psyshock Hidden Power Gyro Ball(trollolol))-Spoon fed with the exp share it hasn't had a real battle yet.

  6. I rushed through Castelia City so this is going to be brief.

    Pidove evolved in Pinwheel Forest.

    Pignite/Tympole/Roggenrola solo'd all the trainers in the city.

    Pignite solo'd the gym, easily.

    There have been no real problems so far. I had to stall abit against Cheren's Dewott with Tympole because Pansage died, hopefully Solosis can help out against him.

    Anyway I caught Solosis, level 19, quiet nature, and the drug reference in its nickname is TBD.

    Pignite 25 Nitro Charge Ember Arm Thrust Rollout. MVP still and shit on the 3rd gym.

    Roggenrola 23 close to evolving which is great otherwise it was on the sidelines.

    Tympole 23 Tympole was holding the exp share this whole time to catch up. It got an important win against the rivals here and there at least.

    Tranquil 22: It has return now so it can take advantage of it's adamant nature more.

    Solosis 19: Need to find out what type of hidden power it has, which is its only offense at the moment.

  7. Pansage died in a training accident against a Timburr (Crit) before the second gym. Better him than Pidove though.

    Anyway the second gym was solo'd by Roggenrola and Pignite. Nothing was too hard since ever after having its defenses lowered Roggenrola still handled Herdier pretty easily. I also healed Roggenrola to ensure that Pignite wouldn't die against retaliate. I then arm thrusted my way to victory.

    Anyway I caught an adamant Pidove and Naive tympole. Pidove was a blessing and a curse at least until I get fly and aerial ace. Tympole has had the least amount of time to shine just because of the pokemon we are going up against. I'm going into the Pinwheel forest now to get the Dragonite skull back from the hippies.

    Stats:

    Pignite: (Ganon, 21, quirky, nitro charge tackle ember arm thrust) Not much to say. Arm thrust may be a weak attack but its getting the job done.

    Roggenrola: (Stoner, 19, careful, sturdy, headbutt rock blast mud slap tackle) He and Pignite are the least likely to die obviously. Rock Blast and Headbutt have been working well 2hko'ing everything minor.

    Pidove: (High, 18, adamant, big pecks, air cutter quick attack roost leer) Air Cutter is being a let down because of the adamant nature. Otherwise it is doing alright in battles.

    Tympole: (Gunk, 16, naive, hydration, mud shot bubblebeam round supersonic) It can beat wild pokemon outside of pinwheel forest, congratulations.

  8. Since I'm not going to waste my time using Patrat or Purrloin earlygame if I get them I did a little bit of gameplay.

    Ganon the Tepig, with a neutral nature, easily solo'd everything early on. I then got Pansage which ended up being timid. Against the Gym Leader Tepig was level 14 and 3HKO Lilipup with Ember and Pansage, which was level 12, was able to easily take out Panpour because it only was able to spam water gun.

    So with a little more grinding Tepig evolves and I catch Roggenrola, careful nature. I haven't caught Pidove yet because I want to get a level 15 one in Pinwheel Forest.

    Roggenrola carefully solo'd route three and learned rock blast in the process.

    Here is an informal analysis for the first gym+route 3:

    Pignite(Ganon) is the clear MVP at the moment. Making Cress not use a potion on Lilipup was a nice plus also. (Tackle, Nitro Charge, Ember, Arm Thrust)

    Pansage(Weed) attack is its worst stat, its hindered by its nature and all of its other stats are a higher number. (Cut, Work Up, Lick, Vine Whip)

    Roggenrola(Stoner) even though it is careful nature its special defense is still bad but at the same time his attack and defense are good enough to 2-3HKO everything on route 3 before getting rock blast. (Tackle, Headbutt, Harden, Rock Blast)

  9. I'm not going to troll the draft pick by choosing crappy lategame pokemon like Durant and Heatmor as my first draft picks. I'm just not going to choose the very best pokemon as my first pick, I want a bit of a challenge since this isn't a ranked competition, I'm not going to finish 1st 2nd or 3rd, I'm just going to win or lose.

    I also have no thought of losing no matter what my team is. :B):

  10. Don't worry about it anyway I'm going to wrap up my PT right now.

    23

    8/276

    Rushed. Armads is running low on uses and the legendary bow got restored.

    24

    19/295

    I was keeping up but everything slowed down because of all of the seizing :/

    I deployed:

    Roy Fa Lance Fir Oujay Ray Sue Shin Yodel and Lalum. Lalum died shaving off a turn.

    25

    2/297

    Oujay and Roy attack first. Sue chips about 6 damage, Fir trades off the bow to Shin for more chip damage, Lance finishes with Malte.

    gg.

    Final anaylsis of characters

    Roy: He was a little blessed at the beginning but we all know for the sake of low turning chapters he'd have to be ferried alot. So he sucked all of midgame but with the SOS he was pretty good.

    Merlinus: lul

    Marcus: Great earlygame, average midgame, a saving grace endgame because I gave him Malte to help him charge on of the switches with Sue.

    Lance: MVP without a shadow of a doubt. Capped speed early after promotion and strength at level 19. He was also given to boots to help solo chapters quicker.

    Thany: A huge dissapointment combatwise but being able to ferry Roy and other units across certain territory was invaluable.

    Saul: Filled his role of support. But because of not having a guiding ring until chapter 14/15 Yodel was superior to him stat wise at the endgame. He was still invaluable though.

    Sue: She had a slow start obviously but around the western isles she started picking up more and more kills.

    Oujay: A little bit blessed in strength, which wouldn't have mad much of a difference until the end. He was a good foot soldier, especially after he promoted.

    Shin: Shin suffered from a few bad level ups early on so he was falling behind. Besides chip damage here and there he was sucking more and more. Once I arena abused him a few levels in chapter 17 he caught up and promoted. He clearly became one of my stronger members after that, mainly helping Lance and Sue assault the throne rooms.

    Fir: Similar to Shin except wo dao hax helped her out more. She finished with I think 18 strength and thats with promotion and a power ring. When she was stalling in chapter 21 she got a few levels which was cool.

    Lalum: good support, RIP.

    Ray: Nosferatu+SpeedWings+BodyRing and great magic and speed. :awesome:

    Cecelia: Good support. She and Saul having a restore staff was a saver.

    Fa: She got a couple helpful kills. Yeah.

    Dayan: Worst team member obviously. At the same time he was a good mounted unit that helped out taking down all the waves of dragon riders in chapter 21.

    Yodel: Better than Saul because of the time limits. I mainly used him for physic spam. I wasted all of the holy maiden uses though when I meant to hit physic though.

    I guess thats everyone...

    Cath: The one regret I have in this PT is not recruiting her chapter 6. I talked to her in that chapter and that blew up alot of turns just in case I got her. I should have been more patient to see if I got her or just killed her right there. I'll never forget the exp she gave to Sue.

  11. (Second might wanna double check your math on what your total turns are, with all of the double digit turncounts posted I doubt you are at 96 since your last post at chapter 6. I could be wrong though.)

    Chapter 20bx

    5/233

    Got lucky on the first go and the closest temple was the one I had to seize. Lance took the west temple and Roy Sue Shin and Thany took the eastern one that was seized.

    Chapter 21

    11/244

    Tactical rush. Sue and Fir hid in the grass stalling early southwest reinforcements while Lance ran ahead. Thany(Roy) Cecilia Lance and Oujay were the only ones who were somewhat close to boss because everyone stayed behind stalling out reinforcements. Oujay and Lance killed Murdock with Durandal and a hammer. Lance also hit S axes.

    21x

    10/254

    Why am I still giving explanations? (Ferry'd Lance Sue Shin and Roy)

    22

    14/268

    It was up to Marcus and Sue to get the western switch so I had enough of an attack force to kill the main room quickly enough. Dayan got the eastern switch. Zeph was killed with Lance!armads with Ray as backup.

  12. Chapter 16x

    11/197

    Another rush. Saul and Sue promoted. Oujay will promote next chapter. And thanks to Saul and Cecelia I didn't suffer from the berserk staff.

    Chapter 17B

    8/205

    A rush. Now featuring Sue helping with Ferry'ing Roy and minor arena abuse to help a somewhat disappointing Shin and help with funding. Fa also got a level here just because.

    Chapter 18B

    5/210

    Did a little shopping and rushing.

    Promoted Thany (something I shoulda done awhile ago) and Fir and Shin will probably promote next chapter.

    Lance and Marcus also built a support level ( c ) also.

    Chapter 19b

    12/222

    Why in the hell did the front door not open :/

    Rushed from the east side. Douglas died meatshield stalling the southwest and Shin promoted.

    Chapter 20b

    6/228

    Took the west, nothing was looted. I had Ray use the eclipse spell to break down the wall to speed things up. Fir promoted also. Lance hammer'd the boss (2 hits with 6 chances to land the 50-something hit) with Marcus and Roy's support.

  13. Chapter 12

    Turns 9/127

    Usual deal with the rushing but Lance can 1RKO the boss with the WyrmSlayer. Astol looted all the eastern chests so my prizes were mainly a brave bow and a lancereaver. Chad was ferry'd by Marcus up the west path to recruit Ray. I didn't get Flux but theres a vendor in chapter 13 so I'm not worried.

    Chapter 12x

    Turns 7/134

    Go Lance go! go! go! go! Marcus and Roy hurry up!

    Thany capped speed Fir got strength and I didn't get anything but Armads.

    Chapter 13

    Turns 13/147*

    Rushed again but I had to juggle or somebody would die. Thany had to get the body ring for Ray and Sue and Oujay got some good level ups. I had to blow an extra turn to buy the flux tombs but I'm pretty happy with my final turncount. I learned that the next chapter sold flux tombs so I redid this chapter with the same results but with one less turn.

    Chapter 14

    Turns 16/163

    Got the boots and the guiding ring. Oujay and Fir raped the bandit reforcements. Oujay is probably going to promote in chapter 15. Otherwise Lance and Ray with nosferatu did everything they could. Lance wasted one of the earlygame silver lances in this level. I then bought Flux and nosferatu tombs.

    Chapter 14x

    Turns 6/169

    Forgot to give someone the boots at the beginning but luckily I still managed to defeat the chapter because Thany dodged a 38% from an archer when she parked Roy on Turn 5. I also got lucky where Ray managed to do another solo by dodging a few shots with Flux equipped instead of having to fall back on Nosferatu. Other wise the plan was.

    Drop off Lance with Thany/Lalum.

    Watch him own.

    Do the same with Ray.

    Drop off Roy away from the throne.

    Chapter 15

    Turns 4/173

    Same shit as last chapter except without Ray being ferried. Instead he topped off a level and promoted at level 19 and Marcus got the Hammerne staff. I was also able to recruit Percival on the last turn. The AI was also dumb enough to not have the silver bow sniper by the castle attack Thany but instead let the longbow user take the open space to hit her instead.

    Chapter 16

    Turns 13/186

    Description later.

  14. Looking and Pronoun and my scores being tied after 6 chapters I've decided that Cath will be killed in chapter 8 by Sue :)

    Chapter 7

    12/68

    No stats this chapter. I had to juggle around the start of the map to not get raped by some of the enemies. But I got all the items but the knight slayer. Zealot and Treck were kept as NPCs to help out abit.

    Chapter 8

    15/83

    Ferry'd Roy to the end. Marcus and Lance pulled some shit hit rates with the hammer+armorslayer out of their ass. Oujay and Sue saw a little action but it was nothing great. Cath died :D

    Chapter 8x

    10/93

    Thany ferried Lance Roy and Marcus across Lance killing edge hax'd the boss. Oujay and Sue, with the help of a few meatshields, got a few kills.

    Chapter 9

    Turns: 9/102

    Rushed it. Lance had two turns to kill the boss without costing me and even though his killing edge missed twice he pulled through. Shin and Fir were successfully recruited and Saul played with the torch staff for exp.

    Chapter 10A

    Turns 7/109

    Rushed'd Killing edge on Lance came through again. (He had two turns and therefore 6 attacks to kill the boss before Roy would arrive.

    Unit     Level HP Str Skill Speed Luck Def Res
    Roy      11.00 27 10  9     9     13   6   3
    Lance    18.69 33 14  15    19    10   11  3
    Marcus   8.34  35 10  15    16    11   9   10
    Thany    10.87 26 6   9     18    9    7   10
    Merlinus 1.03  <---------lolwut
    Saul:    8.47  23 5   7     12    2    2   7 
    Sue:     8.30  23 7   10    12    9    5   1
    Oujay:   10.49 31 12  12    14    9    5   0
    Fir:     4.20  22 6   10    12    4    4   2
    Shin:    6.03  25 8   8     11    6    7   1
    

    Chapter 11A

    10/119

    I was pissed at this chapter, after I finished successfully once I realized I missed one of the two Orion's Bolts in the chapter so i restarted. Lance promotes midway through the chapter and 3hko's the boss and 1rko's a bunch of enemies. Thany ferried Roy and Lance across the first wall and also went shopping and started breaking down the northern wall. Everyone else went south and Clarine recruited Klein who recruited Tate up north on the 9th turn. Shin went south to visit the two villages. Marcus also broke the northern wall. Fir helped with the reinforcement fighters and bandits who woulda have probably killed an archer if left unattended. In the end all the villages were reached.

    Unit     Level HP Str Skill Speed Luck Def Res
    Roy      13.06 28 10  10    10    14   8   4
    Lance    21.73 39 17  18    22    11   15  7
    Marcus   8.60  35 10  15    16    11   9   10
    Thany    10.88 26 6   9     18    9    7   10 (1 xp gain lol)
    Merlinus 1.03  <---------lolwut
    Saul:    8.53  23 5   7     12    2    2   7 
    Sue:     9.92  24 8   11    12    9    6   1
    Oujay:   11.40 32 12  12    14    9    5   0
    Fir:     6.71  24 8   10    14    5    4   3
    Shin:    6.83  25 8   8     11    6    7   1
    Lalum:   ...................................
    

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