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Flexar

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. Thanks, that's helped me a lot.
  2. I'm currently trying to import the great knight animation into FE7, but as the Nightmare module for custom animations only has 4 animation slots, and the great knight has 5 animations, I'm having difficulty with it. If anyone could help me to insert it, it would be much appreciated.
  3. @Garland: In a sense, yes. However, they aren't built to withstand hits, so using one is a gamble. @Master: o_0 There will be some swearing, but it will definitely make sense. After a certain point, silliness will be restricted to support conversations.
  4. Thanks. I'm sorry, but I haven't the faintest clue what Grand Chase is, so it may or may not be. I intend for the Duelist class to use either a recolour or slightly edited version of Eliwood's Lord sprite. Stat-wise, it will be similar to the Swordmaster class, but is more oriented towards skill than speed. It will have good resistance, mediocre strength and low defense and HP. The only playable Duelist will have a good luck growth, and enemy Duelists will also have fairly high luck. The Duelist is a second tier class, but nothing promotes into it. At the moment, I'm only planning for there to be two Duelists in the whole game, one who is playable and one who is a boss.
  5. I've added a few screenshots; 6 for each of the first three chapters. Yes, the mugs are unchanged, and no, I haven't shown Athena in battle since I'm using the default mage sprite until I have a custom animation for her. I should have a few more up by next week.
  6. You got most of them correct. The ones you got wrong were: Edge - Artur Iris - Lute Alice - Natasha Cedric - Joshua Rory - Forde Phoebe & Alaric are extras I'm planning to add in. Both will appear as other units at first, Phoebe in 5x and Alaric and 6. I've only listed the playable characters so far. I've decided on who I'm replacing most of the non-playable cast with, but I'm still undecided on a few. Once I've decided on them all, I'll post them. Yes, the idea was to rewrite the story, replace the characters and leave most of the events alone. I'm also going to rewrite all the support conversations and add in a few. The hack won't strictly be a crossover with Awakening, the characters from Ylisse will all be from 200 years after the events of Awakening. The Grimsbane won't be the only characters from Ylisse, and they'll be more important to the story than the characters that they're replacing. Thanks for the heads up. You've been very helpful so far.
  7. Thanks, it's working fine now. I didn't have that included with the modules I downloaded for some reason.
  8. Yay, another problem only a day later. I hope I don't make a habit of this. I'm having trouble editing palettes in FE8. I changed Gilliam to a myrmidon with Nightmare, then changed his palette using APE, but his sprite still has the default myrmidon palette. What am I doing wrongly?
  9. Ah. It turned out that was my problem. I'm surprised I didn't notice that. Thanks.
  10. I used the custom animation module and then copied and pasted the pointers from the custom animation module to the battle animation pointers in the class editor.
  11. @Alfred: Compared to plenty of other hacks on the site, this will be nothing. And yes, I do have some actual progress, but mostly text editing and screwing around with stats and growths. @Parrhesia: All in good time. What I have so far is more likely to scare people away than attract them. @Gabriel: Damnit, I didn't think about that. I've tried with all my might to blank Shadow Dragon from my memory. I'll think of a new name for Nina, but I think Mars is rather fitting.
  12. Demon's Conquest Demon's Conquest is a FE8 hack I am currently working on. It is a sort of retelling, sort of sequel of FE8. It is my first hack, so I don't intend to be too ambitious with it. I was intending for it to be a solo project, but then I realised that can't sprite beyond palette swapping. At all. As you might expect, this proves to be a rather significant roadblock. So, I am currently looking for someone, or possibly multiple people to sprite for me. At the moment, mugshots are my highest priority. Any contributions at all would be most appreciated. For the hack, I am currently planning: Replacing the entire cast of FE8. An altered story. 5 extra playable characters. 38 playable characters in total (excluding Creature Campaign). 4 playable monsters (Mauthe Doog, Bael, Maelduin, Wight). 6 returning classes (Nomad, Hector Lord, Hector Great Lord, Archsage, Halberdier, King). 4 New classes (Duelist, Armoured Brigand, Magic Lord, Magic Great Lord). New weapons and items. Possibly an extra chapter. [spoiler=Story]Hundreds of years after the War of the Stones, the flames of war have begun to kindle once again. Once again, Grado is the aggressor. Years ago, Emperor Vespasian accepted a strange man by the name of Skeld into his court. Strange rumours immediately began to spread about Skeld; he was a practitioner of the dark arts, he intended to usurp the Emperor, he was from outside Magvel, he worshipped Formotiis, he wasn't even human. Both Skeld and Vespasian denied these rumours, but that didn't stop the populace from believing them. As time went on, Skeld was made both a general of Grado and Vespasian's personal adviser. One day, Vespasian suddenly launched an attack on Renais. Mars, the prince of Renais, as well as many of his knights were in Grado at the time war was declared. There has been no news regarding their welfare. Renais was caught completely off guard and fell to the invasion almost immediately. However, Princess Athena escaped the castle alongside two knights. They have since fled to Frelia, and are supposedly intending to delve into Grado in search of Prince Mars. There has been widespread opposition Grado's actions, but no attempts to stop Grado have been successful so far. Will Grado's reign of terror escalate, or will it be brought to a grinding halt? [spoiler=Characters] Up to Chapter 8: Athena: The kindly and naive princess of Renais. (Magic Lord) Mars: The valiant and skilled older brother of Athena. (Hector Lord) Vans: A young but talented general in the service of Renais. (Great Knight) Alec: A young, inexperienced cavalier from Renais who shows much promise. (Cavalier) Cyrus: A lazy but talented and reliable swordsman in Frelia's military. (Myrmidon) Ceres: A Frelian priestess who places her duty to the gods above all else. (Cleric) Ulysses: An experienced dragon rider in Frelia's army. (Wyvern Rider) Isaac: A boy who aspires to become as good a warrior as his older brother, Bard. (Journeyman) Bard: A retired mercenary who is looking after his younger brother, Isaac. (Fighter) Liza: A young pegasus rider from Renais. She is very shy of everyone but her friend, Mark. (Recruit, promotes to Pegasus Knight at the end of the chapter) Mark: A cut-purse from Renais who is constantly grinning. He is a childhood friend of Liza. (Thief) Edge: The leader of the vigilante group known as the Grimsbane, who supposedly come from the continent of Ylisse. He is rough and outspoken, but kind. (Soldier) Iris: A cheery and thoughtful young woman who is a member of the Grimsbane. (Mage) Alice: A gentle and selfless priestess of Naga. She is a member of the Grimsbane. (Monk) Cedric: A friendly and rather colourful dark mage. He is a member of the Grimsbane. Grado has taken his protege hostage in order to exert control over him. (Shaman) Sjin: One of Mars' most trusted knights. He is a man of few words. (Nomad) Rory: A bandit turned knight. He is a bit psychotic and enjoys battle. (Armoured Brigand) Byron: The older brother of Vans. He's been acting rather shifty lately... (Paladin) Phoebe: An inexperienced mage who is Cedric's protege. She is being held captive by Grado. (Pupil) Alaric: A wandering mercenary who is quick to leap to the aid of any innocents in distress. (Mercenary) Screenshots [spoiler=Prologue] [spoiler=Chapter 1] [spoiler=Chapter 2]
  13. Ah. Well, what might be causing the game to crash?
  14. No, none of them do that. Thanks, anyway. After a bit of googling I found this, and it would appear that I've been skipping steps 6-9. However, when I attempt step 8, HxD comes up with an error message telling me that it can't find 47 00 00 85. Does anyone know the reason for this?
  15. Nope, I imported the king animation straight from FE6. While I should probably do that, none of the animations work. None of them seemed any more garbled than a reasonable deal of the sprites in the vanilla FE8. Reinserting them has changed nothing. Is there not something I should do before I reinsert them?
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