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kurthnaga

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Posts posted by kurthnaga

  1. In Zephiel's tale, when you get the flashback of Eliwood and Co. saving Zephiel in the events of FE7, he has the sprite from Elibian Nights. Is this intentional? After beating the tale, it goes to an Eliwood with a green scarf.

  2. Okay, so now I'm on Karel's tale, and I did the ending where I defeat the sword guy with the Demon Sword, but it seems that the dialogue with the prince indicates that ending is "secret" and I can't figure out how to finish the level normally.

    I hadn't even realized what I was reporting had been put on the list already - I had skipped from forum page 124 to 126 apparently, without noticing. I'll put more things in this one if I notice them, instead of wasting more posts.

  3. In Eliwood's Tale, talking to Natalie with Dorcas results in a conversation between Nils and a soldier.

    EDIT: Even though I double checked for all of the talk chains in Eliwood's Tail, I didn't unlock part two.

    EDIT2: After completing Eliwood's tale, some of the characters moved around on the tale select.

    EDIT3: I just remembered, Ninian couldn't use Set's Litany in Eliwood's Tail.

  4. This didn't happen to me when I did the randomizer without the fix patch, so I believe it is your fix patch. If I can ever get past the desert level (can I edit a rom in nightmare and have it affect the game without having to start a new file?) then I'll let you know of the others, right now all I have is

    13x is missing fog, and 15 has the wrong tileset.

    If I remember correctly, the chapter with Nino and Jaffar (26? The one thats battle before dawn) also was lacking fog.

  5. Oh look, there's another topic. I've been using the one from the concepts thread until Klok mentioned this one recently... like yeah... so I just got here! Wooh! I'm gonna start trying it out, but a few questions:

    Is Hector still bugged to revert if you promoted him before his forced promotion?

    Also, the Randomizer link isn't in the OP.

  6. Almost done with another runthrough, I've found a few more things.

    When being reclassed to cavalier, it appears that units with only one weapon originally will receive E's in both of the cavalier weapons.

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    Karel came as a Valkyre with only a Mend staff - not sure if this is sort of the same thing.

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    [spoiler=PALETTES]

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    As always, Canas is beautiful. And boss.

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    Eliwood is a super hot Lyn lord. It makes me question myself.

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    Farina's monk palette is insanely colored. It fits so well with the clothes.

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    Louise is one attractive healer.

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    Due to his custom animation, Lucius retained his monk robes while casting dark magic - quite intense.

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    And, the amazing Oswin makes an appearance once again.

  7. I'm fairly certain Fiora has been fixed in the most recent release, because I haven't had any problems with her even when she was like a soldier or whatever.

    If I remember back when I used to read the story because I didn't have it memorized, one of the green soldiers says "Hey Lucius I got you a light tomb" and then gives it to Lucius. It's turn 5 I think, or something close to that.

    Bartre has never reclassed to warrior, or if he did I didn't use him (honestly I don't like him at all, I dunno why I used him the first time). I will try and get you an answer for that.

    I don't know if duplicates after you have every class is the best way to go, since in the game there are definitely more abundant classes than others - such as one shaman for the entire game.

    CtiFq84.png

    Started the Bartre thing, he was reclassed to warrior on my third attempt. I noticed Sage Marcus has a C in anima and a D in staff, instead of his typical A in lance and whatever in sword. Wouldn't it be more fitting to give him a Fimbulvetr with an A in anima?

  8. So I've finished the reclass three times now, and these are the things I've noticed.

    All three runs, Renault was a bishop, but without his fortify staff

    Vaida's weapon levels do not match the weapons she is given

    Lucius always has a Light tomb in his inventory when you recruit him in "Whereabouts Unknown"

    Hawkeye was a Wyvern Lord, but only had a Mani Katti - he was fine on other runs

    Units with custom animation glitch the arena if they have weapons not for their animation (Lucius, Raven, etc.)

    - This goes for the Dragon and Nergal as well

    Hector and Dorcas are almost always the same class

    Serra's resistance is often --, which may go straight to 20 or simply correct itself

    Erk's defense is often --, which also may go straight to 20 or simply correct itself

    One of the runs, Guy was a nomad with a steel bow instead of a killer bow

    Pent and Louise are hideously overpowered in their reclasses

    Karla does not appear if Bartre is a class besides Warrior - probably not fixable

    Marcus is almost always the promotion of Eliwood's class

    There is no quota or minimum for one class, leading to things such as 6 nomads and no healers.

    I am well aware many of these things most likely can not be fixed through the Randomizer you are designing, but I thought I might as well post them so in case they could be you have a clear list of some issues.

    EDIT: I forgot to mention, Hector's reclass should always be given an armor slaying weaon - heavy spear, wolf biel, armorslayer, etc, because otherwise the first chapter in his mode is nearly unbeatable.

  9. Not to be rude Dawnbomb, but all of these have been brought up before. Female cavaliers have an assassin sword animation, but we don't know why. Guy doesn't have an animation unless its a sword animation, in which case it will show his myrmidon sword animation. This also holds true for characters like Raven, who have a special animation.

    Kg4WLQ2.png

    Hawkeye, despite being an amazing Wyvern Lord, only has a Mani Katti...?

    EDIT: Damn Wallace. That makes my 6th Nomad.

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    Edit 2: Damn again. Louise and Pent are rocking.

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    OSWIN = ROY?!

  10. That Hector Hero is amazing. Also, Sairento, I think part of the point of this randomizer is that it is supposed to be very simple - including a .ups or something would make it more than just a randomizer.

    Look at how beautiful a Kent Swordsmaster is...please don't change his palette for swordmaster :D

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    Update: Cleric Number 5

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