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Codes/mods for PoR for more Yellow units


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I saw a video on youtube which had different characters using the reinforce skill and that

reminded me of the ar code to turn enemy units to blue units. my request for help

is learning what code might there be to turn enemies to yellow units.

 

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  • 2 weeks later...

Thanks for liking my video! Sorry it's been about a week without an answer to this topic. I've not been very active online and have mostly been playing FE for fun.

Make enemies player-controlled on/off (Z+D-pad Left/Right)
0A2EF408 00000011
402B1674 00001400
0A2EF408 00000012
402B1674 00001401

Make enemies/others player-controlled on/off (Z+D-pad Left/Right)
4A2EF408 00000011
402B1674 00001400
402B1674 00002000
4A2EF408 00000012
402B1674 00001401
402B1674 00002002

Make others/partners player-controlled on/off (Z+D-pad Left/Right)
8A2EF408 00000011
402B1674 00002000
402B1674 00002C00
00000000 40000000
8A2EF408 00000012
402B1674 00002002
402B1674 00002C03
00000000 40000000

Make everyone player-controlled on/off (Z+D-pad Left/Right)
8A2EF408 00000011
402B1674 00001400
402B1674 00002000
402B1674 00002C00
00000000 40000000
8A2EF408 00000012
402B1674 00001401
402B1674 00002002
402B1674 00002C03
00000000 40000000

Swap enemies and allies on/off (Z+D-pad Left/Right)
0A2EF408 00000011
402B1674 00000801
0A2EF408 00000012
402B1674 00000800
0A2EF408 00000011
402B1674 00001400
0A2EF408 00000012
402B1674 00001401

Make enemies other-controlled on/off (Z+D-pad Left/Right)
0A2EF408 00000011
402B1674 00001400
0A2EF408 00000012
402B1674 00001402

Make enemies partner-controlled on/off (Z+D-pad Left/Right)
0A2EF408 00000011
402B1674 00001400
0A2EF408 00000012
402B1674 00001403

Make partners enemy-controlled on/off (Z+D-pad Left/Right)
8A2EF408 00000011
402B1674 00002C01
00000000 40000000
8A2EF408 00000012
402B1674 00002C03
00000000 40000000
 


Always  player's turn
00330719 00000000

 

For changes to take a more permanent effect you need to clear the chapter or suspend and resume the chapter. Be careful with setting enemies to allies and the suspending the chapter because some chapters will break. It's also funny to swap enemies and allies but that's usually broken too. You might notice that you can reinforce and the unit will look yellow, and will only change to their red color when suspended and resumed, but if you have the code turned on and then reinforce they will look red but not truly be red until you suspend and resume. Also the codes often use the numbers 0, 1, 2, and 3 which represent player, enemy, other, and partners. But if you set a unit to 4 they will disappear from the map.

Character data stored elsewhere does save if the unit is an ally or not, but it's overwritten by this main data so changing individual characters mid-chapter is pointless. 

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  • 1 month later...

Is there any way to do this with individual units? For example, changing only Nephenee to an enemy unit so that she could fight one of my other player-controlled units?

 

Edit: If anyone is interested, I found a PAL code that performs this function. I would have preferred an NTSC code, but this one will do the trick for the time being.

 

Spoiler

Unit Control Roller (Hold R And Press B) [Ralf]
3X31-FE06-KH683
1W3R-QUCZ-QJKB6
TYDX-VQTZ-KWG1C
8EUU-398K-CXCG2
D5DB-7V5J-R9XPU
04HB-7X4G-BM468
N7N1-0G4G-Z03GU
GD02-WVMH-CDB56
V107-Z75A-CFVMX
F35U-ZG1T-JXK9A
YH2V-FW98-V5G2G
73DQ-B27J-107PF
J2HC-1UY2-T6NHJ
54AJ-Q2PD-M4JE5
QVPM-209C-DJW33
6HVK-AJW5-UGWBY
8PT7-FZT2-DP8W7
JEVN-9H35-CYKPR
227D-FGMV-V209A
PT4B-1U5R-0MM2T
DJY8-TCVZ-JNFMP
1MEP-XDZ6-AZUY1
W7T3-WVK2-EZAJ6
Z8Y2-MH3R-ZH73G
32NA-TKW0-1HK68
W5CH-4JEB-MQE0N
4YPZ-NJBB-9Q6A9
43UH-CRKR-YXYY1
NPWR-5771-0XXNZ
E5YX-7ZAW-ZC362
G48U-EMNE-T5Q7G
BYHZ-27CU-5BE7V

 

Edited by Sable
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