Isaiah Daniel Posted January 15 Share Posted January 15 I saw a video on youtube which had different characters using the reinforce skill and that reminded me of the ar code to turn enemy units to blue units. my request for help is learning what code might there be to turn enemies to yellow units. Quote Link to comment Share on other sites More sharing options...
Garnet Posted January 23 Share Posted January 23 Thanks for liking my video! Sorry it's been about a week without an answer to this topic. I've not been very active online and have mostly been playing FE for fun. Make enemies player-controlled on/off (Z+D-pad Left/Right) 0A2EF408 00000011 402B1674 00001400 0A2EF408 00000012 402B1674 00001401 Make enemies/others player-controlled on/off (Z+D-pad Left/Right) 4A2EF408 00000011 402B1674 00001400 402B1674 00002000 4A2EF408 00000012 402B1674 00001401 402B1674 00002002 Make others/partners player-controlled on/off (Z+D-pad Left/Right) 8A2EF408 00000011 402B1674 00002000 402B1674 00002C00 00000000 40000000 8A2EF408 00000012 402B1674 00002002 402B1674 00002C03 00000000 40000000 Make everyone player-controlled on/off (Z+D-pad Left/Right) 8A2EF408 00000011 402B1674 00001400 402B1674 00002000 402B1674 00002C00 00000000 40000000 8A2EF408 00000012 402B1674 00001401 402B1674 00002002 402B1674 00002C03 00000000 40000000 Swap enemies and allies on/off (Z+D-pad Left/Right) 0A2EF408 00000011 402B1674 00000801 0A2EF408 00000012 402B1674 00000800 0A2EF408 00000011 402B1674 00001400 0A2EF408 00000012 402B1674 00001401 Make enemies other-controlled on/off (Z+D-pad Left/Right) 0A2EF408 00000011 402B1674 00001400 0A2EF408 00000012 402B1674 00001402 Make enemies partner-controlled on/off (Z+D-pad Left/Right) 0A2EF408 00000011 402B1674 00001400 0A2EF408 00000012 402B1674 00001403 Make partners enemy-controlled on/off (Z+D-pad Left/Right) 8A2EF408 00000011 402B1674 00002C01 00000000 40000000 8A2EF408 00000012 402B1674 00002C03 00000000 40000000 Always player's turn 00330719 00000000 For changes to take a more permanent effect you need to clear the chapter or suspend and resume the chapter. Be careful with setting enemies to allies and the suspending the chapter because some chapters will break. It's also funny to swap enemies and allies but that's usually broken too. You might notice that you can reinforce and the unit will look yellow, and will only change to their red color when suspended and resumed, but if you have the code turned on and then reinforce they will look red but not truly be red until you suspend and resume. Also the codes often use the numbers 0, 1, 2, and 3 which represent player, enemy, other, and partners. But if you set a unit to 4 they will disappear from the map. Character data stored elsewhere does save if the unit is an ally or not, but it's overwritten by this main data so changing individual characters mid-chapter is pointless. Quote Link to comment Share on other sites More sharing options...
Sable Posted February 28 Share Posted February 28 (edited) Is there any way to do this with individual units? For example, changing only Nephenee to an enemy unit so that she could fight one of my other player-controlled units? Edit: If anyone is interested, I found a PAL code that performs this function. I would have preferred an NTSC code, but this one will do the trick for the time being. Spoiler Unit Control Roller (Hold R And Press B) [Ralf] 3X31-FE06-KH683 1W3R-QUCZ-QJKB6 TYDX-VQTZ-KWG1C 8EUU-398K-CXCG2 D5DB-7V5J-R9XPU 04HB-7X4G-BM468 N7N1-0G4G-Z03GU GD02-WVMH-CDB56 V107-Z75A-CFVMX F35U-ZG1T-JXK9A YH2V-FW98-V5G2G 73DQ-B27J-107PF J2HC-1UY2-T6NHJ 54AJ-Q2PD-M4JE5 QVPM-209C-DJW33 6HVK-AJW5-UGWBY 8PT7-FZT2-DP8W7 JEVN-9H35-CYKPR 227D-FGMV-V209A PT4B-1U5R-0MM2T DJY8-TCVZ-JNFMP 1MEP-XDZ6-AZUY1 W7T3-WVK2-EZAJ6 Z8Y2-MH3R-ZH73G 32NA-TKW0-1HK68 W5CH-4JEB-MQE0N 4YPZ-NJBB-9Q6A9 43UH-CRKR-YXYY1 NPWR-5771-0XXNZ E5YX-7ZAW-ZC362 G48U-EMNE-T5Q7G BYHZ-27CU-5BE7V Edited March 5 by Sable Quote Link to comment Share on other sites More sharing options...
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