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Fighter Concept: Bandana Waddle Dee & Magolor


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Needless to say, Kirby is one of those franchises that hasn't gotten a new character in years, so I wanted to do two movesets for two Kirby characters I'd like to see in the next Smash game: Bandana Waddle Dee, the Helper to Hero who's been a mainstay ever since his Player 4 days, and Magolor, the Far-Flung Traveler who atoned for his past misdeeds, both of whom appeared in Return to Dream Land and its remake (the latter even giving Magolor a much bigger role than he had before).

Bandana Waddle Dee

Spoiler

Intro: BWD flies onto the stage with his parasol, then closes it as he lands

Stance/Idle 1: His idle animation from Return to Dream Land onwards.
Idle 2: BWD stretches his arms.
Idle 3: BWD admiringly glances at his weapon.

Notable Palette Swaps

  1. BWD (dee-fault)
  2. P2 colors (yellow)
  3. P3 colors (cyan)
  4. P4 colors (green)
  5. Kirby (pink)
  6. King Dedede (cyan/red)
  7. Meta Knight (navy blue/purple)
  8. Game Boy sprite (monochrome)

Walk: His walk from the modern Kirby games.
Dash: His dash from the modern Kirby games.
Damage: His damage animation from the modern Kirby games.
Jump: His jump from the modern Kirby games, followed by a Parasol Drift that works similar to Mewtwo’s double jump. You can glide by holding the jump button after the parasol opens.
Crouch: His crouch from the modern Kirby games.

Normal Attacks
Jab: Multispear Thrust; BWD stabs once (2%, small knockback), followed by a flurry of spear thrusts (1% each, small knockback), finishing with one final thrust (3%, small knockback)
Forward+A: Spear Thrust; BWD thrusts his spear straight forward (7%, small knockback)
Up+A: Skyward Thrust; BWD pokes upwards (7%, small knockback)
Down+A: Slide; BWD slides across the ground (7%, small knockback)
Dash Attack: Ground Thrust; BWD dashes a long distance and runs his spear through the ground, thrusting upwards at the end (8%, OK knockback). By pressing the jump button again during the attack, BWD instead performs an evasive pole vault.
Edge Attack: BWD pokes on the edge (6%, small knockback)
Get-Up Attack: BWD spins on the ground (8%, OK knockback)

Aerial Attacks
Air+A: Windmill; BWD twirls his spear below himself (9%, OK knockback)
Air Forward+A: Beam Blast; BWD turns forward and electrifies the beam staff to the point that sparks surround it (10%, OK knockback)
Air Back + A: Back Thrust; BWD thrusts his beak staff behind himself (12%, OK knockback)
Air Up+A: Cycle Beam; BWD waves the beam staff above himself (9%, small knockback)
Air Down+A: Moon Drop; BWD falls down while thrusting his spear below himself (11%, OK knockback)

Smash Attacks
Forward+A: Beam Whip; BWD swings a beam downwards (16%, OK knockback)
Up+A: Skyward Thrust; BWD thrusts his spear upwards (17%, OK knockback)
Down+A: Parasol Twirl; BWD twirls his parasol on the ground, creating a small vortex of water around himself (16%, OK knockback)

Grab Game
Grab: BWD grabs the opponent with his stubby little hand
Pummel: A headbutt (2%)
Forwards+Throw: Parasol Drill; BWD charges forward while holding his parasol in front of him, drilling into opponents and dragging them along (9%, OK knockback)
Back+Throw: Capture Beam; BWD turns around and fires the opponent away with a flurry of energy balls (8%, small knockback)
Up+Throw: Circus Throw; BWD hoists the opponent on top of his parasol then spins them around before tossing them away (11% OK knockback)
Down+Throw: Crackity Hack; BWD jumps up and performs a weaker Megaton Punch (9%, small knockback)

Special Moves
B : Spear Throw; BWD throws his spear in an arc ahead of him, during which he can move left and right once he starts throwing (7% each, small knockback). On the ground, BWD can charge three spears to throw at once by holding B.
B + ← → : Wave Beam; after charging up energy, BWD fires a large ball of energy straight forward (19%, medium knockback)
B + ↑ : Waddle Copter; BWD twirls his spear around above his head, using it to briefly take flight and hit opponents multiple times (16%, OK knockback). BWD can also move freely in the amount of time he has to fly.
B + ↓ : Pole Vault; BWD firmly plants his spear into the ground and jumps forward at a diagonal angle. If an opponent is nearby when BWD plants his spear down, they will be buried on the ground or spiked in the air (9%).

Final Smash: Megaton Punch; BWD punches up to two opponents in front of him (7%), both of which are taken into a cutscene emulating the Megaton Punch minigame. BWD jumps high into the air, and then punches the ground with enough force to create a fissure that snaps Pop Star in two (55%, devastating knockback). Opponents above 100% are instantly K.O.'d.

Taunts
Up: BWD happily waves his arms.
Side: BWD looks around him, loosely mimicking his artwork from Return to Dream Land.
Down: BWD falls asleep, thinking about an apple.

Winposes
1: BWD’s win pose from the Megaton Punch minigame.
2: BWD spins his spear and raises it upwards, mimicking his summon animation from Star Allies.
3: BWD's victory animation from Return to Dream Land.

Applause: BWD opens his parasol in the rain, sad about losing
Icon: Kirby series icon
Boxing Ring Title: Helper to Hero
Victory Music: Victory! Kirby Series
Kirby Hat: BWD’s…well, bandana.

Magolor

Spoiler

Intro: Magolor appears from a Dimensional Rift, in a similar manner to Dimensional Vanish.

Stance/Idle 1: His idle animation from the games.
Idle 2: Magolor scratches his head.
Idle 3: Magolor briefly chuckles.

Notable Palette Swaps

  • Magolor as he appears in Return to Dream Land
    1. Default
    2. Player 2 Magolor (orange)
    3. Player 3 Magolor (cyan)
    4. Player 4 Magolor (light green)
    5. Traitor Magolor (purple)
    6. Magolor EX (red)
    7. Novel series (monochrome)
    8. Manager Magolor (special costume)
  • Interdimensional Magolor
    1. Default
    2. Player 2 Magolor (Interdimensional orange)
    3. Player 3 Magolor (Interdimensional cyan)
    4. Player 4 Magolor (Interdimensional green)
    5. Landia (Interdimensional red)
    6. Landia EX (Interdimensional purple)
    7. Magolor Soul (Interdirmensional black)
    8. Shopkeeper Magolor (special costume)

Walk: Magolor floats along the ground.
Dash: His dash animation from the games.
Damage: His damage animation from the games.
Jump: Magolor jumps once, then levitates for a brief amount of time before getting tired and floating back down.
Crouch: His crouch animation from the games.

Fighter Ability: Magic Barrier
Instead of a normal shield, Magolor uses a star-shaped barrier to defend himself. The barrier can only take five hits before shattering but slowly recharges over time, as shown on the meter above Magolor’s HUD. The window for Perfect Shields is a little tighter, but pulling off a successful Perfect Shield activates Magic Counter, which briefly stuns the opponent at the cost of losing a piece of the barrier. A successful Magic Counter can also reflect projectiles.

Normal Attacks
Jab: Magic Sphere; Magolor claps a short distance forward (5%, small knockback). Pressing A repeatedly follows with a flurry of small magic orbs (1% each hit, small knockback), followed by a burst of magic (5%, small knockback)
Forward+A: Magolor pushes forward and summons a magic ring (7%, small knockback)
Up+A: Upward Magic Sphere; Magolor conjures a small magic orb above himself (7%, small knockback)
Down+A: Magolor slides across the ground (7%, small knockback)
Dash Attack: Magolor Surge; Magolor charges a short distance forward (10%, OK knockback)
Edge Attack: A weaker version of Magolor Surge (7%, small knockback)
Get-Up Attack: A weaker version of Revolution Flame (7%, small knockback)

Aerial Attacks
Air+A: Revolution Flame; Magolor envelops his hands in fire and moves them in a spiral motion (10%, OK knockback)
Air Forward+A: Magic Sphere; Magolor conjures a magic orb in front of himself (7%, small knockback)
Air Back + A: Chop and Thrust; Magolor performs a backwards, downward chop behind himself with a smaller Ultra Sword (12% with a meteor effect, OK knockback)
Air Up+A: Upward Magic Sphere; Magolor conjures a small magic orb above himself (7%, small knockback)
Air Down+A: Magic Bomb; Magolor drops a magical bomb that detonates upon contact with anything (9%, small knockback). If performed from a short hop, the bomb takes a few seconds to detonate, and only one bomb can be placed at a time.

Smash Attacks
Forward+A: Ultra Sword; Magolor takes a giant sword of his own and cleaves vertically downward (24%, medium knockback). If Magolor uses this attack with no solid ground in front of him, the sword is swung in nearly a full circle.
Up+A: Double Deadly Needles Deluxe; Magolor conjures eight spikes from the ground around him, hitting opponents on both sides at a very long distance (24%, medium knockback)
Down+A: Mighty Magic Bomb; Magolor drops a giant magical bomb that detonates after a few seconds, exploding in a larger radius (24%, medium knockback) as well as producing a shockwave (12%, OK knockback)

Grab Game
Grab: Magolor uses magic to grab the opponent.
Pummel: Magolor pummels the opponent with magic (2%)
Forwards+Throw: His throw attack from Kirby Fighters 2 (9%, small knockback)
Back+Throw: Magolor juggles the opponent and throws them behind himself (11%, OK knockback)
Up+Throw: Magolor juggles the opponent and throws them into the air (9%, small knockback)
Down+Throw: The attack Magolor uses to get rid of Kirby’s Super Ability in his boss fight (7%, small knockback)

Special Moves
B : Magic Sphere / Revolution Orbs / Revolution Flame; Magolor shoots a magical projectile in front of him, which has three stages of charge.

  • Stage 1 is Magic Sphere, in which Magolor fires a single magic orb by pressing B (9%, small knockback)
  • Stage 2 is Revolution Orbs, in which Magolor holds B to fire three revolving magic orbs that hit multiple opponents (18%, OK knockback)
  • Stage 3 is Revolution Flame, in which Magolor holds B even longer to fire three revolving fireballs that hit multiple times (36%, far knockback)
  • All versions of the attack can also be aimed upward. The upward Revolution Flame turns into four revolving fireballs, with half of them revolving clockwise and the other half revolving counterclockwise.
  • The more the attack is used in succession, the longer it takes to charge when B is held again

B + ← → : Magolor Surge Stream; Magolor dashes forward up to three times (13% each hit, OK knockback). Once in the direction he’s facing, and the other two times in the direction tilted on the control stick. Repeated usage of the attack in succession reduces the strength and the amount of times you can dash forward.
B + ↑ : Dimensional Vanish; Magolor vanishes into a star-shaped rift, after which he moves in the direction tilted in an intangible state. After a while, Magolor pops out of another rift, hurting any opponents around him (13%, OK knockback). But even though he travels a relatively long distance in the direction tilted, Magolor enters freefall upon exiting the rift.
B + ↓ : Gem Apple Bomb; Magolor throws three Gem Apples forward. The apples detonate after a while (10% each hit, OK knockback), but Magolor can press B + ↓ again to manually detonate them. The apples can be picked up like any other item before they detonate, leaving opponents open to a sneaky surprise attack.

Final Smash: Magolor Cannon; Magolor sucks every opponent in the vicinity into a black hole. Magolor then flies into the foreground and fires his Magolor Cannon into the star-shaped rift (60%, devastating knockback). Opponents exceeding 100% by the end of the attack are instantly K.O.’d.

Taunts
Up: Magolor spirals his hands and forms a cross pose.
Side: Magolor cheerily claps his hands while nodding his head.
Down: Magolor closes his eyes and moves his hands in a spiraling motion in front of himself.

Winposes
1: Magolor floats down while clapping and nodding.
2: Kirby runs toward a Gem Apple before it explodes in his face, causing Magolor to chuckle at him.
3: Magolor swings his Ultra Sword before finishing with a horizontal swing.

Applause: Magolor claps for the winner…albeit in a seemingly disingenuous manner.
Icon: Warp Star
Boxing Ring Title: Far-Flung Traveler
Star K.O.: A distressed version of his normal sound effects.
Victory Music: Magolor, the Far-Flung Traveler
Kirby Hat: Magolor’s hood

 

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