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Was Brawl just a fad?


Knife
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I just didn't generally find Brawl fun. SSE was just garbage I didn't wanna finish but forced myself because it was the easiest way to get all the characters as the other ways were just as time consuming anyways. None of the new stages were any good (I love Earthbound/Mother, I love it's music and the remixed versions, but I hate fighting at New Pork City. if you're against anyone with flying jumps, you might as well give up). In 64 melee, sure items were luck based advantages, but only in Brawl did I ever feel like I wanted to turn them off. The fan is just...how did they miss that? It's damned inescapable! It was annoying formerly, but that's just incredibly stupid. Stage builder is indeed half-assed as stated before.

Then as for the actual gameplay...a slow fighter in itself might not be bad, but a clunky one is. Half the cast makes me feel like they're stomping through bread dough. Even the captain feels clunky, but instead of wading through dough, he just seems drunk with how slip-slidy he is. Then there's the killing aspect which seems to rarely happen, which is bizzare for a fighting game. Half the game just feels like waiting for your opponent to get back enough for you to be able to hit them again or waiting for them to fall down into the pit after attempting to recover. Heaven forbid you're against a flyer.

Finally, the characters...in all games, there's bound to be some characters better than others because some moves are just better than others or what have you. Never in a game have I actually NOTICED how much some characters just beat others. Even in fire emblem there's inbalance, but at least you feel rewarded for training the likes of someone like Nino when she's all ass-kicking once trained up. But, I've never touched the likes of Donkey Kong till brawl and thus I suck with him, but my friend has been using ganon since melee and he transitioned easily in brawl. He knew who he was using, I wasn't and STILL I beat him. Not only did I beat him, I shut him out! For how slow and clunky the game is, it's just too easy to smack ganon around. I beat him with taps if he even dared attack, then threw him off then meteor'd him because the way ganon jumps is juuuust right for donkey kong to hit him with one without even trying. Only move to worry about is ganon's choke and even then you can avoid that by simply jumping as actual dodging seems unecessary with just how slow it is. Was at no fault of my friend who plays ganon excellently, but rather the game. He gave up on ganon, someone he worships as the only badass of nintendo (my friend is a playstation guy), for Ike, the main character from a couple games of a series he HATES simply because ganondorf can't win in the new physics as no matter what, ganondorf is an easy target for every move imaginable. I used to be a captain falcon guy and he can't do anything anymore, he might as well be poking because he's never killing anything. Most of his game is hit enemy not far away, run towards them, try to hit again to get same results, repeat till enemy is at like 150-200% before his smashes can even really be effective/pray to god by some miracle that you hit with a falcon punch that sonic can cancel out with his own wussy punch smash. Switched to Lucario solely because Lucario he's a jackal pokemon with the hadouken can actually get things done and isn't spending an hour getting someone to a high enough percentage to finally be able to kill someone under the best conditions. With a fighting game, the idea is to play, compete, and win with a character you LIKE, not choose one of the few characters that can actually get something done. What's the point of a huge cast if most of them can't win anyways?

tl;dr, music was the only good thing about brawl.

Man, I need to learn to keep things brief...damn motor mouth.

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^ I agree. Brawl is good, but it doesn't keep me interested in it for very long. I spent 2 to 3 years playing and attempting to master Melee, while I only played Brawl for a couple of months and put it down.

Maybe its because Melee was my first console game, or that my friends and relatives were more interested in it; but Brawl doesn't have the magic that Melee had.

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Brawl was just a fad. People loved it, but then realized it isn't "Super Smash Bros. Brawl". They found out it was really "Super Smash Bros. Abuse Game Glitches and Use Snake and Meta Knight."

I miss the days in which each game is not dominated by cheap techniques and glitches.

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^ I agree. Brawl is good, but it doesn't keep me interested in it for very long. I spent 2 to 3 years playing and attempting to master Melee, while I only played Brawl for a couple of months and put it down.

Maybe its because Melee was my first console game, or that my friends and relatives were more interested in it; but Brawl doesn't have the magic that Melee had.

If it was your first console game it CERTAINLY adds magic to it, but Melee is just flat out better to teh point where it's just sad to see brawl be...so much more boring. It was more that Melee was much much MUCH more satisfying (THE KNEE!!!). Brawl is just not satisfying because it feels less like "YEAH! Gotcha, PUNK!" and more "FINALLY! It's about TIME you got knocked out...". Fighting games are great if they got speed to it. The sign of a good fighting game is that it's fast paced. There are slow ones that are pretty good, but Brawl is PAINFULLY slow to the point you put down the controller and say "Fuck it!" before you can even reach the opponent.

The game is boring, but crap like the fan and the character imbalance makes me hate brawl. I can't stand playing that game anymore. Even watching it is just painful...it could have been SO much better...

Odd part is, there was an interview with Sakurai, saying he wanted to make the game so no one would technically lose...Officially, Sakurai is a moron for putting such mentality into making a fighting game. I can't be nice about it. It's one thing to mess up with a game and it ends up bad, but when you purposefully remove aspects of a perfectly good formula for a game just to make it feel like you didn't really lose is inexusceable. It doesn't make you feel like you didn't lose or had fun, just makes you feel like you lost for clearly unfair reasons (flyer camping at new pork city, the physics making some characters nothing more than moving targets, the damned fan...).

See what I mean by motor mouth? I only originally planned to say the first part...x.x but part of me demands to be thorough to explain a point.

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Brawl was just a fad. People loved it, but then realized it isn't "Super Smash Bros. Brawl". They found out it was really "Super Smash Bros. Abuse Game Glitches and Use Snake and Meta Knight."

I miss the days in which each game is not dominated by cheap techniques and glitches.

You do realize that they took out an ass-load of techniques in Brawl, right?

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You do realize that they took out an ass-load of techniques in Brawl, right?

Yes, but it's still the same glitch-abusing metagame as always. Brawl is just Melee with better graphics and physics that don't suck miserably.

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Yes, but it's still the same glitch-abusing metagame as always. Brawl is just Melee with better graphics and physics that don't suck miserably.

No, it isn't. One, they aren't glitches. Two, since they're gone, they can't be used.

galaxy is juzt 64 with better graphics!!11!!1!

chex quest is just doom wit cereal11!1!!

naruto games are de saym as ultimate ninja wit new graphics!!1!!!1

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Brawl was just a fad. People loved it, but then realized it isn't "Super Smash Bros. Brawl". They found out it was really "Super Smash Bros. Abuse Game Glitches and Use Snake and Meta Knight."

I miss the days in which each game is not dominated by cheap techniques and glitches.

Your an idiot.

#1 there not glitches

#2 there all gone

#3 your an idiot

#4 Melee's physics and meta game was too good, perfect almost

#5 your an idiot

#6 go get a girl friend

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The thing I pay attention to is the competitive scene. It's smaller than it used to be. Down here at the C3 tourneys, within the first 3 months of brawl, we had around 80+ people per tourney, now they're already dwindling down to below 40 per. The scene is still going strong though. Melee is more fun IMO, but Brawl will keep going for awhile.

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Your an idiot.

#1 there not glitches

#2 there all gone

#3 your an idiot

#4 Melee's physics and meta game was too good, perfect almost

#5 your an idiot

#6 go get a girl friend

(#7) How about you stop flaming?

Edited by Lord Glenn
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Yes, but it's still the same glitch-abusing metagame as always. Brawl is just Melee with better graphics and physics that don't suck miserably.

I honestly thought this fad died.

L-Canceling was programmed since smash 64.

Wavedashing is a physics exploit.

Edited by Clonez
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(#7) How about you stop flaming?

... well played...

I honestly thought this fad died.

L-Canceling was programmed since smash 64.

Wavedashing is a physics exploit.

Yes thank you

Now, Super wavedashing is a glitch, a cool one though XD

and MC isn't a glitch since it's still in brawl

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Again, Brawl is still a competitive game even with all of the AT's gone. The real problem is that the game is horribly balanced.

Also, everyone stop arguing whether ATs are glitches or not. It's not going to change the fact that tournament players are going to use them.

Edited by FE3 Player
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Again, Brawl is still a competitive game even with all of the AT's gone. The real problem is that the game is horribly balanced.

Also, everyone stop arguing whether ATs are glitches or not. It's not going to change the fact that tournament players are going to use them.

I mean, MVC 2 was even worse and everyone played it, so that fact that it is a little in balanced isn't a big issue

Melee was pretty bad too, GNT4 was also unbalanced so that's not an issue

Why do people care if tourney players use AT's tourney players rarely play non-advanced players anyways

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-_-

How is it not good?

I was an advanced player and I do miss melee, so how is Brawl bad?

In a nutshell:

I just think that a competitive game should require more tech skill and less spamming. Dedede, MetaKnight, Game & Watch.... pretty much all of the high-tier characters take almost no skill to play as.

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In a nutshell:

I just think that a competitive game should require more tech skill and less spamming. Dedede, MetaKnight, Game & Watch.... pretty much all of the high-tier characters take almost no skill to play as.

Then use low tier, like me ^_^

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Brawl was just a fad. People loved it, but then realized it isn't "Super Smash Bros. Brawl". They found out it was really "Super Smash Bros. Abuse Game Glitches and Use Snake and Meta Knight."

I miss the days in which each game is not dominated by cheap techniques and glitches.

I 100% agree with this.

Your an idiot.

#1 there not glitches

#2 there all gone

#3 your an idiot

#4 Melee's physics and meta game was too good, perfect almost

#5 your an idiot

#6 go get a girl friend

Good luck getting that 1300 on the SAT for FIU. Just remember 2/3 of the test is on English.

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I 100% agree with this.

Good luck getting that 1300 on the SAT for FIU. Just remember 2/3 of the test is on English.

Noobs are angry they can't win so they blame AT's

I know the proper grammar behind it

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Hey let's feel high and mighty about ourselves because I plan to be an English Major.

You do realize that Melee and Brawl can be played w/o said glitches and still have fun?

Wowzers.

Edited by Clonez
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Hey let's feel high and mighty about ourselves because I plan to be an English Major.

You do realize that Melee and Brawl can be played w/o said glitches and still have fun?

Wowzers.

Yeah, if you don't like the AT's then don't use them, the game is still fun

So just let the one who like them to use them, it's no harm to the non-advanced players anyways

Edited by Doom_Dragon_103
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Yeah, if you don't like the AT's then don't use them, the game is still fun

So just let the one who like them to use them, it's no harm to the non-advanced players anyways

Speaking of feeling high and mighty. :rolleyes:

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Then use low tier, like me ^_^

Bro I main Yoshi, there's only 4 characters lower than him and 3 of them

Yeah, if you don't like the AT's then don't use them, the game is still fun

So just let the one who like them to use them, it's no harm to the non-advanced players anyways

Being an advanced technique doesn't effect whether or not something is a glitch. Snake's insane disconnected hitboxes weren't intended, MetaKnight's IDC (it's not legal in tourneys but I've seen it used plenty of times by cocky MKs in friendlies) is a technique, and it's advanced, but it's still a glitch. Smash Boosting (or Mortar Sliding, if you're playing as Snake) is a glitch, but it's still an AT. Scarring is a glitch. I'm pretty sure Glide Tossing is a glitch. DRing is definitely a glitch. Need I go on?

And ATs help widen the gap between nubs and tourneyfags, which is only "no harm" if the lesser player has the intention of getting better, or if he/she is content with fighting somebody that's tough to beat.

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