General Spoon Posted January 26, 2009 Share Posted January 26, 2009 (edited) I really wish Namco would make some sequals to Reblestar: Tactical Command and Sigma Star Saga. Your thoughts about this/want to discuss these great games? Edited January 26, 2009 by Delmud Quote Link to comment Share on other sites More sharing options...
Destiny Hero Posted January 26, 2009 Share Posted January 26, 2009 What's a Namco? Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 26, 2009 Author Share Posted January 26, 2009 What's a Namco? On the off-chance you are serious, here's a hint. Quote Link to comment Share on other sites More sharing options...
burning_phoneix Posted January 27, 2009 Share Posted January 27, 2009 Rebel Star? Yes (call it Rebel Star:Strategic Command and add a strat layer) SSS? No. Never knew why that game is remembered so fondly. Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted January 27, 2009 Share Posted January 27, 2009 What's a Namco? WHAT IS A MAN? On topic: I can't really comment on those two games you have mentioned, as I've only played Tekken, Dig Dug and some others. Not even a single game from the Tales series. Quote Link to comment Share on other sites More sharing options...
Raven Posted January 27, 2009 Share Posted January 27, 2009 (edited) Namco. Edited January 27, 2009 by Raven Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 27, 2009 Author Share Posted January 27, 2009 (edited) Reblestar: Tactical Command is played similar to Fire Emblem. Different types of guns/explosives/grenades/some knives (weapon level with that type of weapon determines how well you can use a weapon) Your characters gain experience and level up, improving their stats Accuracy of an attack is determined by what the weapon is, your character's weapon level with that type of weapon, and distance from the enemy There are terrain features like walls (some walls can be blown up), trees (some can be burned), sandbags, and more. These work, of course, to help cover you. Your characters have Action Points, which are used to do everything. Their action points refill at the start of your turn. When a character's HP hits 0, they are KO'd for the rest of the stage. Medi-kits can restore health if the character isn't KO'd. Also, this game was probably to...ambitious for the GBA. It lags at times >_> Still, its fun. Sigma Star Saga The overworld like an RPG overworld, with enemies, puzzles, gun-data (your ship uses a combination of three types of gun data to determine how it shoots, what it shoots, and what happens when the shots hit), etc. You gain no experience in the overworld. Random encounters and boss levels are different, however. They're space shooter. You get a random ship (could be big, small, fast, slow, balanced), and your gun data you have assigned determines what you shoot. You gain experience in these. I like this game. Edited January 27, 2009 by Delmud Quote Link to comment Share on other sites More sharing options...
burning_phoneix Posted January 27, 2009 Share Posted January 27, 2009 Reblestar: Tactical Command is played similar to Fire Emblem.Different types of guns/explosives/grenades/some knives (weapon level with that type of weapon determines how well you can use a weapon) Your characters gain experience and level up, improving their stats Accuracy of an attack is determined by what the weapon is, your character's weapon level with that type of weapon, and distance from the enemy There are terrain features like walls (some walls can be blown up), trees (some can be burned), sandbags, and more. These work, of course, to help cover you. Your characters have Action Points, which are used to do everything. Their action points refill at the start of your turn. When a character's HP hits 0, they are KO'd for the rest of the stage. Medi-kits can restore health if the character isn't KO'd. Also, this game was probably to...ambitious for the GBA. It lags at times >_> Still, its fun. There is no mention of X-COM:UFO Defense in this entire paragraph. Your dead to me. Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 28, 2009 Author Share Posted January 28, 2009 Oh yeah, in Sigma Star Saga, the random battles end when you've killed a set number of enemies. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted January 28, 2009 Share Posted January 28, 2009 What's a Namco? Are you kidding me? You never heard of Namco? Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 29, 2009 Author Share Posted January 29, 2009 15,680 This is the number of possible gun data combinations in Sigma Star Saga. Quote Link to comment Share on other sites More sharing options...
HowAreYaBud Posted January 30, 2009 Share Posted January 30, 2009 WHAT IS A MAN?On topic: I can't really comment on those two games you have mentioned, as I've only played Tekken, Dig Dug and some others. Not even a single game from the Tales series. We can't be friends until you play one. Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 30, 2009 Author Share Posted January 30, 2009 Oh yes. In Reblestar, all the maps are in fog of war. Your characters have lines of sight extending in front of them, and to the side a bit. Quote Link to comment Share on other sites More sharing options...
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