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That's the fun part. And she isn't hard to protect. Sandstorms = Awesome.

Doesn't know the awesomeness of chapter 14 in SSw.

Edited by Disco Fox of Kings
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Claimed a Druid who joined in a fun/cool chapter.

Really, what's wrong with chapter 14?

The real question here is "What's so great about chapter 14?", NOT "What's wrong with it?". Because, first off, you're forced to field two absolutely crappy units, one who has barely any move in the desert, and the other who needs to live to even access the gaiden. (And as GO said, you need to have accessed all gaidens to get the good ending.) Second, the items are in out-of-the-way places. Third, the time limit. Fourth, Fog of War. Fifth, the assload of bandits. tl;dr: Fuck Chapter 14.

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