Marthur Posted August 22, 2013 Share Posted August 22, 2013 (edited) What, why?! I was trying to say that you're better. D: I'll feel better if I tell you that you at least have a job. And I don't. ...Okay, that didn't work as expected. orz Edited August 22, 2013 by Marthur Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 (edited) And I've apparently shrinked to 1.78m or something Question 4 Our objective was to make characters naturally fall in love with each other Q. So, in this game characters can fall in love, marry and have children. I'm sure you guys had many drafts about it, but how did you settle with the final mechanics? A. At first, we considered letting characters give presents and some special items to their beloved ones during certain events that would trigger during gameplay, raising intimacy in the process. However, having a lot of love dovey events during battle would be a bit too much, so we cut as many of them as we could. Our objective was to make love an internal parameter, so that the player wouldn't quite notice as his characters naturally fell in love with each other. However, what happened was that players focused on couple-making, limiting the ways they could play the game. That was our mistake. Anyway, this is how we wanted to have it done: the second generation characters would have their mothers fixed, but depending on the their father their sprite, dialogue, personalities, etc. would change. Memory issues kept us from doing that, however. And besides, most players would just want to make the strongest children they could anyway... and there's another way it limited them. However, we made it so that the 2nd gen game balance is more interesting when you play with the substitutes (that seems to be how people are calling the characters you get when couples don't happen). We'd like people to play the game over and over under harsher conditions, as they get better at it. Do I need to care about the rest of the interview Edited August 22, 2013 by OldMan Quote Link to comment Share on other sites More sharing options...
James Bond Posted August 22, 2013 Share Posted August 22, 2013 And I've apparently shrinked to 1.78m or something Well after an age that happens... Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 Well after an age that happens...Can't fight time, I suppose WHEN I WAS YOUR AGE I WAS unemployed ;_; Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 (edited) I'll feel better if I tell you that you at least have a job. And I don't. ...Okay, that didn't work as expected. orz ....well..... I'm sorry.... ;_; and how do you shrink. Edited August 22, 2013 by Shirley Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 Question 4 Our objective was to make characters naturally fall in love with each other Q. So, in this game characters can fall in love, marry and have children. I'm sure you guys had many drafts about it, but how did you settle with the final mechanics? A. At first, we considered letting characters give presents and some special items to their beloved ones during certain events that would trigger during gameplay, raising intimacy in the process. However, having a lot of love dovey events during battle would be a bit too much, so we cut as many of them as we could. Our objective was to make love an internal parameter, so that the player wouldn't quite notice as his characters naturally fell in love with each other. However, what happened was that players focused on couple-making, limiting the ways they could play the game. That was our mistake. Anyway, this is how we wanted to have it done: the second generation characters would have their mothers fixed, but depending on the their father their sprite, dialogue, personalities, etc. would change. Memory issues kept us from doing that, however. And besides, most players would just want to make the strongest children they could anyway... and there's another way it limited them. However, we made it so that the 2nd gen game balance is more interesting when you play with the substitutes (that seems to be how people are calling the characters you get when couples don't happen). We'd like people to play the game over and over under harsher conditions, as they get better at it. Do I need to care about the rest of the interview They sure were hopeful with their first draft for the children. "and there's another way it limited them." -> Wonder what he meant by that. Yes please, or summary if it's really boring? Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 ....well..... I'm sorry.... ;_; and how do you shrink. Why? You didn't do anything. evolution-computer.png Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 They sure were hopeful with their first draft for the children. "and there's another way it limited them." -> Wonder what he meant by that. Yes please, or summary if it's really boring? I mean Since players would be focused on making the strongest children, that limited the way they played the game B-but N64 Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 Why? You didn't do anything. evolution-computer.png Well.... I just felt like I should apologize. I feel depressed even though I'm employed. What does that have to do with people shrinking. What's 1.78m in ft, TE. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 Well.... I just felt like I should apologize. I feel depressed even though I'm employed. What does that have to do with people shrinking. What's 1.78m in ft, TE. I always have to use a converter to know that answer The metric system is superior and you should submit to it Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 I mean Since players would be focused on making the strongest children, that limited the way they played the game B-but N64 Yet we played it dozen of times because dat replayability. Does he mention if he has any plans for it? Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 I always have to use a converter to know that answer The metric system is superior and you should submit to it ;_; I guess I'll google it. It is but... I've been too tainted with the US ... thing. Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 Well.... I just felt like I should apologize. I feel depressed even though I'm employed. What does that have to do with people shrinking. Don't. You should probably google it too. Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 Don't. You should probably google it too. ...Fine.... 'Why people shrink after a certain age?' ? Quote Link to comment Share on other sites More sharing options...
James Bond Posted August 22, 2013 Share Posted August 22, 2013 Can't fight time, I suppose WHEN I WAS YOUR AGE I WAS unemployed ;_; I am sorry to hear that Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 'Why people shrink after a certain age?' ? You can do better than that, silly. Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 You can do better than that, silly. but that's what I was curious about. D: well 15 mins before I go. first to a bar with my coworkers.... to drink soda myself. \o/ Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted August 22, 2013 Share Posted August 22, 2013 I'm average just like in everything I do! \o/ EVERYTHING I DO I DO IT FOR YOU Quote Link to comment Share on other sites More sharing options...
Marthur Posted August 22, 2013 Share Posted August 22, 2013 but that's what I was curious about. D: well 15 mins before I go. first to a bar with my coworkers.... to drink soda myself. \o/ I see......... Have fun Quote Link to comment Share on other sites More sharing options...
Interest Posted August 22, 2013 Share Posted August 22, 2013 Afternoon peoples. I think I fixed my sleeping rotation. Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted August 22, 2013 Share Posted August 22, 2013 but that's what I was curious about. D: well 15 mins before I go. first to a bar with my coworkers.... to drink soda myself. \o/ Yeah right soda Quote Link to comment Share on other sites More sharing options...
Tao Posted August 22, 2013 Share Posted August 22, 2013 (edited) Hi Interest! I see......... Have fun how else can it be better? SURE. @Rei Rei: IT IS. I shouldn't drink alcohol while taking my meds. Edited August 22, 2013 by Shirley Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 The next game is for N64?! I'd like to portray the Akaneia stories before the War of Shadows Q. N64 is out. What new possibilities would it allow for simulation RPGs like FE? A. I'm sure it'd allow us to build cleverer enemy movement patterns - make them move in a rational way, based on the circumstances. Lowering the loading time for complicated things to happen would be nice, too. He couldn't quite do most of the things we've thought in the games so far, after all. Blah blah graphics battle scenes with polygons clearer portrait expressions Q. Will there be a next game? If so, will be it for the N64? A. That's unclear right now. But if we do, we'd like to keep the difficulty high, but, at the same time, make it simpler again. Simple in a FE-like way, though. For the story, I'd like to go back to Akaneia. In the previous games, the story begins with Marth rising from Talys, but there's some backstory before that. There were some interesting enemy characters, like Camus and Michalis, and I'd like to tell their stories sometime. FREE Quote Link to comment Share on other sites More sharing options...
Interest Posted August 22, 2013 Share Posted August 22, 2013 Suddenly 3 posts. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted August 22, 2013 Share Posted August 22, 2013 I am sorry to hear thatWhen I was your age... that'd be 2007 At last I was finishing my monograph, and was prepared to face two years of unemployment as I tried public tests for stuff Things were just about to go downhill But that's in the past now Quote Link to comment Share on other sites More sharing options...
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