Chocolate Kitty Posted June 8, 2011 Author Share Posted June 8, 2011 What you call "Useless" have a purpose, I'm just not disclosing why =P The hour glass thing is actually a jail, I posted the map with the tilechanges by mistake lol. Pillar thing shall be fixed. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 25, 2011 Author Share Posted June 25, 2011 (edited) Alright, another bumbdate since I'm on the second page yet again. Some random splice. Some contest splice. That tornado from the contest. And this thing. Newest ambition, 45x45 is for 15 year olds, 17 year olds go 65x81. Edited June 25, 2011 by Hero of Time Quote Link to comment Share on other sites More sharing options...
deranger Posted June 25, 2011 Share Posted June 25, 2011 (edited) Is that like an open roofed building, with all the pickups in wall height? Also, I like the blind looking guy, he seems like he'd make a good martyr for a really long cutscene. Edited June 25, 2011 by deranger Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 25, 2011 Author Share Posted June 25, 2011 Honestly I have no clue anymore lol, I'm kinda thinking it's something like chapter 9B of FE8, except I have one roofed room that hides treasure or a boss or absolutely nothing at all =D Quote Link to comment Share on other sites More sharing options...
deranger Posted June 25, 2011 Share Posted June 25, 2011 (edited) So multi-roofs, or at least multi-elevation roofs? And the link to that map at SoS seems to be broken already. Edited June 25, 2011 by deranger Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 25, 2011 Author Share Posted June 25, 2011 Multi elevation. And thanks, just fixed it. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 22, 2011 Author Share Posted August 22, 2011 gah i should update more often... just a teaser shot of my latest random map Quote Link to comment Share on other sites More sharing options...
eCut Posted August 22, 2011 Share Posted August 22, 2011 Looks really nice and clean. :) Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 23, 2011 Author Share Posted August 23, 2011 Thanks, let's just I finish it and creator of the actual palette lets me post it Quote Link to comment Share on other sites More sharing options...
Primefusion Posted August 23, 2011 Share Posted August 23, 2011 Looking good as always. Whatever happened to that freakishly huge map you were working on? The one that was like the max dimensions for FE6 and used the fort tileset IIRC. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 23, 2011 Author Share Posted August 23, 2011 Oh you mean this I have to take that thing very slowly, and I have to hack and do other maps and gah Quote Link to comment Share on other sites More sharing options...
Feaw Posted August 23, 2011 Share Posted August 23, 2011 and creator of the actual palette lets me post it No chance, bud =p. Though I do want to see what it looks like finished with those frame thingy tiles in the places where new tiles should be. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted December 25, 2011 Author Share Posted December 25, 2011 (edited) herr 3rd page... since everyone is making female sprites of things, i might as well re-do my terrible female rogue. i have some maps somewhere... ohey a map okay now i'm finding maps... might be a while Edited December 25, 2011 by Kitty of Time Quote Link to comment Share on other sites More sharing options...
deranger Posted December 25, 2011 Share Posted December 25, 2011 (edited) Rogue looks like the appropriate modifications for a female rogue, even though I had to 200% zoom to see them. The map palette looks flashbacky. Edited December 25, 2011 by deranger Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted December 25, 2011 Author Share Posted December 25, 2011 (edited) that palette was a beta palette feawr made then changed, i got bored and used the beta. Astel picked the theme since i had no idea. sorry the rogue is small made that for Sakusa a while back something miss AK suggested to me i think more than likely the same as above a random request from miss AK that i extended random idea map i had for LoC even though i don't remember why i made it original made by shiny charmander, i got bored and fixed the issues with it [spoiler=herr original] and i think that's all i can find. Edited December 25, 2011 by Kitty of Time Quote Link to comment Share on other sites More sharing options...
Lord Glenn Posted December 25, 2011 Share Posted December 25, 2011 The way that the legs on the female Rogue are positioned looks odd. Notably, the back leg looks as though it isn't attached to the lady's body with how the cloth pixels are positioned. "Curving it back" towards the crotch area just a tad should fix this, I think. (The top row of pixels on the pants would likely be all that needs to be altered to accomplish this, I think.) Quote Link to comment Share on other sites More sharing options...
deranger Posted December 25, 2011 Share Posted December 25, 2011 Interesting concepts well executed. K leaving to check out LoC maps Quote Link to comment Share on other sites More sharing options...
Primefusion Posted December 25, 2011 Share Posted December 25, 2011 The clothing on the female rogues seems kinda flat. It could use some shading to define it more. The chest area and the sash are the biggest offenders. Stairs that come out of the grass seem odd. I still want to see you finish that wtf huge map Quote Link to comment Share on other sites More sharing options...
eCut Posted December 25, 2011 Share Posted December 25, 2011 (edited) herr 3rd page... since everyone is making female sprites of things, i might as well re-do my terrible female rogue. That totally isn't me. I really like her ! The shading of the shirt seems a bit off and I think that you could use the 3rd skin shade between the hand-on-waist and the end of the shirt, only one dark pixel though. That's all I can really say about it atm because I am on my iPad but yeah, I really like the design. :) Edited December 25, 2011 by eCut Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted September 13, 2012 Author Share Posted September 13, 2012 (edited) whatever fe6 village for the first time extended the previous map for kicks and that's like it and more random crap Edited September 13, 2012 by Kitty of Time Quote Link to comment Share on other sites More sharing options...
Primefusion Posted September 13, 2012 Share Posted September 13, 2012 Double lines mang, everywhere: Also, cut off pillars like above seem wonky. I'm digging the icons though the background makes them seem darker than they probably are. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted September 13, 2012 Author Share Posted September 13, 2012 wait what is a double line and yeah i know, but fe6 village is extremely limiting and i was trying to be consistent maybe i can find a better alternative for both Quote Link to comment Share on other sites More sharing options...
Primefusion Posted September 13, 2012 Share Posted September 13, 2012 That double line caused by using a regular wall cap next to a L piece. Just use the wall piece to the immediate left of the L in the tileset to get rid of it. Also, maybe something like this for the pillars? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted September 15, 2012 Author Share Posted September 15, 2012 it was fixed before, but i forgot to repost at least i think it's fixed repost of this as well needed a night palette so i made a random map to make sure it looked nightish and stuff i have no idea what this is Quote Link to comment Share on other sites More sharing options...
eCut Posted September 16, 2012 Share Posted September 16, 2012 I like your cloud effect/water mark. o 3o Patterns on the castle floor could be a bit more complex then just lighter tiles outlined by darker tiles, too. :) Quote Link to comment Share on other sites More sharing options...
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