Tauro Posted August 16, 2009 Share Posted August 16, 2009 (edited) Note: This should technically classify as a 'written work' as per the rules here. If any staff feels that this should be moved elsewhere, please feel free to do so. So Serenes Forest doesn't have an active role-playing topic running, eh? Then I suppose I'll have to start my own. :) || STORY || 53 years prior to this story, the nation of Jinbaisha was the most advanced nation in the world, besting all others in wealth, agriculture, science, architecture, and the arts. Executive Marshal Daniel McCormick and Great Sage Jacques Brunswick were praying for the restoration of Emperor Perfecte in an attempt to aid the nation of Jinbaisha against anti-government forces rallied by nine traitorous Lords. A seal binding 108 spirits was broken, and the spirits themselves were released into the world and defeated the traitors, sweeping them into another dimension. Jinbaisha herself was reshaped by this event, losing half of her landmass (most of it in the south) and leaving behind an inhospitable desert in the north. 18 years after the seal's breach, each of the 108 spirits possessed and fused with select unborn children over a 20-year period, ending 15 years prior to this story. The spirits would grow up as regular humans and live their lives, rebuilding their country through growing crops, crafting or selling merchandise, or serving as a foot soldier or apprentice scholar. Life went on, as it always does. But the geography has been drastically changed over the course of time. Green zone - Republic of Jinbaisha. Over 50 years since the fall of the town, the nation has been slowly rebuilding her towns and economy. Green circle - Holy Blue Forest. The current host of the Republic's governmental and economic hubs, and the largest city in Jinbaisha. Red zone - Northern Wastes. Many of the towns here have since been abandoned, but various mercenaries, criminals, and other ne'er-do-wells wander through a few buildings. Red circle - Iron Mountains. Olympus Mons, the highest point on Jinbaisha, holds the Great Temple where 108 spirits were previously sealed. Teal zone - Sunken Faulter, a pirate's term for the land that was destroyed by the traitor legions during the Betrayal. Only the ocean occupies the area that was once land. Before posting, please read the instructions below. || BASIC INFO || Name: (self-explanatory) Age/Gender: (age in years; gender is male or female) Class: (see the Class Information section below) Affinity: (FE9//10 affinities) Appearance: (hair/eye colour, height, build, etc.) Background: (tiny bit of history) || CLASS INFO || Fencer Weapon: Sword Armor: Light Move Power: 6 Soldier Weapon: Spear Armor: Medium Move Power: 5 Heavy Armor Weapon: Axe Armor: Heavy Move Power: 4 Cleric Weapon: Mace Armor: Robes Move Power: 5 || STATS || Allocate 35 points to add to your base stats. (excluding Move) Strength (STR) [+1 attack] Magic (MGC) [+1 magic power, +3 EP] Weapon Skill (SKL) [+2 accuracy] Agility (AGI) [+2 avoid] Vitality (VIT) [+1 defence, +5 HP] Wisdom (WIS) [+1 resistance] Luck (LUK) [+1 luck] Build (BLD) [+1 build] EX. Str: 6 Vit: 5 Mgc: 0 Wis: 2 Skl: 5 Luck: 4 Agi: 4 Bld: 9 Move: 6 Total: 35/35 Next, allocate 300 points for growth rates. Move growth counts as 1% per 5 points invested, and cannot exceed 7% growth. Build growth cannot exceed 25% growth. All other growth rates cannot exceed 70% growth. EX. Str: 50 Vit: 45 Mgc: 10 Wis: 20 Skl: 45 Luck: 60 Agi: 35 Bld: 20 Move: 3 Total: 300/300 || EQUIPMENT INFO || All new characters receive 200£ to purchase needed equipment and items. Weapon Type Price Mt Wt Acc Ct Rng Use WX Iron Sword Sword 30£ 6 5 90 0 1 40 1 Iron Axe Axe 20£ 8 8 75 0 1 40 1 Iron Spear Spear 65£ 11 13 60 0 1 40 1 Iron Mace Mace 35£ 7 8 65 5 1 50 1 Armor Type Price Df Rs Avo Use Leather Armor Light 30£ 3 0 3 12 Scale Mail Medium 50£ 6 0 5 15 Field Plate Heavy 80£ 12 0 8 24 Cotton Robe Robe 10£ 1 5 10 10 Item Price Use Note Tonic Water 10£ 5 Restores 15 HP to the user Whetstone 25£ 3 Restores 5 uses to the user's equipped weapon Lamp 45£ 3 Boosts vision in Fog of War by 4 panels || POSITIONS AVAILABLE || 2x Fencer 1x Soldier 1x Heavy Armor 1x Cleric If you've any other questions, feel free to ask. Edited August 25, 2009 by Tauro Quote Link to comment Share on other sites More sharing options...
Ether Posted August 16, 2009 Share Posted August 16, 2009 I have to go for now,but I'll reserve a spot as the soldier,and make my sheet later,okay? Quote Link to comment Share on other sites More sharing options...
Aitherion Posted August 17, 2009 Share Posted August 17, 2009 I'd like to get a hold in on a Fencer. Also additional question- Can we get at least a bare bones plot summary? Kind of hard to do background without it. XD Quote Link to comment Share on other sites More sharing options...
Tauro Posted August 21, 2009 Author Share Posted August 21, 2009 Can we get at least a bare bones plot summary? It's almost done. I'll have it up tomorrow night. @Everyone else reading this: I apologize for my slacking off. There's still room left if you want to join. Quote Link to comment Share on other sites More sharing options...
Tauro Posted August 23, 2009 Author Share Posted August 23, 2009 It's almost done. I'll have it up tomorrow night. General plot is complete. Instructions for creating a character are up as well. Quote Link to comment Share on other sites More sharing options...
Ether Posted August 24, 2009 Share Posted August 24, 2009 What exactly is EP? Also,I'm assuming we are using the regular FE calculations? Quote Link to comment Share on other sites More sharing options...
Tauro Posted August 25, 2009 Author Share Posted August 25, 2009 What exactly is EP? Also,I'm assuming we are using the regular FE calculations? 1. EP means Energy Points, which you'll be using for special attacks (such as magic) sometime in the future. 2. Yes. Gotta keep it simple, eh? B) Quote Link to comment Share on other sites More sharing options...
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