Anouleth Posted September 2, 2010 Share Posted September 2, 2010 No, I didn't ignore you. I say yes. I'll keep Kent the way he is. Lowen goes as a Ranger and Sain as a Great Knight. Wait, does that mean that Kent has Swords + Lances + 8 move, Lowen has Swords + Bows + 7 move, and Sain has Swords + Lances + Axes + 6 move? And yeah, Sword-peggies. I wish Pegasi could always use swords, but especially in FE6 (stupid Thany) Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted September 2, 2010 Share Posted September 2, 2010 Or how about: No objections from me. 8D Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted September 2, 2010 Share Posted September 2, 2010 Or how about: Yes. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 Wait, does that mean that Kent has Swords + Lances + 8 move, Lowen has Swords + Bows + 7 move, and Sain has Swords + Lances + Axes + 6 move? And yeah, Sword-peggies. I wish Pegasi could always use swords, but especially in FE6 (stupid Thany) I'll fix Rangers into have 8 Mov, since it would be silly for them to have 7. Sain however, retains his Mov upon promotion. Quote Link to comment Share on other sites More sharing options...
BEST TRYNDAMERE PLAYER Posted September 2, 2010 Share Posted September 2, 2010 (edited) Wait, how is the ranger thing going to work? Are you going to lock Lowen to swords before promotion? Also, will Armorslayers be effective on GK's in this game and will you change the effective coefficient to 3 and give a few more enemies slayer weapons? Edited September 2, 2010 by Joey Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 Nope. He will loose lances after promoting. 8[ Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted September 2, 2010 Share Posted September 2, 2010 Note to self: Have Lowen keep using swords Quote Link to comment Share on other sites More sharing options...
Ein Posted September 2, 2010 Share Posted September 2, 2010 I was going to suggest having Matthew start off as a Rogue with appropriate base stats but that might make Legault useless unless you change him also. Quote Link to comment Share on other sites More sharing options...
Ansem Posted September 2, 2010 Share Posted September 2, 2010 Your ideas are intriguing to me and I wish to subscribe to your newsletter. Go play FE4 inflation. Quote Link to comment Share on other sites More sharing options...
Ein Posted September 2, 2010 Share Posted September 2, 2010 (edited) Also, Soul what have you changed anything with the enemy growths if anything? Edited September 2, 2010 by Ein Silver Rose Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 I was going to suggest having Matthew start off as a Rogue with appropriate base stats but that might make Legault useless unless you change him also. That wouldn't make Legault useless since, both of their utility rely on thieving. Also, Soul what have you changed anything with the enemy growths if anything? Some character bases were slightly changed. Quote Link to comment Share on other sites More sharing options...
Ein Posted September 2, 2010 Share Posted September 2, 2010 I see. I thought you were going to give the enemies FE10 growths or was that FE8? Quote Link to comment Share on other sites More sharing options...
El Rey León Posted September 2, 2010 Share Posted September 2, 2010 Hmmm, will thieves still need lockpicks or you keeping those? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 I see. I thought you were going to give the enemies FE10 growths or was that FE8? I did it with both. Hmmm, will thieves still need lockpicks or you keeping those? Only Rogues will be able to pick locks without lockpicks. Quote Link to comment Share on other sites More sharing options...
Ein Posted September 2, 2010 Share Posted September 2, 2010 If you've been testing the changes already are the enemies cheap or is there still some challenge? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 I've found out some enemies just can't be fixed and made too hard in LM. It's hard-coded or somethin'. Although this doesn't apply past LM. But enemies are sure stronger here. And I can't make it too hard in LM since there's no Jeigan. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted September 2, 2010 Share Posted September 2, 2010 You can make Rath super strong instead. Then it won't be necessary to grind his levels because I like him for him to be useful later on. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 Rath would be a really good Myrm/Merc actually. I could make Wil a Nomad. (I did this before) Other interesting reclasses are Myrm!Beccy, LOLdier!Lowen, Nomadic Trooper!Marcus and Wyern Lord!Isadorable. Quote Link to comment Share on other sites More sharing options...
Ansem Posted September 2, 2010 Share Posted September 2, 2010 Wyvern Lord Isadora <3 Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted September 2, 2010 Share Posted September 2, 2010 Do Myrm!Rath because I don't like Guy. We already have the epicness of Raven on Merc, and Harken for an extra. While on the SM side because I'm biased towards SMs but against Guy, I only have Karel. ;____; Do whatever works best, but Myrm!Rath does sound interesting. Quote Link to comment Share on other sites More sharing options...
El Rey León Posted September 2, 2010 Share Posted September 2, 2010 Rath would be a really good Myrm/Merc actually. I could make Wil a Nomad. (I did this before) Other interesting reclasses are Myrm!Beccy, LOLdier!Lowen, Nomadic Trooper!Marcus and Wyern Lord!Isadorable. Rath the Merc? <3 Myrmidon!Rebecca? <3 <3 LOLdier Lowen? XD I hope you fix Wyvern Lord!Isadora's growths so she's usable. :P Quote Link to comment Share on other sites More sharing options...
BEST TRYNDAMERE PLAYER Posted September 2, 2010 Share Posted September 2, 2010 And I can't make it too hard in LM since there's no Jeigan. Speaking of which, will Marcus be more Jeiganized? His growths are pretty decent already. Sure, it's not Seth/FE9 Titania awesome, but still decent. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 2, 2010 Author Share Posted September 2, 2010 Marcus will be kept the exact way he was, which would make him enough of a Jeigan in the end since enemies will be harder. As for Wyern Lord!Isadorable: She's stronger and tankier. But her Spd would kinda suck. I'll keep her the way she was, Quote Link to comment Share on other sites More sharing options...
Ein Posted September 3, 2010 Share Posted September 3, 2010 (edited) Just increase Isadora's CON to a reasonable level so she isn't weighed down by everything. Perhaps just have Rath join as a Nomadic Trooper with proper bases. I don't like the idea of changing everyone's class like Rebecca becoming a Myrmidon. But... Archers have a hard time already. Edited September 3, 2010 by Ein Silver Rose Quote Link to comment Share on other sites More sharing options...
Nightmare Posted September 3, 2010 Share Posted September 3, 2010 I don't like the idea of changing everyone's class like Rebecca becoming a Myrmidon. But... Archers have a hard already. Quoting this before you fix it. Quote Link to comment Share on other sites More sharing options...
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