CT075 Posted October 31, 2010 Share Posted October 31, 2010 Yeah, you should fix that. Otherwise it would break the game's difficulty. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted November 2, 2010 Share Posted November 2, 2010 Can't be fixed other than by lowering their personal bases, and it's very hard to get their bases to be the exact same as their normal HHM stats. They're enemies like everyone else. Personally I like that part of the hack. But just talk to me about on MSN sometime. Quote Link to comment Share on other sites More sharing options...
Toothache Posted November 2, 2010 Share Posted November 2, 2010 I don't think it will be that much of an issue personally. Your LHM abused Matt is comparable to Guy here, after all. And you can just leave him out completely, after all. Besides, it will be funny to see how this hack treats some of the other units like Raven. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted November 2, 2010 Share Posted November 2, 2010 It's very easy to change personal character stats through Nightmare. =/ Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted November 7, 2010 Author Share Posted November 7, 2010 Fixed, every recuitable enemies have their stat problems fixed, the patch is on the first post, i will try and make ch13 today. Quote Link to comment Share on other sites More sharing options...
Trueblade Posted November 8, 2010 Share Posted November 8, 2010 Now this looks fun. I myself like inflation, although I have some hax people mods, but no hax enemies as well, I'm just too lazy. lol. I'm glad SOMEBODY isn't as lazy as I am. :/ Quote Link to comment Share on other sites More sharing options...
Mekkah Posted November 9, 2010 Share Posted November 9, 2010 get to work >:o Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted November 10, 2010 Author Share Posted November 10, 2010 (edited) get to work >:o Thanks Mekkah for this helpful comment. :P Anyway, i got some difficulty from this chapter: Rebecca, Dorcas and Lowen will be ditched since they can barely do damage, i plan to train Oswin, Bartre and Hector, i will see what i can do with Guy, but i doubt he will be of use. Edited November 10, 2010 by Rolanmen1 Quote Link to comment Share on other sites More sharing options...
Junkhead Posted November 10, 2010 Share Posted November 10, 2010 Why do your characters keep critting? And why do you do that strange, fast movement with the cursor? Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted November 10, 2010 Author Share Posted November 10, 2010 Why do your characters keep critting? And why do you do that strange, fast movement with the cursor? That's RNG Abusing, there is a guide that explains how to abuse this: http://faqs.ign.com/articles/520/520430p1.html So, using TAS, I can manipulate the criticals, hits, level ups, etc. using lighting fast arrow movements and tools that show me a list of the following RNs. Quote Link to comment Share on other sites More sharing options...
FionordeQuester Posted November 10, 2010 Share Posted November 10, 2010 That video has got to be the most hilarous Fire Emblem video I've ever seen. I've hardly ever seen a video so full of B.S. on so many levels before seeing what you just posted.... Honestly, you'd have to be worse than a masochist to ever try any of this without TASing... Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted November 14, 2010 Author Share Posted November 14, 2010 Chapter 13x done: Went to this chapter to train a bit more, Oswin leveled up twice, while Bartre, Hector, Guy and Matthew once. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted November 15, 2010 Share Posted November 15, 2010 Also for the money! Quote Link to comment Share on other sites More sharing options...
Mister Cold Posted November 15, 2010 Share Posted November 15, 2010 That's RNG Abusing, there is a guide that explains how to abuse this: http://faqs.ign.com/articles/520/520430p1.html So, using TAS, I can manipulate the criticals, hits, level ups, etc. using lighting fast arrow movements and tools that show me a list of the following RNs. how do you know the list of following RNs? (I'm intrested in this :P, since it's my favorite FE) Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted November 15, 2010 Author Share Posted November 15, 2010 how do you know the list of following RNs? (I'm intrested in this :P, since it's my favorite FE) Using a Lua Script that prints on VBAs Screen from the internal memory of the game, you can also use Nitrodon's Spreadsheet. But wichever choice you do, you need to have TASVideos' VBA Emulator (they modify emulators for TAS purpourses). Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted September 23, 2011 Author Share Posted September 23, 2011 Sorry for the long absence, but i picked this up again and now i finished Ch14: I went ahead and bought some Iron Axes since Hector at the end finished with an 1 Use Wolf Beil. Since i won't sit like 40 turns to farm supports, i gave Hector a C Support with Eliwood, probably the same will happen with Florina and Lyn. Later, Erk "interrogates" an enemy by thundering him until he spoke and Guy finished him off :P Quote Link to comment Share on other sites More sharing options...
chococoke Posted September 23, 2011 Share Posted September 23, 2011 that was ridiculous Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted September 27, 2011 Author Share Posted September 27, 2011 Ch15 done: Good map to farm exp. Quote Link to comment Share on other sites More sharing options...
FionordeQuester Posted September 27, 2011 Share Posted September 27, 2011 Isn't 19-20 Speed on Fighters a little....excessive? Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted September 27, 2011 Author Share Posted September 27, 2011 Isn't 19-20 Speed on Fighters a little....excessive? Actually, they had arround 14-15, the thing is that Guy was sometimes equipped with the Iron Blade, wich really low down Guy's AS. In fact, if you notice, sometimes they didn't doubled him, because Guy in those cases was equipped with an Iron Sword. Quote Link to comment Share on other sites More sharing options...
FionordeQuester Posted September 27, 2011 Share Posted September 27, 2011 Ah, I thought that was just because only some of them had that much Speed. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 29, 2011 Share Posted September 29, 2011 How did Guy get on top of Erk. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 29, 2011 Share Posted September 29, 2011 It's probably the glitch that allows multiple units to occupy the same space. Some TAS's do it, IIRC. I didn't actually watch the video though, so I might be completely wrong. Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted September 29, 2011 Author Share Posted September 29, 2011 Ah, I thought that was just because only some of them had that much Speed. General_Horace is correct, it's a glitch only possible while TASing, since it's a one frame glitch. Basically, what i do is to place the cursor next to an Blue/Green unit and that space must be an accesible spot, then i move the cursor on top of the ally unit and then move it back while holding A, everything in 2 frames. You can place as many units as you want in a space. Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted September 29, 2011 Author Share Posted September 29, 2011 Ch16: Perfect map to farm exp, used the mine glitch. I needed to train because the enemies in the next map are incredibly strong, they have Nomands with 19 Def and stuff :/ Quote Link to comment Share on other sites More sharing options...
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