Gradivus Posted February 13, 2011 Share Posted February 13, 2011 I'm trying to have a certain character killed after the fight via silencer, but using the code below, the attacker hits, then is supposed to be silenced, but takes no damage. When the map reloads, the character that is supposed to die does "die", but they have full health. Here is the fight sequence I have: Fight: AttackerHit(8,00) DefenderSilencer(01) EndOfBattle And here is the opening event in which it occurs. Opening_event: LOU1 Good ENUN BACG 0x22 TEX1 0x0800 REMA LOU1 Bad ENUN BACG 0x22 TEX1 0x0803 REMA FIGH Lundgren Darin Fight $00000000 KILL Lundgren ENDA Help would be appreciated. Quote Link to comment Share on other sites More sharing options...
Psych Posted February 13, 2011 Share Posted February 13, 2011 I'm not sure what's wrong, but I'd say look at the Jaffar Leila fight, though I don't now if he silences her or just crits her. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted February 14, 2011 Share Posted February 14, 2011 EA doesn't give errors? Where are the macro definitions for these custom FIGH thing? And a video would be helpful Quote Link to comment Share on other sites More sharing options...
Gradivus Posted February 14, 2011 Author Share Posted February 14, 2011 I just made do with a regular critical, and it worked fine. Quote Link to comment Share on other sites More sharing options...
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