Mekkah Posted May 13, 2011 Share Posted May 13, 2011 looks like balcerak is having some trouble beating the final chapter... Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted May 13, 2011 Author Share Posted May 13, 2011 If by "trouble", you just mean "thesis advisor is putting a lot of pressure on me", then yes. I did go through, and I have my standard completion mapped out, set to record tonight and commentate tomorrow. I haven't done your special request Celice solo, mostly because when I tried, I got impatient and tried to rush things a little too much, and Ishtar + All 12 Dark Warlords was biting off a little more than even he could chew. I'll try it again after I update. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted May 13, 2011 Share Posted May 13, 2011 Don't worry about it, it was more of a joke suggestion for a way to end the run. Good luck with the whole thesis thing! Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted May 15, 2011 Author Share Posted May 15, 2011 Endgame: Endgame: .Turn 2: Seize Edda Turn 3: Seize Dozel Turn 7: Seize Freege Turn 12: Seize Velthomer Turn 15: Seize Barhara Everybody level 30, nobody cares about stats. Turns: 273/399 XP: 1160/1000 [spoiler=Combat Statistics]Sigurd: W54 L0 Noish: W29 L0 Alec: W31 L0 Ardan: W20 L0 Finn: W 24 L0 Cuan: W35 L0 Midayle: W35 L0 Levin: W17 L0 Holin: W16 L0 Azel: W51 L0 Jamka: W31 L0 Claude: W0 L0 Beowulf: W37 L0 Lex: W8 L0 Dew: W18 L0 Deirdre: W10 L0 Ethlin: W5 L0 Lachesis: W6 L0 Ayra: W32 L0 Fury: W14 L0 Tiltyu: W20 L0 Sylvia: W1 L0 Edain: W0 L0 Bridget: W32 L0 Celice: W70 L0 Shanan: W20 L0 Leaf: W32 L0 Finn: W14 L0 Hannibal: W0 L0 Ares: W40 L0 Oifaye: W22 L0 Julia: W6 L0 Altena: W15 L0 Johalva: W11 L0 Skasaha: W24 L0 Faval: W20 L0 Corple: W0 L0 Sety: W15 L0 Delmud: W62 L0 Lester: W40 L0 Arthur: W69 L0 Patty: W9 L0 Lakche: W23 L0 Lana: W1 L0 Fee: W20 L0 Tinny: W14 L0 Leen: W0 L0 Nanna: W13 L0 Quote Link to comment Share on other sites More sharing options...
Mekkah Posted May 15, 2011 Share Posted May 15, 2011 Congratulations on finishing. Really enjoyed watching this. Quote Link to comment Share on other sites More sharing options...
Psych Posted May 15, 2011 Share Posted May 15, 2011 (edited) I couldn't help notice, but was there any reason you never gave Tornado to Tinny? It probably would have been better than Tron for her, and you could just give Tron to Leaf. Edited May 15, 2011 by Psychology Quote Link to comment Share on other sites More sharing options...
Mekkah Posted May 15, 2011 Share Posted May 15, 2011 Leaf is the guy who killed the Tornado dude to begin with, so he probably couldn't be bothered to pass sell and buy. That and Leaf actually fought in Epilogue, while Tinny didn't. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted May 16, 2011 Author Share Posted May 16, 2011 (edited) I couldn't help notice, but was there any reason you never gave Tornado to Tinny? It probably would have been better than Tron for her, and you could just give Tron to Leaf. I don't think Tinny seeing combat after promotion is any sort of good idea at all, barring emergency clears or nothing better to do, like that one time I gave Lana a kill. She should switch to all staves all the time, IMO. Aside from that, Mekkah answered quite well. Edited May 16, 2011 by Balcerzak Quote Link to comment Share on other sites More sharing options...
Renall Posted May 16, 2011 Share Posted May 16, 2011 Nicely done. He makes it look ridiculously easy, yeah, but let's not forget that's a consequence of some very deep planning and money management, and a little bit of RNG abuse to clear arenas. I consider RNG abuse to be something you should be doing in a run like this, so seeing him breeze the arenas with good planning is just proof of how well you can play it. Besides, in the commentary he mentions a lot of planning or execution mistakes he actually did make during the run, so this isn't even as optimal as he could've gotten it. Which further shows just how lenient the requirements actually are. Over 100 turns early and 100 levels more than needed? Yeaaaaah. Quote Link to comment Share on other sites More sharing options...
Paperblade Posted May 18, 2011 Share Posted May 18, 2011 Nicely done. I consider RNG abuse to be something you should be doing in a run like this, so seeing him breeze the arenas with good planning is just proof of how well you can play it. Besides, in the commentary he mentions a lot of planning or execution mistakes he actually did make during the run, so this isn't even as optimal as he could've gotten it. Which further shows just how lenient the requirements actually are. Over 100 turns early and 100 levels more than needed? Yeaaaaah. The hardest part about AAAA is that you're only allowed 3 restarts total. Unit deaths for Survival cannot be circumvented short of savescumming with an emulator. Quote Link to comment Share on other sites More sharing options...
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