Zath of the Sword Posted April 9, 2011 Share Posted April 9, 2011 So I put an animation for a battle into the game and it worked fine, except that the pallet is wrong so it looks weird. I over wrote Hectors Animation So I assume its his pallet. How do I change his pallet to a custom configuration? Quote Link to comment Share on other sites More sharing options...
Dr.Sholes Posted April 9, 2011 Share Posted April 9, 2011 Use nightmare Quote Link to comment Share on other sites More sharing options...
Zath of the Sword Posted April 9, 2011 Author Share Posted April 9, 2011 Cool witch module? I have looked thought lots and not seen what I need. Quote Link to comment Share on other sites More sharing options...
Darros Posted April 10, 2011 Share Posted April 10, 2011 IIRC, if you want to use another characters pallete, use the "Character Editor" then go to palette. But if you want to make a new palette you'll need to hex edit or learn how to use GBAGE. Quote Link to comment Share on other sites More sharing options...
Zath of the Sword Posted April 10, 2011 Author Share Posted April 10, 2011 Thanks im in GBAGE now and I found his battle image in it, now I have to find the pallet. Any way to find it other than just clicking thought all the pallets? Quote Link to comment Share on other sites More sharing options...
Darros Posted April 10, 2011 Share Posted April 10, 2011 (edited) I'm afraid not, though I have seen a great tutorial before, that I now cannot find... Look around in the tutorials subforum, perhaps you can find it there. Edited April 10, 2011 by Hawk King Tibarn Quote Link to comment Share on other sites More sharing options...
iavasechui Posted April 13, 2011 Share Posted April 13, 2011 Well you could go into nightmare to find the palette you want to edits address then put that into gbage to find the correct palette. Dunno if this helps or not though as I usually change palettes by hex editing. Quote Link to comment Share on other sites More sharing options...
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