neb10kta Posted June 17, 2011 Share Posted June 17, 2011 I played Genealogy fine on SNES9X, but every time I try to play Thracia, I just get a black screen, whether it's pre-translated, patched, or untouched. I can't figure out why it's doing this. Does anyone have any ideas that would be willing to help? Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted June 17, 2011 Share Posted June 17, 2011 (edited) Try different ROM dumps (unpatched) and ZSNES emulator. Edited June 17, 2011 by Sirius Quote Link to comment Share on other sites More sharing options...
Celice Posted June 17, 2011 Share Posted June 17, 2011 Headers for the SNES is an additional, useless $200 bytes at the beginning of the ROM, used for various identification for dumpers. the issue comes is that if someone uses an original, non-modified game, and they edit it, when they create a patch, it lists at what places what data is changed. If you try to apply a patch to a game that has a header, everything is $200 spaces off. Obviously, this can screw some stuff up. It'd be like if every fifth note on a music sheet suddenly shifted over into the eighth, overwriting the original eighth note.There's various programs to detect and remove the headers for you. Check out romhacking dot net, they have a few. Also, if it turns out to not be a header issue, you may have the wrong version of the ROM. I think there are four different versions of the FE5 game--a NP version, a V.ROM version, and version 1.0 and 1.1 (I'm not looking at my GoodSNES at the moment however :/ )/. Each of these can be slightly different, including the same issues with headers. Always make sure you have the right version intended for your patch. The laziest way to fix this is to go download a new ROM altogether from a different site and hope you get the intended dump. Most ROMhackers who want to be sincere about their project will include a checksum of their original ROM to ensure you find the correct one, should something zany be going on. Smaller fanbases, like Fire Emblem, don't usually hear of these movements or thoughts and so they don't include such precautions :/ In answer to your other post in that other thread :) Quote Link to comment Share on other sites More sharing options...
neb10kta Posted June 17, 2011 Author Share Posted June 17, 2011 Okay, I got a version that will play, but I tried all three of the patches, and none of them worked. The most successful made the game freeze right after the start screen. On a side note, Celice, I really liked that music analogy. I'm a musician myself, so that helped a lot. Quote Link to comment Share on other sites More sharing options...
neb10kta Posted June 20, 2011 Author Share Posted June 20, 2011 Alright, I got it working, but I'm not sure I did it right. The ROM said NP next to the title, so that was the patch I used (soft patched it). Most of it is translated, but there are parts where English and Japanese are muddled together. Is this normal, or did I use the wrong version of the patch? Quote Link to comment Share on other sites More sharing options...
TheEnd Posted June 20, 2011 Share Posted June 20, 2011 You mean like this? If yes, it's just normal, apparently. Quote Link to comment Share on other sites More sharing options...
neb10kta Posted June 20, 2011 Author Share Posted June 20, 2011 Alright. I was just thrown of by the combat menu and the save menu being nearly unreadable. Quote Link to comment Share on other sites More sharing options...
Celice Posted June 20, 2011 Share Posted June 20, 2011 That was because the person inserting the translated script eventually lost interest... mostly do to them no longer feeling like they were popular for their editing. That said, anyone can go in and fix those little bits. It's just that no one really has for this patch... at least, and released an addendum patch like this for others. Quote Link to comment Share on other sites More sharing options...
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