Reikken Posted July 7, 2011 Author Share Posted July 7, 2011 Yes. I also have weapon triangle and map affinity done. going to try to make a .gct once I get home. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted July 7, 2011 Share Posted July 7, 2011 Yes. I also have weapon triangle and map affinity done. going to try to make a .gct once I get home. OR, you could you know... give us those memory addresses. Quote Link to comment Share on other sites More sharing options...
Reikken Posted July 7, 2011 Author Share Posted July 7, 2011 yeah, that as well Quote Link to comment Share on other sites More sharing options...
Reikken Posted July 8, 2011 Author Share Posted July 8, 2011 All the changes are in main.dol and involve changing one instruction, to 28000003, at different places For range on: at these three addresses in main.dol: 18D808 04E9D8 06399C OR these three addresses in RAM: 80191ac8 80052c98 80067c5c weapon triangle: 0265E8 OR 8002a8a8 map affinity: 0F5510 115180 OR 800f97d0 80119440 Ok I don't know anything about GCTs and it looked kind of confusing, but GPFs apparently work just like IPSs, so I was able to do that pretty easily and run it on my Wii. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted July 8, 2011 Share Posted July 8, 2011 I was gonna suggest you post it in the WiiRD forum so that they can put it up on Geckocodes where Goldie shares all her info, but it seems like the site is down. Quote Link to comment Share on other sites More sharing options...
Athe Posted July 8, 2011 Share Posted July 8, 2011 (edited) Thank you so much for these codes! Hopefully, I can get them to work without too much trouble. Quick and probably silly question: did you double-check to make sure that the codes only do what they say they do, and not say, turn HM into NM with red saves Once I get back into this game, I might have a go at converting them to GCT if no one has done it already. Edited July 8, 2011 by Athe Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted July 8, 2011 Share Posted July 8, 2011 (edited) Thank you so much for these codes! Hopefully, I can get them to work without too much trouble. Quick and probably silly question: did you double-check to make sure that the codes only do what they say they do, and not say, turn HM into NM with red saves Once I get back into this game, I might have a go at converting them to GCT if no one has done it already. Codetypes with Gecko OS: CST2: 32bits Write 04______ XXXXXXXX : 32bits ram write (ba) writes XXXXXXXX at ba+address 14______ XXXXXXXX : 32bits ram write (po) writes XXXXXXXX at po+address So basically: Enable Range on Hard Mode 04191AC8 28000003 04052C98 28000003 04067C5C 28000003 Enable Weapon Triangle on Hard Mode 0402A8A8 28000003 Enable Map Affinity on Hard Mode 040F97D0 28000003 04119440 28000003 Edited July 8, 2011 by shadowofkitty Quote Link to comment Share on other sites More sharing options...
Charpig Posted July 14, 2011 Share Posted July 14, 2011 Is there a code to turn on battle saves for hard mode? Quote Link to comment Share on other sites More sharing options...
Anouleth Posted July 14, 2011 Share Posted July 14, 2011 Weapon Triangle doesn't add any sort of fake difficulty to the game at all. In fact it makes things a bit harder, genuinely. Battle Saves/no enemy movement are just... "fake" difficulty so to speak, it would make more sense to just keep those two turned on as opposed to adding weapon triangle on top of it. I don't know if it really makes things harder. Usually, the player has a lot more control over what weapon they use than the enemy units (who are often in big homogenous blocks that makes it easier to counter with an appropriate weapon). Certainly, it would be nice to make Edward a bit more reliable against enemy Fighters, Nolan better against enemy Soldiers (he sucks against Myrmidons no matter what you do ;/). If having no Battle Saves is fake difficulty, every Fire Emblem has fake difficulty. I would like them myself, just because I hate having to restart chapters over silly mistakes. Quote Link to comment Share on other sites More sharing options...
Reikken Posted July 14, 2011 Author Share Posted July 14, 2011 Is there a code to turn on battle saves for hard mode? as far as I know, not yet but I plan to make one Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 14, 2011 Share Posted July 14, 2011 (edited) I don't know if it really makes things harder. Usually, the player has a lot more control over what weapon they use than the enemy units (who are often in big homogenous blocks that makes it easier to counter with an appropriate weapon). Certainly, it would be nice to make Edward a bit more reliable against enemy Fighters, Nolan better against enemy Soldiers (he sucks against Myrmidons no matter what you do ;/).The purpose was to take that luxury away, though, which is my point. It's not affecting THAT much in the grand scheme of things, to be fair, but it does make the early parts of Part 1 somewhat difficult.If having no Battle Saves is fake difficulty, every Fire Emblem has fake difficulty. I would like them myself, just because I hate having to restart chapters over silly mistakes.FE has tons of fake difficulty but it also has tons of real difficulty at points (FE5 and Cog of Destiny come to mind, as well as trying to S Rank HHM). Battle Saves are a good failsafe against that random 31% hit/1% critical that hits you and kills Geoffrey (true story). Edited July 14, 2011 by Mercenary Raven Quote Link to comment Share on other sites More sharing options...
Charpig Posted July 14, 2011 Share Posted July 14, 2011 (edited) I have a question about these codes. Do they work with all US versions of Radiant Dawn? I know that there are at least two different US versions, I have the early one where Muarim has Mist's description and the game won't read PoR easy mode files. Although I haven't tried any of the codes posted in this thread, I did try this code to get perfect level ups: 088C359A 00000064 016500FC 00000000 088C359B 00000064 016500FC 00000000 088C359C 64646464 016500FC 00000000 088C35A0 00000064 016500FC 00000000 088C35A1 00000064 016500FC 00000000 And it hasn't been working for me. Is it because the code is wrong or that it doesn't work with the earlier versions of the game? EDIT: Never mind, I have found the correct code. I also had to set my Wii to 16:9 widescreen format. If you're wondering where I got the code, the website is http://wiird.l0nk.org/forum/index.php/topic,70.465.html. Edited July 14, 2011 by Charpig Quote Link to comment Share on other sites More sharing options...
Reikken Posted July 15, 2011 Author Share Posted July 15, 2011 (edited) I don't know of any different versions, but I'm using the NTSC version. RFEE01. Muarim is Ike's sister. Is there a code to turn on battle saves for hard mode? as far as I know, not yet but I plan to make one ok kinda half done but functional When you save it works just like a battle save, but when you resume it, it says suspended data and deletes the save after loading it, so you have to re-save if you want to resume again. may fix later 04025DBC 2C000003 0404B664 28000003 04025468 28000003 04025720 28000003 04025814 2C000003 Edited July 15, 2011 by Reikken Quote Link to comment Share on other sites More sharing options...
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