FionordeQuester Posted July 27, 2011 Share Posted July 27, 2011 (edited) ....Wait, I have to keep my undrafted units alive?! What?! Where was that in the rules? EDIT: Wait, I checked the rules again, and even though I could've sworn it said that using undrafted units as meatshields was allowed, it seems that it's any action taken by the units. I guess that includes being attacked, even if they don't have a weapon when being attacked...darn. Edited July 27, 2011 by FionordeQuester Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 27, 2011 Share Posted July 27, 2011 Chapter 13 - 7 turns. (21 total) Hector crosses the river. Oswin takes down some snags and the cavalier by Merlinus's village, then goes shopping. Eliwood gets pestered for the entire chapter by the one Pegasus Knight that did not attack Hector. Marcus goes south and breaks his handaxe on the boss, enabling Hector to get the kill. Eliwood visits the village and Hector siezes on turn 7. Marcus got a perfect level up. Funds - 1740 G Armament: Wolf Beil - 15/30 Rapier - 40/40 3 Hand Axes 2 Iron Axes 3 Iron Swords 3 Iron Lances 2 Javelins 1 Iron Bow 1 Killing Edge (to be sold) 1 Heal Inventory 4 Vulneraries 1 Lockpick 1 Secret Book 1 Torch Name Level HP Str Skill Spd Luck Def Res Weapon Hector 8.13 25 10 8 6 6 14 0 A-C Eliwood 1.87 18 5 5 7 7 5 0 S-C Marcus 2.16 32 16 16 12 9 11 9 S-A, L-A, A-B Oswin 9.6 28 13 9 5 3 13 3 L-B Serra 1.44 17 2 5 8 6 2 5 S-D Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 27, 2011 Share Posted July 27, 2011 Feck. I was hoping the Armorslayer would make it back around. Hokai, Silver Bow and Steel Axe. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 27, 2011 Author Share Posted July 27, 2011 Barrier Quote Link to comment Share on other sites More sharing options...
FionordeQuester Posted July 28, 2011 Share Posted July 28, 2011 Heavy Spear. Quote Link to comment Share on other sites More sharing options...
FionordeQuester Posted July 28, 2011 Share Posted July 28, 2011 Heavy Spear. Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 28, 2011 Share Posted July 28, 2011 Torch Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 29, 2011 Share Posted July 29, 2011 Devil Axe and Fortify. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 29, 2011 Author Share Posted July 29, 2011 Devil Axe and Fortify. Good timing, I was about to post about how I had to randomize your selections due to absence. Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 29, 2011 Share Posted July 29, 2011 (edited) Any chance we can get the available weapons list updated and the last few weapon picks? I'll take Shine Edited July 29, 2011 by Whitefang Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 29, 2011 Share Posted July 29, 2011 (edited) [spoiler=Could be wrong, but here.]Slim Sword Wo Dao Wyrmslayer Light Brand Regal Blade Steel Lance Rex Hasta Swordslayer Tomahawk Basilikos Short Bow Longbow Killer Bow Rienfleche Mend Recover Silence Sleep Bolting Fimbulvetr Excalibur Nosferatu Eclipse Gespenst Divine Purge Aura Luce Edited July 29, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 29, 2011 Share Posted July 29, 2011 I took Aureola a few rounds ago, I know that. I don't spot anything else that shouldn't be available. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 29, 2011 Author Share Posted July 29, 2011 This is going to sound ridiculous, but I forget I had to update that. I will do that now. My bad kids, I'm just an amateur. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 30, 2011 Share Posted July 30, 2011 Uh, I deleted my save file when attempting to resume it so I had to restart >.< Same turncounts unless I say something else. Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 30, 2011 Share Posted July 30, 2011 So, uh, ETA on FQ's draft? Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 30, 2011 Author Share Posted July 30, 2011 So, uh, ETA on FQ's draft? He has another hour. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 30, 2011 Share Posted July 30, 2011 Completed up to chapter 14 again, same turncounts. Here's the unit stats - UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP LEVEL SUPPORT Hector 08.11 25 13 7 9 3 12 1 B Axe Eliwood 02.11 19 5 5 7 8 5 1 C Sword Marcus ??/02.76 31 15 16 11 9 11 9 A Lance A Sword A Axe Lowen 05.87 25 8 6 8 5 7 1 D Lance D Sword Lowen is such a scrub. Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 30, 2011 Share Posted July 30, 2011 Your Hector is really unfair compared to mine. It makes me sad. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 30, 2011 Share Posted July 30, 2011 Your Hector is really unfair compared to mine. It makes me sad. I'll trade you my Hector for your Marcus. Hector isn't doing any real fighting until he promotes. Otherwise, its just Wolf Beiling stuff. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 30, 2011 Share Posted July 30, 2011 (edited) Chapter 14 - 5/31 Turns Marcus ran up the middle, while Lowen and Eliwood took out the south. Hector soloed the pegs and the loldiers at the start. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP LEVEL SUPPORT Hector 08.94 25 13 7 9 3 12 1 B Axe Eliwood 03.96 20 5 5 7 8 5 1 C Sword Marcus ??/03.94 32 15 17 12 9 11 10 A Lance A Sword A Axe Lowen 07.22 26 8 7 9 6 7 2 D Lance D Sword Also, should we pick for Fionorde yet? Edited July 30, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 30, 2011 Author Share Posted July 30, 2011 (edited) Also, should we pick for Fionorde yet? Yes. It's about 20 mins late actually. RNG says he gets Slim Sword. I took light Brand. Edited July 30, 2011 by Janissary Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 30, 2011 Share Posted July 30, 2011 Killer Bow and Rienfleche, I guess. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 30, 2011 Author Share Posted July 30, 2011 Short Bow Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 30, 2011 Share Posted July 30, 2011 (edited) Chapter 15 - 8/39 Turns I hate this chapter. Marcus went south with Hector, while Lowen tried to hold the north for a bit. Hector came up and killed the knight and nomad that came from the north, and Lowen made a 1 HP stand on a pillar for 3 turns. Eliwood sat on the throne and dodged fighters, while Marcus killed the boss. Didn't bother with either chest because I can't use either of them anyhow. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP LEVEL SUPPORT Hector 09.96 26 13 7 9 3 12 2 B Axe Eliwood 05.56 22 6 6 8 9 7 2 B Sword Marcus ??/05.22 34 16 18 12 9 12 10 S Lance A Sword A Axe Lowen 08.63 27 9 7 10 6 7 2 D Lance C Sword Chapter 16 - 6/45 Turns Marcus and Hector ran over the mountains, while Lowen and Eliwood took out the south enemies. Kent, Sain, and Lyn had a tough time living, but pulled it off. Marcus killed the boss with an Iron Axe. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP LEVEL SUPPORT Hector 10.60 27 14 8 9 3 12 2 A Axe Eliwood 06.08 23 7 7 8 9 7 2 B Sword Lyn 04.85 18 5 10 11 5 2 0 C Sword Marcus ??/05.83 34 16 18 12 9 12 10 S Lance A Sword A Axe Lowen 09.42 28 9 8 10 7 8 2 D Lance C Sword Kent 06.21 24 9 7 9 4 6 1 D Lance D Sword Sain 04.71 22 9 5 7 5 7 0 D Lance D Sword Chapter 17 - 8/53 Turns PALLYSTOMP COMMENCE Marcus ran ahead an killed stuff, while the others ferried Matthew and Hector towards the throne and north treasure room. An enemy thief was killed for the silver sword (I might be able to 2HKO Uhai with this) and Matthew grabbed the Knight Crest on turn 8. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP LEVEL SUPPORT Hector 11.17 28 14 9 9 4 13 2 A Axe Eliwood 06.74 23 7 7 8 9 7 2 B Sword Lyn 05.34 19 5 11 12 6 2 0 C Sword Marcus ??/07.13 36 17 19 13 9 14 10 S Lance A Sword A Axe Lowen 10.76 29 9 8 10 7 8 2 D Lance C Sword Kent 07.34 25 10 8 9 5 7 2 D Lance D Sword Sain 06.04 23 11 5 8 5 8 1 D Lance D Sword Edited July 30, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Whitefang Posted July 30, 2011 Share Posted July 30, 2011 Chapter 13x - 8 turns (29 total) This one was a really interesting puzzle. The key for me was to get Marcus, Oswin, and Eliwood to seal off the right snag by the forts while Hector held the bridge. Everyone else huddled in the southern area out of range. Key first steps were getting Marcus a new Hand Axe and Javelin, then moving Serra on a forest and blocking the brigand (she got hit with 24 displayed hit...it happened many times over the course of my resets). Lowen was the one who rescued Merlinus (The only one who could do so safely). If that's a penalty, let me know, I'll take it. It was easy from then, Hector's only concern was the mage and whatever brigands managed to hit him. He took care of everything else easily and prevented any brigands from crossing the river. Serra got precious few opportunities to heal and I squandered an opportunity on the last turn, but I'm not replaying the map for 11 exp. Name Level HP Str Skill Spd Luck Def Res Weapon Hector 9.77 26 10 8 6 7 14 0 A-B Eliwood 3.11 19 6 7 7 8 7 1 S-C Marcus 2.39 32 16 16 12 9 11 9 S-A, L-A, A-B Oswin 9.97 28 13 9 5 3 13 3 L-B Serra 1.67 17 2 5 8 6 2 5 S-D Quote Link to comment Share on other sites More sharing options...
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