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(FE7) Yet another gimmick draft: The Support Chain + Weapon Draft


Janissary
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....Wait, I have to keep my undrafted units alive?! What?! Where was that in the rules? :huh:

EDIT: Wait, I checked the rules again, and even though I could've sworn it said that using undrafted units as meatshields was allowed, it seems that it's any action taken by the units. I guess that includes being attacked, even if they don't have a weapon when being attacked...darn.

Edited by FionordeQuester
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Chapter 13 - 7 turns. (21 total)

Hector crosses the river. Oswin takes down some snags and the cavalier by Merlinus's village, then goes shopping. Eliwood gets pestered for the entire chapter by the one Pegasus Knight that did not attack Hector. Marcus goes south and breaks his handaxe on the boss, enabling Hector to get the kill. Eliwood visits the village and Hector siezes on turn 7. Marcus got a perfect level up.

Funds - 1740 G

Armament:

Wolf Beil - 15/30

Rapier - 40/40

3 Hand Axes

2 Iron Axes

3 Iron Swords

3 Iron Lances

2 Javelins

1 Iron Bow

1 Killing Edge (to be sold)

1 Heal

Inventory

4 Vulneraries

1 Lockpick

1 Secret Book

1 Torch

Name	Level	HP	Str	Skill	Spd	Luck	Def	Res	Weapon
Hector	8.13	25	10	8	6	6	14	0	A-C
Eliwood	1.87	18	5	5	7	7	5	0	S-C
Marcus	2.16	32	16	16	12	9	11	9	S-A, L-A, A-B
Oswin	9.6	28	13	9	5	3	13	3	L-B
Serra	1.44	17	2	5	8	6	2	5	S-D

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[spoiler=Could be wrong, but here.]Slim Sword

Wo Dao

Wyrmslayer

Light Brand

Regal Blade

Steel Lance

Rex Hasta

Swordslayer

Tomahawk

Basilikos

Short Bow

Longbow

Killer Bow

Rienfleche

Mend

Recover

Silence

Sleep

Bolting

Fimbulvetr

Excalibur

Nosferatu

Eclipse

Gespenst

Divine

Purge

Aura

Luce

Edited by General_Horace
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Completed up to chapter 14 again, same turncounts. Here's the unit stats -

UNIT        LEVEL       HP  STR  SKL  SPD  LCK  DEF  RES  WEP LEVEL                     SUPPORT
Hector      08.11       25   13   7    9    3    12   1   B Axe
Eliwood     02.11       19    5   5    7    8     5   1   C Sword
Marcus   ??/02.76       31   15  16   11    9    11   9   A Lance A Sword A Axe
Lowen       05.87       25    8   6    8    5     7   1   D Lance D Sword

Lowen is such a scrub.

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Your Hector is really unfair compared to mine. It makes me sad.

I'll trade you my Hector for your Marcus. Hector isn't doing any real fighting until he promotes. Otherwise, its just Wolf Beiling stuff.

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Chapter 14 - 5/31 Turns

Marcus ran up the middle, while Lowen and Eliwood took out the south. Hector soloed the pegs and the loldiers at the start.

UNIT        LEVEL       HP  STR  SKL  SPD  LCK  DEF  RES  WEP LEVEL                     SUPPORT
Hector      08.94       25   13   7    9    3    12   1   B Axe
Eliwood     03.96       20    5   5    7    8     5   1   C Sword
Marcus   ??/03.94       32   15  17   12    9    11  10   A Lance A Sword A Axe
Lowen       07.22       26    8   7    9    6     7   2   D Lance D Sword

Also, should we pick for Fionorde yet?

Edited by General_Horace
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Chapter 15 - 8/39 Turns

I hate this chapter.

Marcus went south with Hector, while Lowen tried to hold the north for a bit. Hector came up and killed the knight and nomad that came from the north, and Lowen made a 1 HP stand on a pillar for 3 turns. Eliwood sat on the throne and dodged fighters, while Marcus killed the boss. Didn't bother with either chest because I can't use either of them anyhow.

UNIT        LEVEL       HP  STR  SKL  SPD  LCK  DEF  RES  WEP LEVEL                     SUPPORT
Hector      09.96       26   13   7    9    3    12   2   B Axe
Eliwood     05.56       22    6   6    8    9     7   2   B Sword
Marcus   ??/05.22       34   16  18   12    9    12  10   S Lance A Sword A Axe
Lowen       08.63       27    9   7   10    6     7   2   D Lance C Sword

Chapter 16 - 6/45 Turns

Marcus and Hector ran over the mountains, while Lowen and Eliwood took out the south enemies. Kent, Sain, and Lyn had a tough time living, but pulled it off. Marcus killed the boss with an Iron Axe.

UNIT        LEVEL       HP  STR  SKL  SPD  LCK  DEF  RES  WEP LEVEL                     SUPPORT
Hector      10.60       27   14   8    9    3    12   2   A Axe
Eliwood     06.08       23    7   7    8    9     7   2   B Sword
Lyn         04.85       18    5  10   11    5     2   0   C Sword
Marcus   ??/05.83       34   16  18   12    9    12  10   S Lance A Sword A Axe
Lowen       09.42       28    9   8   10    7     8   2   D Lance C Sword
Kent        06.21       24    9   7    9    4     6   1   D Lance D Sword
Sain        04.71       22    9   5    7    5     7   0   D Lance D Sword

Chapter 17 - 8/53 Turns

PALLYSTOMP COMMENCE

Marcus ran ahead an killed stuff, while the others ferried Matthew and Hector towards the throne and north treasure room. An enemy thief was killed for the silver sword (I might be able to 2HKO Uhai with this) and Matthew grabbed the Knight Crest on turn 8.

UNIT        LEVEL       HP  STR  SKL  SPD  LCK  DEF  RES  WEP LEVEL                     SUPPORT
Hector      11.17       28   14   9    9    4    13   2   A Axe
Eliwood     06.74       23    7   7    8    9     7   2   B Sword
Lyn         05.34       19    5  11   12    6     2   0   C Sword
Marcus   ??/07.13       36   17  19   13    9    14  10   S Lance A Sword A Axe
Lowen       10.76       29    9   8   10    7     8   2   D Lance C Sword
Kent        07.34       25   10   8    9    5     7   2   D Lance D Sword
Sain        06.04       23   11   5    8    5     8   1   D Lance D Sword

Edited by General_Horace
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Chapter 13x - 8 turns (29 total)

This one was a really interesting puzzle. The key for me was to get Marcus, Oswin, and Eliwood to seal off the right snag by the forts while Hector held the bridge. Everyone else huddled in the southern area out of range. Key first steps were getting Marcus a new Hand Axe and Javelin, then moving Serra on a forest and blocking the brigand (she got hit with 24 displayed hit...it happened many times over the course of my resets). Lowen was the one who rescued Merlinus (The only one who could do so safely). If that's a penalty, let me know, I'll take it.

It was easy from then, Hector's only concern was the mage and whatever brigands managed to hit him. He took care of everything else easily and prevented any brigands from crossing the river. Serra got precious few opportunities to heal and I squandered an opportunity on the last turn, but I'm not replaying the map for 11 exp.

Name	Level	HP	Str	Skill	Spd	Luck	Def	Res	Weapon
Hector	9.77	26	10	8	6	7	14	0	A-B
Eliwood	3.11	19	6	7	7	8	7	1	S-C
Marcus	2.39	32	16	16	12	9	11	9	S-A, L-A, A-B
Oswin	9.97	28	13	9	5	3	13	3	L-B
Serra	1.67	17	2	5	8	6	2	5	S-D

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