Vicious Sal Posted September 18, 2011 Share Posted September 18, 2011 I redid ch1 slightly better, malicia getting 4 heals. Arran still bullion & shop. Ch2 is 6 turns. Ch3 probly 14. Also, do want to know bout prep arena, for forges: Allow iron to be forged to steel, steel to silver, no more than that? Jmo...Stats up soon. =D Quote Link to comment Share on other sites More sharing options...
Maji Posted September 18, 2011 Share Posted September 18, 2011 (edited) Prologue complete! Main strategy: because Ryan was essentially the only character I had who was at a low level and joins right off the bat, I let him do most of everything. I look forward to destroying Dragon Knights with ease with his Steel Bow. Other than that, I relied on Milhouse (MU ) at the beginning, then I got Athena, gave Milhouse an Iron Sword and let him do chip damage and it was quite amusing how Athena doubled everything in the Prologue, even with a Steel Sword. Come final chapter.. Est and Marth joined, I tried my best to let them feast on the Thieves to get them EXP (Est in particular). Notables: Ryan being able to rip through enemies with ease with an accurate Steel Bow shot Athena destroying anything in one attack. Rody was my only sacrificial lamb. Unit CL LV XP HP ST MG SK SP LK DF RS WL Items Marth Lord 6 60 BASE Steel Sword, Iron Sword, Rapier Ryan Archer 11 16 27 10 0 13 10 9 12 0 C Steel Bow, Iron Bow (x2), Vulnerary Athena Myrmidon 12 2 27 10 0 14 15 9 8 1 B Iron Sword, Steel Sword, Vulnerary Est Pegasus 7 50 21 8 2 8 15 13 8 6 C Iron Lance, Steel Lance, Vulnerary Chapter 1: Boys, Boys and... Pale Men Turns Taken: 5 Ryan is lulzy, that's all I needed to know to do well in this chapter. So with that knowledge in place, I had him cover Marth from the onslaught on enemies, Marth made a dash to the gate with a Steel Sword so he can ORKO the Barbarians who attacked him, chugging his Vulnerary every now and then while Arran ran around killing small things and fetch the Bullion. Watching Marth get pelted by Hunters made Lorenz suicide explode (FE12 isn't going to take away my explosion with a knife sound effect ) and he seized on turn 5! Unit CL LV XP HP ST MG SK SP LK DF RS WL Items Marth Lord 7 60 26 9 0 11 11 9 9 0 D Steel Sword, Iron Sword, Rapier, Vulnerary Ryan Archer 11 58 27 10 0 13 10 9 12 0 C Steel Bow, Iron Bow (x2), Vulnerary Arran Draco 3 48 BASE B,E Iron Lance, Steel Lance, Silver Lance, Bullion (S) @ Code: y u hate Arran so much? EDIT: Just for clarification, Athena was NOT at Lv. 32. :P 5/5 Edited September 19, 2011 by Maji Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted September 19, 2011 Share Posted September 19, 2011 (edited) I think I might have Draug at level 20 in chapter 4... he has capped speed at lv 16. 8D As a Cav that is. He ORKO'd all the draco's in Chapter 3, and only took like 10 damage, haha. he shot up two and a half level. Meanwhile Catria & Arran took the Seal draco and consorte. Marth goes village, village, warren chips and kills of a Draco Draug did not kill cause of a miss (I purposely reset on that, so that Warren could level up.) it's really awsm. Catria is also doing well. I will probably post the log tomorrow morning, since I will have Laptop + Ds at hand. But Internet only goes till 2 Pm today. I really need to post the log, because My notes are getting messed up, haha, I keep improving my strategies because I want to post logs before I do Chapter 3. xD UPDATE!: After Chapter 1: Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 11 7 31 13 0 12 15 14 11 0 Arran Draco 3 0 Base Draug Cav 13 12 29 15 0 7 18 7 12 1 Malicia Cleric 1 68 Base Chapter 2: Turn 1: Draug moves NE, Marth does as well, Malicia parks next to him. Catria & arran go NW. Next turn, we recruit warren, and Catria javelins a guy after talking to him, so that warren can finish him off. Arran Silvers the thief. Marth kills the last of the hunters, and Draug goes forward to the first fort. Turn 3! Marth moves to the same fort as well, malicia heals Warren, who had been attack by a loldier, the other two Silver Lance'd themselves on Arran. Speaking of Arran, he kills the NW Cav, in range of the draco. Draug kills a Cav, he's in boss range. Catria moves into the range of a cav, for warren to finish next turn. On Ep, NE Draco suicides on Draug, Draug misses a shot at the boss, so he does only 13 damage. Arran decides to Crit the NW Draco. Marth Rushes to the seize point. Draug misses another hit on the Boss, which gives arran time to javelin him for a meek 3 damage. However, that is enough for Catria to finish him! 2 Lulzy points 8D. warren defeats the last cav, malicia heals. turn 6, marth seizes. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 11 31 Same Arran Draco 3 88 Base Draug Cav 13 90 Same Malicia Cleric 2 36 16 0 2 1 5 12 2 6 Warren Hunter 2 40 Base Catria Peg 7 42 Chapter 3 Catria & Arran go for the Master seal, Draug ORKO's all eastern draco's but one, Warren finishes it. Draug missed a 78 % hit leaving it alive. Marth goes for the village, Malicia follows, staying out of ballista range. Palla moves onto the middle fort. She get the thief with an iron lance later, so that she does not ORKO all the reinforcements, EXP THIEF! Catria & Arran continue on their way, draug & Warren go for the bridge, malicia heals here and there. Turn 4, Marth opens the bridge, and Draug enters with a javelin, ORKO-ing all Cavs, poor Matthis. Arran meanwhile damages the Seal Draco, putting them into action. the Seal Draco is the only one to reach Catria. She finishes it. Arran Damages the other three on EP. He'll kill one, and Catria can survive & kill the other two. She got quite the EXP boost. Palla Flies over the river, so the cavs go for Draug. Draug goes for the boss, warren, with help from Arran, kills the ballista. malicia keeps healing warren, who was ballista target while catching up. Marth kills the boss, and after that goes for the village. Draug cleared the reinforcements before he got there. malicia takes this time to heal everyone up for EXP, and marth seizes turn 14. :) 14/26 Turns. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 12 4 32 15 0 13 16 15 11 0 Arran Draco 4 60 24 11 1 12 11 5 13 3 Draug Cav 17 4 32 19 0 8 20 9 15 1 Malicia Cleric 4 40 17 0 4 1 7 13 2 7 Warren Hunter 3 67 23 8 0 6 9 2 4 0 Julian Thies 6 0 Base Chapter 3x: Marth took an Armor Knigt, catria the northern archer, Draug traded her a Javelin, and killed an AK with a Javelin on his own. Julian went on the fort, in AK range, out of Archer. That way the AK went for Julian, and the Archer for Catria afterwards. ` Hp to survive. :) Marth, Draug & Catria advance, while Wrys runs normally. Warren, malicia & julian toy around with the AK, and later, one AK reinforcement. They Ko them both before Marth seizes. Catria, Draug & marth run around killing stuff, the map was routed before Marth seized. 6/32 Turns Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 12 34 32 15 0 13 16 15 11 0 Arran Draco 4 60 24 11 1 12 11 5 13 3 Draug Cav 17 62 32 19 0 8 20 9 15 1 Malicia Cleric 5 8 17 0 5 2 7 13 2 8 Warren Hunter 4 27 23 9 0 7 10 2 4 0 Julian Thief 6 74 Base Chapter 4 This is an Easy one. Yumina rescues Marth, Ogma recruits Sirius, Sirius leaves for castors village. Marth goes one space south of Ogma and kils a hunter. The rest of the team just flirt with the bandits. Marth ORKO's most stuff, well, he kills everything that targets him, ogma survives. marth 3RKO's GHEB2 with rapier, so I tried it, and he crit him on turn 4 (2nd hit). this is fun, because Turn 4 EP, the boss says stuff, while he is dead already. 8D Shaver & Castor were obvliously missed. Map was routed. Marth Seizes turn 4, slight improvement, because first time, Yumina went back, this time, she survived while moving forward. Sirius just had to stay put. 4/36 STATS WILL BE UP TOMORROW OR SO. FINALLY, LOG POSTED! =D Edited September 20, 2011 by Vicious Sal Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted September 23, 2011 Share Posted September 23, 2011 Small update, sunce it's been a while: Ch 4 summary is wrong, byt i can't edit it. =/ It's 4 turns. Ch 5 was fun, marth for hammerne, draug for boss, clearing for malicia. Arran & cat for draco's. Julian for rickard. Last turns: Marth visits, malicia rescues. Next turn Draug shops, and julian secret shops the seal. Do want laptop for stats... >__ Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted September 25, 2011 Share Posted September 25, 2011 Chapter 5: This is a place where I lose turns, to win them. Marth dashed for the Hammerne village, Catria & Warren went for the draco’s, Julian went after rickard, ogma recruited barst for his items and they sat in a corner. Draug went for the boss area, followed by malicia, who had to rescue marth. Warren tagged along with Marth & julian. Eventually, Draug took out the ballistae, the cavs, and the AK’s, so Mailicia was safe to rescue marth in Seize range. Marth went for the village, encountering a stray dracoknight or two, he killed them, using a vulnerary as he was on his way. Arran had blocked the bridge early, turn 3 or so, and Javelined a Thief, this was nice, because it caused the thiefs to all double back. Warren was able to kill of the injured thief. The Physic bishop does not heal thiefs? Arran blockade also meant rickard weant back, Julian talked with him, and Rickard went on his way to get a master seal extra. Arran killed the Physic Bishop, Catria, Warren & Julian killed a sniper before marth seized. While marth was being rescued, Draug did some shopping. Rickard got the secret shop. Marth seized the next turn. 3 Rescue uses left, Hammerne obtained. Draug Promoted in the CH 6 Base, I forgot his Cav stats. 7-9 turns. Or so. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 14 82 34 16 9 14 18 17 13 0 Draug Pally 19/1 0 38 22 1 12 21 10 17 7 Malicia Cleric 6 25 18 0 6 2 8 14 2 8 Catria Peg 11 14 26 12 2 13 19 11 11 7 Warren Hunter 5 94 23 10 0 8 11 2 4 0 Julian Thief 8 23 22 9 0 10 16 8 8 0 Arran Draco 5 33 24 11 1 12 12 5 14 3 Rickard thief 3 0 18 6 0 3 9 1 3 0 Chapter 6 Julian & Rickard did their job, Julian Low, for being able to get out 1 turn earlier, to get Exp. I HAD to reset for this one, as in, reset abuse. Because I really needed both the bishops to have 3 Def. That way, Catria could ORKO them with a Javelin. It was really annoying, they almost looked like they were trading Def. 1 had three, other 4, then vice versa. Blerg. Draug ORKO’d everything left and top, Marth traced him. The others got Exp because of the reinforcements. Frey, get some speed! 6 Turns 6x: Draug can do 25x2 damage to Roro, but he misses, so Catria finishes him off with a 14 dmg steel lance. Draug is invincible anyway. He has capped speed as a draco btw. Julian & warren kill a fighter near radd, frey gets Exp through an Archer kill. Malicia goes Right, then up, rescues, Marth Seizes. 1 turn Stats later. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted September 26, 2011 Share Posted September 26, 2011 (edited) EDIT: Sorry, wrong thread. >.< Edited September 26, 2011 by blues Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted September 27, 2011 Share Posted September 27, 2011 (edited) Chapter 5: This is a place where I lose turns, to win them. Marth dashed for the Hammerne village, Catria & Warren went for the draco's, Julian went after rickard, ogma recruited barst for his items and they sat in a corner. Draug went for the boss area, followed by malicia, who had to rescue marth. Warren tagged along with Marth & julian. Eventually, Draug took out the ballistae, the cavs, and the AK's, so Mailicia was safe to rescue marth in Seize range. Marth went for the village, encountering a stray dracoknight or two, he killed them, using a vulnerary as he was on his way. Arran had blocked the bridge early, turn 3 or so, and Javelined a Thief, this was nice, because it caused the thiefs to all double back. Warren was able to kill of the injured thief. The Physic bishop does not heal thiefs? Arran blockade also meant rickard weant back, Julian talked with him, and Rickard went on his way to get a master seal extra. Arran killed the Physic Bishop, Catria, Warren & Julian killed a sniper before marth seized. While marth was being rescued, Draug did some shopping. Rickard got the secret shop. Marth seized the next turn. 3 Rescue uses left, Hammerne obtained. Draug Promoted in the CH 6 Base, I forgot his Cav stats. 7-9 turns. Or so. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 14 82 34 16 0 14 18 17 13 0 Draug Pally 19/1 0 38 22 1 12 21 10 17 7 Malicia Cleric 6 25 18 0 6 2 8 14 2 8 Catria Peg 11 14 26 12 2 13 19 11 11 7 Warren Hunter 5 94 23 10 0 8 11 2 4 0 Julian Thief 8 23 22 9 0 10 16 8 8 0 Arran Draco 5 33 24 11 1 12 12 5 14 3 Rickard thief 3 0 18 6 0 3 9 1 3 0 Chapter 6 Julian & Rickard did their job, Julian Low, for being able to get out 1 turn earlier, to get Exp. I HAD to reset for this one, as in, reset abuse. Because I really needed both the bishops to have 3 Def. That way, Catria could ORKO them with a Javelin. It was really annoying, they almost looked like they were trading Def. 1 had three, other 4, then vice versa. Blerg. Draug ORKO'd everything left and top, Marth traced him. The others got Exp because of the reinforcements. Frey, get some speed! 6 Turns 6x: Draug can do 25x2 damage to Roro, but he misses, so Catria finishes him off with a 14 dmg steel lance. Draug is invincible anyway. He has capped speed as a draco btw. Julian & warren kill a fighter near radd, frey gets Exp through an Archer kill. Malicia goes Right, then up, rescues, Marth Seizes. 1 turn Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 14 91 34 16 0 14 18 17 13 0 Draug Draco 19/3 82 37 24 1 13 23 11 20 4 Malicia Cleric 7 54 18 0 6 2 8 15 3 8 Catria Peg 13 19 28 14 2 14 20 13 13 7 Warren Hunter 6 74 24 10 0 9 12 2 4 0 Julian Thief 8 84 22 9 0 10 16 8 8 0 Arran Draco 5 71 24 11 1 12 12 5 14 3 Rickard thief 3 0 18 6 0 3 9 1 3 0 Frey Knight 9 69 27 13 0 9 5 6 15 0 Ceasar Myrm 7 0 24 7 0 12 13 6 7 0 Chapter 7: Navarre Critkills the first thief, very nice, Draug javelins, misses the first, OHKO's the thief on second try. Navarre is danced, and FTW, crits the second thief. Levels up only speed, which is epic, he now doubles the thieves. Sadly, he does have no more use iirc. Arran, Catria & Draug mop up all the hunters & thieves, Marth struggles to keep up, but then feena arrives, who dances him two times or so. Arran is doubled for 11 damage by the boss, perfect, catria finishes Dahl, marth seizes turn 5. Oh yes, the others, the get a firestone. Ceasar survives with 1 HP, Warren attacks, Julian is OHKo'd. Frey decides to put the killer lance to use. Rickard was deployed for shitz and jiggles. 5 turns Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 15 21 35 16 0 14 18 18 14 0 Draug Draco 19/4 65 37 25 1 13 23 12 21 5 Malicia Cleric 8 18 18 0 6 2 9 16 3 9 Catria Peg 14 81 29 15 2 15 20 14 14 7 Warren Hunter 7 17 25 10 0 9 13 2 4 0 Julian Thief 9 14 23 10 0 10 16 8 9 0 Arran Draco 6 03 24 11 1 12 12 5 14 3 Rickard thief 3 0 18 6 0 3 9 1 3 0 Frey Cav 10 46 28 13 0 9 12 6 12 0 Ceasar Myrm 7 20 24 7 0 12 13 6 7 0 Feena Dancer 1 97 16 2 0 2 13 8 5 0 Chapter 8: NOTE, I have done this now. It's a 3 Turn. Marth moves, Feena dances, Marth moves again, rapiering Roger, the pallies & the generals, getting hit by the sniper and whatnt, but surviving. Draug & Catria protect feena, otherwise she'd be in Pally range. Turn 2 draug Javelins a sniper, Marth goes for Jeorge, generals go for Draug. The rest has little to do, Malicia heals either Draug Or marth. Turn 3, Draug ORKO's jeorge, and marth seizes. Bought some stuff etc. The rest didn't get much to do, I need to find out how to put them to use. Oh, yes, Catria got Leo turn 2. Ceasar got some armorslayer use on a general. Draug ORKO's all the generals, and that means, Arms scroll! 3 Turns. Chapter 9 will be fun. Arran will be almost Permanently used as either a Sorcerer or Bishop from now on. He can use rescue at base, and has more move than Malicia atm, so will rescue, and Malicia can hammerne etc. Edited September 29, 2011 by Vicious Sal Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted October 9, 2011 Author Share Posted October 9, 2011 (edited) Chapter 2: I reclass Arran to Berserker Gordon to Hunter, and Cecil to Cleric. I played somewhat conservatively and took 10 turns, but I killed nearly every enemy on the map. I killed Warren and didn't recruit Cord, and I just used the standard charge strategy. Missed the Lady Sword though but oh well. Bererker Arran was potent, being able to ORKO all the enemies on the map, though he couldn't take too much punishment. Gordon was crucial to quickly destroying Rumel and Marth pulled his weight Rapiering cavs. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 8 87 28 10 0 10 12 11 8 0 Arran Berskr 4 21 28 12 0 9 14 4 8 0 Gordon Hunter 10 99 25 13 0 10 11 8 5 0 Cecil Cleric 7 29 21 3 1 10 8 8 0 8 Turns Taken: 11/17 Chapter 3 I decide I don't care about getting Bord, so I get Marth to the Bridge Key village and have him directly unlock the bridge after Dracoknight Arran and Pirate Gordon slaughter all the dracoknights. Paola sits on a fort and kills some Cav reinforcements and the thief heading toward's Julian's village. Once I cross the bridge, I kill Matthis and slaughter all the cavs and the ballistician with Arran and Marth. After Arran and Marth team up to kill the boss in one turn, Gordon takes the Scorpio shard and sits on the gate while Arran and Paola go bait the Dracos. Gordon kills one and Paola gets the remaining three, getting her two levels. Marth recruits Julian and seizes the gate on turn 15. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 9 64 29 11 0 11 12 12 8 0 Gordon Pirate 13 18 28 15 0 8 14 11 7 0 Cecil Cleric 7 77 21 3 1 10 8 8 0 8 Paola Peg 12 22 25 12 2 12 16 9 11 6 Arran Draco 6 20 24 11 1 12 13 3 12 3 Turns Taken: 15/32 Chapter 3x: I decide not to deploy Arran for kicks. I reclass Paola to Cavalier and bumrush the entire map. Wrys took one hit before Paola ORKO'd the knight chasing him. Marth tried to head east but he got blocked by a knight, so I took an extra turn. Not much else to say really. [code] Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 14 82 34 16 0 14 18 17 13 0 Gordon Pirate 13 46 28 15 1 8 14 11 7 0 Wrys Cleric 6 54 17 0 4 8 7 6 3 8 Paola Cav 12 67 27 13 0 9 15 9 13 0 Cecil Cleric 8 9 21 3 1 11 9 9 0 8 Arran Draco 6 20 24 11 1 12 13 3 12 3 Turns taken: 8/40 Chapter 4: Yumina uses up a Rescue charge, Ogma recruits Sirius and Yubello just stands around uselessly. Marth then recruits Kashim who kills the Thief nearby and Ogma and Sirius solo the Pirates and Hunters near the bridge. Paola and Arran head east, but Arran doesn't do much of anything. Cecil, Gordon, and Paola kill the initial enemies nearby and then on turn 5, Marth, Kashim, and Paola then kill Gahl and I seize on Turn 6. Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 10 63 29 12 0 11 13 13 8 0 Gordon Merc 13 88 28 12 0 15 15 11 8 0 Wrys Cleric 6 70 17 0 4 8 7 6 3 8 Paola Cav 13 70 28 14 0 10 15 10 14 0 Kashim Hunter base 54 Cecil Cav 8 38 23 8 0 12 12 9 6 0 Arran Draco 6 32 24 11 1 12 13 4 12 3 Turns taken: 6/46 Chapter 5: Arena'd Kashim, Paola, and Gordon to finish off their levels. Ogma recruited Barst, Julian recruited Rickard before being rescued by Wrys and Paola and Marth headed straight for the boss. Gordon and Arran killed a few cavs up north before Paola destroyed the boss. Seized on turn 6. [code] Unit Class Lv Exp Hp Str Mag Skll Spd Lck Def Res Marth Lord 10 71 29 12 0 11 13 13 8 0 Gordon Pirate 14 51 29 16 0 8 14 12 7 0 Wrys Cleric 7 51 17 0 5 9 8 6 3 9 Paola Cav 15 24 30 14 0 12 15 10 15 0 Kashim Hunter 8 61 24 10 0 8 11 5 6 0 Cecil Cav 8 85 23 8 0 12 12 9 6 0 Arran Draco 6 44 24 11 1 12 13 4 12 3 Rickard thief 3 0 18 6 0 3 9 1 3 0 Barst Fighter base 38 Tuns taken: 6/52 Edited October 9, 2011 by Clockwork Sage Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted October 10, 2011 Share Posted October 10, 2011 Turns: Ch1,2,3,3x etc , ch11 done. 6+6+14+6+4+8+6+1+5+3+5+2+1+7 Writing log down in my notebook. Quote Link to comment Share on other sites More sharing options...
General Horace Posted October 17, 2011 Share Posted October 17, 2011 (edited) It's been a while. Chapter 7 - 5/52 Turns Feena + Navarre killed things, as did my hoard of angry dracoknights. Rickard went shopping for steels. UNIT Class Level HP STR SKL SPD LCK DEF RES WEP LEVEL Marth Lord 13.19 32 12 14 14 14 13 1 C Sword Luke Dracoknight 20/02.61 39 22 17 17 10 19 4 C Lance D Axe Arran Dracoknight ??/07.97 26 11 14 11 5 12 3 B Lance D Sword Matthis Cavalier 10.55 27 12 4 10 4 11 0 C Lance E Sword Ogma Cavalier 13.64 33 14 10 13 7 13 1 C Sword E Lance Sirius Dracoknight ??/05.07 30 15 16 15 6 14 3 A Lance B Sword Navarre Cavalier 09.77 25 12 9 11 8 12 0 C Sword E Lance Feena Dancer 01.46 16 2 2 13 8 5 0 E Sword Chapter 8 - 3/55 Turns Oh God Roger killed a General Reclassed Gordon to Cavalier so he could recruit Jeorge before Marth seized. UNIT Class Level HP STR SKL SPD LCK DEF RES WEP LEVEL Marth Lord 15.10 33 14 16 16 16 13 1 C Sword Luke Dracoknight 20/04.14 40 24 19 17 11 20 4 C Lance D Axe Arran Dracoknight ??/07.97 26 11 14 11 5 12 3 B Lance D Sword Matthis Cavalier 11.39 28 13 4 11 4 11 0 C Lance E Sword Ogma Cavalier 15.44 35 15 10 15 8 13 1 C Sword E Lance Sirius Paladin ??/06.01 33 15 16 15 7 13 3 A Lance B Sword Navarre Cavalier 11.03 27 13 11 12 9 13 0 C Sword E Lance Feena Dancer 03.19 18 4 4 14 9 5 0 E Sword Roger Cavalier 09.04 26 10 7 13 6 10 0 C Lance E Sword Jeorge Horseman ??/05.00 28 11 12 13 5 12 3 B Bow E Sword Edited October 17, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Maji Posted October 18, 2011 Share Posted October 18, 2011 (edited) Woo, one midterm left, so I celebrated by not studying for it and hide in my dorm with FE12. Chapter 2: Where I Have a Blond Moment Turns taken: 6 Now, partly, this chapter took forever due to personal issues, but another issue is: how do I do this at a low turn count? At first, Draco!Arran seemed to be best, but after a couple of tries of him trying to rush the Hunters, it finally registered to me that that probably isn't the wisest of ideas, so just tonight I came up with the idea of Pally!Arran, and it worked. D; Anyway, Arran took Catria's Javelin, rode up ahead and weakened things while Marth and Ryan creeped up behind him. The boss was handled by... not fighting but directly going to seize the gate, so EXP was bare here. Oh well, I have Aura to abuse now, bitches! Warren was killed by Marth for getting in the way, and Cord sadly will remain in Macedonia. But, Arran gained a point of Spd which made all the difference! Unit CL LV XP HP ST MG SK SP LK DF RS WL Marth Lord 08 86 27 09 00 12 11 10 09 00 D Ryan Archer 11 81 27 10 00 13 10 09 12 00 C Arran Pally 04 30 26 10 01 12 12 05 10 06 D,B 6/11 Chapter 3: Linde the Sexy Leech Turns Taken: 14 This chapter saw the inclusion of Linde, and nothing much, Marth got the key, Ryan immediately took it and unlocked the gate next turn, Draco!Arran killed the Ballistian and weakened the Draco Knights and Linde walked on ahead with her Resire to tank. Got Julian, and Palla kept her pretty face on the fort while Arran did all the killing. Unit CL LV XP HP ST MG SK SP LK DF RS WL Marth Lord 09 77 27 10 00 12 12 11 09 00 C Ryan Archer 12 65 28 10 00 14 11 10 12 00 C Arran Draco 06 16 25 11 01 13 12 05 13 03 B,E Linde Mage 07 15 21 00 05 08 09 11 02 04 D Note: Arran's stats alternate throughout chapters due to his many mid-life crisises of choosing to be a Draco Knight or a Pally. 14/25 Chapter 3x: The Not-so-Gauntlet Turns Taken: 6 This was a rather boring chapter, Linde rushed ahead with Resire, and all the Knights targeted her due to her low Def, but none scratched her, while Arran took a Steel Bow hit like a man, and Marth just ran. Wrys hid in a woods somewhere. Ryan gets awesome level ups! Unit CL LV XP HP ST MG SK SP LK DF RS WL Marth Lord 09 94 27 10 00 12 12 11 09 00 C Ryan Archer 13 09 29 11 00 15 12 10 13 00 B Arran Draco 06 55 25 11 01 13 12 05 13 03 B,E Linde Mage 08 47 21 00 05 09 10 12 02 04 D 6/31 Edited November 21, 2011 by Maji Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted November 12, 2011 Share Posted November 12, 2011 (edited) I got through Chapter 12, finally, I will post a log when I type it all over from my noteblock. Completed chapter 13x Total turns: 88 Turns taken. Restarted this and now I'm at chapter 13, having taken.... 74 turns? At chapter 13 start? Edited February 18, 2012 by Vicious Sal Quote Link to comment Share on other sites More sharing options...
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