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FEditor Madness


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Hey guys, lately I've been adding animations to my game. This causes no problems at all. I've also changed the Animation List for my Custom Battle Animation Editor NMM to include my new animations. However, as soon as I use the Custom Battle Animation Editor module to link to one of the new animations, if I try to load the FEditor Class Animation Manager or Custom Spell Inserter, neither works. The Class Animation Creator and Portrait Editor and stuff still work though. Any ideas?

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Well, in FE7 the number is 162, so since I increased the max index in FEditor, I have 182 animations, so I changed it to 182. Then I added the names and such at the end of the animation list there.

Edit: minor spelling mistake

Edited by Jubby
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