Jubby Posted September 22, 2011 Share Posted September 22, 2011 Hey guys, lately I've been adding animations to my game. This causes no problems at all. I've also changed the Animation List for my Custom Battle Animation Editor NMM to include my new animations. However, as soon as I use the Custom Battle Animation Editor module to link to one of the new animations, if I try to load the FEditor Class Animation Manager or Custom Spell Inserter, neither works. The Class Animation Creator and Portrait Editor and stuff still work though. Any ideas? Quote Link to comment Share on other sites More sharing options...
Darros Posted September 22, 2011 Share Posted September 22, 2011 Do you have Nightmare and FEditor open at the same time? IIRC you can only use one application thing at a time. Quote Link to comment Share on other sites More sharing options...
Jubby Posted September 22, 2011 Author Share Posted September 22, 2011 Nope, I did the Nightmare Battle Animation thing, saved, closed, then opened FEditor :P I've done it several times, too. Quote Link to comment Share on other sites More sharing options...
AlexCL Posted September 22, 2011 Share Posted September 22, 2011 Have you changed numbers in class animation list in nightmare folders?....it is the number on the top of the list....(it's 256 and you don't have to change it) Quote Link to comment Share on other sites More sharing options...
Jubby Posted September 22, 2011 Author Share Posted September 22, 2011 (edited) Well, in FE7 the number is 162, so since I increased the max index in FEditor, I have 182 animations, so I changed it to 182. Then I added the names and such at the end of the animation list there. Edit: minor spelling mistake Edited September 22, 2011 by Jubby Quote Link to comment Share on other sites More sharing options...
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