13th Posted December 2, 2011 Share Posted December 2, 2011 Yes. I finally made something. Besides a lame Chapter 11 hack... But anywho. This is Fire Emblem: Reclassed. I had this idea this morning to make a reclassed FE7. I had some funky unit idea, like Oswin teh Mercenary. And now, after 2 hours of actual work, and a bit of playtesting to make sure its playable, I have it. I am looking for playtesters who are skilled in FE7 HNM to test this more, as I only made sure of a few cases, like the unchanged Hector and Matt in C11 Here's the NEW unit list for FE7 Eliwood Hector Lyn Priscilla- Troubador Athos- Archsage Ninian- Dancer Nils- Bard Matthew-Fighter Marcus-Druid Lowen: Mercenary Rebecca: Pegasus Knight Dorcas: Myrmidion Bartre: Cavalier Oswin: Cavalier Serra: Armor Knight Guy: Monk Erk: Shaman Kent: Thief Sain: Thief Wil: Nomad Florina: Mage Raven: Wyvern Rider Lucius: Archer Canas: Cavalier Dart: Myrmidion Fiora: Wyvern Rider Legault: Myrmidion Isadora: Valkyrie Heath: Cavalier Rath: Pegasus Knight Hawkeye: Sniper Pent: Wyvern Lord Wallace: Monk/Bishop Geitz: Berserker Farina: Pegasus Knight Louise: Sage Harken: Swordmaster Karel: Berserker Nino: Pegasus Knight Jaffar: Wyvern Lord Vaida: Falcoknight Karla: Sage Renault: Assassin the only thing I changed were the units and the inventories. No custom maps or anything here. Known bugs None yet So. Without further ado the patch FE_Reclassed Sword 1.1.zip Link to comment Share on other sites More sharing options...
shadowofchaos Posted December 2, 2011 Share Posted December 2, 2011 Two things: AFTER I ask if its ok to just attach it so I avoid a warn Why would you get a warn? I mean... if you make a patch it's always okay... Just don't link a ROM. Eliwood- Great Lord AHAHAHAHAHAHAHAHAHAHAHAHAHA Link to comment Share on other sites More sharing options...
13th Posted December 2, 2011 Author Share Posted December 2, 2011 Just checking with the authority here. Better safe than sorry. Link to comment Share on other sites More sharing options...
shadowofchaos Posted December 2, 2011 Share Posted December 2, 2011 Umm... "If you link a patch file, it's always okay." There's nothing about patches being against the rules. Now if you link to the ROM itself, THAT's against the rules. Link to comment Share on other sites More sharing options...
13th Posted December 2, 2011 Author Share Posted December 2, 2011 I got word from Musashi in PM it should be fine. So I have justification for my actions if it turns out wrong. If it is wrong, my apologies, Tangy, Jyo, and VASM Attaching in the OP. EDIT: I don't like doubleposting, but the good news is all weapon levels are adjusted. Now to plot if it would be a good idea to tweak the stats. Tell me here if you can think of any ideas. Link to comment Share on other sites More sharing options...
zahlman Posted December 3, 2011 Share Posted December 3, 2011 I am looking for playtesters who are skilled in FE7 HNM to test this more, as I only made sure of a few cases, like the unchanged Hector and Matt in C11 It becomes awesomely broken in ENM btw. Eliwood is now Hector, but Hector is still Hector and Matthew is still a thief. Also, Guy has Shine which he can't use, and Marcus has Mend which he can't use. In HNM: It takes two turns to break the wall which is annoying - could you give Matthew a Hand Axe? Oh, and Wire pretty much requires a critical to defeat :/ But then Ch12 appears and you have Marcus with fucking Luna (to say nothing of the awesomeness that is Cav!Oswin), and things seem to suddenly go from luck-based and otherwise impossible, to trivial. Guy still has unusable Shine in HNM. A lot of enemies seem to be missing, especially reinforcements. I don't think I'm supposed to have a map clear of enemies on turn 4 in Ch15, even on Normal, and nothing shows up after that either. Oh, and when Serra attacks, she doesn't really attack in the battle animation. And Lyn is still Lyn even though she's supposed to be Eliwood now. Link to comment Share on other sites More sharing options...
13th Posted December 3, 2011 Author Share Posted December 3, 2011 I mentioned in an edit that I fixed most of the weapon ranks and updated a hell of a lot of things, including making the lords their normal selves. I will look into nerfing things. Marcus with Flux/Nosferatu. Marcus the Swordmaster with only a Silver Sword. But as for animations, I can't fix those. Like I said. Version 1.1 now Link to comment Share on other sites More sharing options...
CorruptDruid Posted December 3, 2011 Share Posted December 3, 2011 I mentioned in an edit that I fixed most of the weapon ranks and updated a hell of a lot of things, including making the lords their normal selves. I will look into nerfing things. Marcus with Flux/Nosferatu. Marcus the Swordmaster with only a Silver Sword. But as for animations, I can't fix those. Like I said. Version 1.1 now My only question is if the rechanged classes agree with the characters' battle palette? If they did not before, did you edit the palette so that it looks applicable and not effed up? Link to comment Share on other sites More sharing options...
Jubby Posted December 3, 2011 Share Posted December 3, 2011 My only question is if the rechanged classes agree with the characters' battle palette? If they did not before, did you edit the palette so that it looks applicable and not effed up? If it only took two hours, I'd assume probably not. :/ Link to comment Share on other sites More sharing options...
13th Posted December 3, 2011 Author Share Posted December 3, 2011 They don't, but I must be weird, because most of them look great to me. Except for Oswin. He is rather terrifying. I intend to make more edits. (And if anyone wants to make this really epic, I'd be glad to let them mess with palettes.) Link to comment Share on other sites More sharing options...
zahlman Posted December 4, 2011 Share Posted December 4, 2011 The thing is, on reflection, Marcus is actually not so OP now because he's hard to equip and a single tome doesn't last that long when you're tanking. Although I have to say, having a jeigan (can we still call him that?) be your primary healer is... weird. Also, Erk seems pretty much useless now, and basically just supplies Marcus with another tome... Re palettes: most of them look completely corrupt for battle animations, but the lords actually look surprisingly good. Link to comment Share on other sites More sharing options...
Jubby Posted December 5, 2011 Share Posted December 5, 2011 I might do some palettes if I have time XP Link to comment Share on other sites More sharing options...
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