GeminiTheSpy Posted June 21, 2012 Share Posted June 21, 2012 All right, so I've done villages before, and never really had any problems with them, but I'm having a really big issue with the latest one I inserted. The village itself works fine: the conversation plays, the item is rewarded, but then the game glitches out afterwards. I attached a screenshot I took of what happened. Basically, as soon as the village ends, all of the units get unlimited movement, but the game usually freezes or restarts if I try to move them. Like I said, I've done villages before, and nothing like this has happened before. Here are my location events: Location_events: Village(0x09,Dnd_Village,11,02) Vendor(VendorUs,10,15) CODE $00 Dnd_Village: FADI 10 MUS1 0x0073 BACG 0x02 FADU 10 TEX1 0x086F REMA ITGV (HerosCrest) ENDA VendorUs: SHLI Vulnerary Heal Fire Flux IronSword SlimSword IronSpear SlimSpear IronBow The chapter only gets messed up after the village. Otherwise, it works fine, so I know it's a problem with the village. Any idea what went wrong? Thanks! Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 21, 2012 Share Posted June 21, 2012 http://serenesforest.net/forums/index.php?showtopic=25393 Quote Link to comment Share on other sites More sharing options...
GeminiTheSpy Posted June 21, 2012 Author Share Posted June 21, 2012 Okay, I moved the post, and this time included the whole event code. Quote Link to comment Share on other sites More sharing options...
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