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Fire Emblem Hacking help


Bladehero22
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Recently, I've been having problems with Fire Emblem ROM hacking. Event coding mostly. I currently have a Fire Emblem hacking project underway, and I can't work on it so long as I have no knowledge in certain departments of event coding.

So, what am I going to do about that?

Well, here's what I'm going to do. I'm going to use this thread as a reference for whenever I get stuck.

The entire purpose of this is as follows:

Take a look at this:

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord

#define DISABLE_TUTORIALS
#include EAstdlib.event

EventPointerTable(0x06,Pointers)


ORG 0xD10000
Pointers:
POIN Turn_events 
POIN Character_events 
POIN Location_events 
POIN Misc_events
POIN BallistaData BallistaData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event

Bad:
UNIT Hector HectorLord 0x00 Level(1,Enemy,True) [3,2] [3,2] [ironAxe] [0x00, 0x03, 0x00, 0x20]
UNIT Empty

Good:
UNIT Eliwood EliwoodLord 0x00 Level(1,Ally,False) [19,8] [13,8] [ironSword,Vulnerary,ChestKey] [0x00,0x00,0x00,0x00]
UNIT Matthew Thief 0x00 Level(1,Ally,False) [19,9] [14,9] [ironSword,ChestKey] [0x00, 0x00, 0x00, 0x00]
UNIT Empty


Turn_events:
TURN 0x00 Opening_event [01,00] [0x0] 0x00
TURN

Character_events:
CHAR

Location_events:
Chest(0x00,13,12)
AREA 0 GameOverEvent [13,12] [13,12]
LOCA 

Misc_events: 
CauseGameOverIfLordDies
AFEV 

Opening_event:
OOBB
MUS1 0x0032
LOU1 Good Bad
ENUN
TEX1 0x0816
REMA
ENDA

GameOverEvent:
GameOver

Ending_event:
MoveToChapter(0x04)
ENDA

BallistaData:
BLST


MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: 00D00000

These are events for a crash test dummy ROM I'm using. The EA says there's nothing wrong with them, but when I play the ROM, the first thing the emulator does is not play the chapter.

I'm not even kidding.

So why am I making this thread? This is a thread where YOU, that's right, YOU get to help me by posting your thoughts on why these events don't work, and help me with how I can make them work, or how I can improve them.

I look forward to your help.

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