nightgale Posted August 10, 2012 Share Posted August 10, 2012 I am was wondering if it is possible to use event assembler to modify only one specific event in a chapter such as a location event or chapter pointer. I want to keep the rest of the chapters untouched. I am trying to do the following: Have Chapter 24/26: Unfulfilled Heart always point to Pale Flower of Darkness (Keneth version). Change a village visit event in Chapter 32, so that I am given a different item. Prevent Vaida from appearing on Chapter 27/29. Prevent Karla from appearing on Chapter 31x. If doing quick changes without rewriting an entire chapter is possible, it will save me a lot of time. Thanks! Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted August 10, 2012 Share Posted August 10, 2012 You can. You would have to disassemble the events instead of writing your own though. Well, you could write your own., but that would be too much work compared to disassembling. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted August 11, 2012 Share Posted August 11, 2012 It also depends on how much you want to do Like you could just delete Vaida's and Karla's unit data OR you could get rid of the entire event, text and everything As for changing chapters, just edit the MNCH code using the diassembler or do it faster by hex by searching 81 00 CC 00 02 00 01 00 01 00 00 00 where "CC" is the chapter ID of the old "Goto" Items in villages are done by ITGV 0xII where 0xII is the item (IIRC) so just search that in the disassembled chapter and change it real quick Quote Link to comment Share on other sites More sharing options...
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