shadowofchaos Posted January 22, 2013 Share Posted January 22, 2013 (edited) There are NO ONLINE WIFI battles for Awakening. Just to make it clear. A look at the game's English main and extras menu from a video solidified that for me. I highly doubt they added an online multiplayer under the communications menu in the world map in the English version of the game. There is "Local Multiplayer" in the form of Dual-Tag in the Japanese version. But all you're getting is Streetpass and battle other people's teams via the AI. Just letting you guys know. Edited January 22, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Diortem Posted January 22, 2013 Share Posted January 22, 2013 Eh. I wish there was Wi-fi battles, but I guess this is fine. Plus, there's always the DLC. Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted January 22, 2013 Share Posted January 22, 2013 I do feel that this was a really weird omission for a turn-based game that uses the same stat ratios for both players and enemies already... Quote Link to comment Share on other sites More sharing options...
Eberict Posted January 22, 2013 Share Posted January 22, 2013 I've always felt that this is the greatest limitation to porting games from the Japanese to English-speaking world. In Japan, if I live out in, say, Ome-shi where maybe four people will own a 3DS that I'll run into on a regular basis, all it will take for me to get down to Tokyo where I can run into 30+ StreetPasses per day is 740JPY and about an hour of train. In the States (and sometimes even here in Asia), unless you live in an affluent metropolitan area such as New York or LA, the cost of you heading down to a concentration point as heavy as Tokyo is comparatively astronomical and far less convenient. I understand that it would take far more coding than is economical for the original Japanese release and far more reverse engineering than is perhaps feasible by American localisers, but focus on local multiplayer options as opposed to wifi multiplayer options are what have hindered hit games like Monster Hunter from flourishing in the West. Not complaining, since I understand the economics and logistics of it, but observing that it is a major restriction for some games brought over. What IS weird though is that they removed Dual-Tag. Maybe they realised that not many of us would run into one another? In that case, should be glad StreetPass team collection is still enabled since I intend to go to Tokyo later to collect an international cast. Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted January 22, 2013 Share Posted January 22, 2013 Funny thing is that Wi-Fi battling probably would've made more sense with this game than Shadow Dragon and New Mystery. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted January 22, 2013 Author Share Posted January 22, 2013 Funny thing is that Wi-Fi battling probably would've made more sense with this game than Shadow Dragon and New Mystery. Waifu Wars Online Quote Link to comment Share on other sites More sharing options...
Eberict Posted January 22, 2013 Share Posted January 22, 2013 Some folks are saying that if you pass a 3DS without Fire Emblem, you'll still get a randomly generated team based on that person's StreetPass data. Confirm/deny? Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted January 22, 2013 Share Posted January 22, 2013 (edited) Waifu Wars Online Fuck Waifus, it's all about getting the best caps and skill combinations for the kids which is actually doable by just grinding and shifting classes as opposed to RNG abusing on a strict 39 max level ups. Edited January 22, 2013 by Sirius Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted January 22, 2013 Author Share Posted January 22, 2013 Some folks are saying that if you pass a 3DS without Fire Emblem, you'll still get a randomly generated team based on that person's StreetPass data. Confirm/deny? This has been confirmed. Quote Link to comment Share on other sites More sharing options...
Eberict Posted January 22, 2013 Share Posted January 22, 2013 (edited) Fuck Waifus, it's all about getting the best caps for the kids. Nope everything for the waifu. And thanks, Ray/Shadowofchaos! Edited January 22, 2013 by Eberict Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted January 22, 2013 Share Posted January 22, 2013 I've always felt that this is the greatest limitation to porting games from the Japanese to English-speaking world. In Japan, if I live out in, say, Ome-shi where maybe four people will own a 3DS that I'll run into on a regular basis, all it will take for me to get down to Tokyo where I can run into 30+ StreetPasses per day is 740JPY and about an hour of train. In the States (and sometimes even here in Asia), unless you live in an affluent metropolitan area such as New York or LA, the cost of you heading down to a concentration point as heavy as Tokyo is comparatively astronomical and far less convenient. I understand that it would take far more coding than is economical for the original Japanese release and far more reverse engineering than is perhaps feasible by American localisers, but focus on local multiplayer options as opposed to wifi multiplayer options are what have hindered hit games like Monster Hunter from flourishing in the West. Not complaining, since I understand the economics and logistics of it, but observing that it is a major restriction for some games brought over. What IS weird though is that they removed Dual-Tag. Maybe they realised that not many of us would run into one another? In that case, should be glad StreetPass team collection is still enabled since I intend to go to Tokyo later to collect an international cast. I think Nintendo is slowly starting to realize this, hence the improved online support in most of their recent first-party titles. Maybe they were afraid of wasting infrastructure to maintain a match server if the game proves to be not much of a hit over here? Pokemon and Mario Kart are proven worldwide winners, on the other hand. Quote Link to comment Share on other sites More sharing options...
Deshiva Posted January 22, 2013 Share Posted January 22, 2013 So is even dual tag removed? Quote Link to comment Share on other sites More sharing options...
Fruity Insanity Posted January 22, 2013 Share Posted January 22, 2013 WHAT?! No Dual-Tag?! Why'd they take away Dual-Tag?! I wanted those prizes... Quote Link to comment Share on other sites More sharing options...
StrategistPockystix Posted January 22, 2013 Share Posted January 22, 2013 I'd imagine wifi battles much in the vein of the DS games would be highly imbalanced, unless you could turn on-off certain skills and such. Although, it would be interesting to fight enemies that used the Pair Up command as well. Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted January 22, 2013 Share Posted January 22, 2013 (edited) What IS weird though is that they removed Dual-Tag. Maybe they realised that not many of us would run into one another? In that case, should be glad StreetPass team collection is still enabled since I intend to go to Tokyo later to collect an international cast. Huh? Dual Tag removed? But... why? Where is this info from? I don't think you can get a collection of MUs or something if you find other Japanese copies. I imagine this game will be language-locked, seeing how the JP version has lots of Japanese-specific settings (place of origin of MU, weapon names, team names, etc). I don't see the point in not including support for both Japanese and (half-width) Latin text right in the first place, though. If FE12 did it, why didn't this? I think Nintendo is slowly starting to realize this, hence the improved online support in most of their recent first-party titles. Maybe they were afraid of wasting infrastructure to maintain a match server if the game proves to be not much of a hit over here? Pokemon and Mario Kart are proven worldwide winners, on the other hand. You don't need to maintain any server for Dual Tag. It's a local multiplayer mode. NOA did show much caution with FE13, yeah. They may seem to be actively pushing this game now, but months ago they didn't even announce the game at all, unlike NOE. Edited January 22, 2013 by nocturnal YL Quote Link to comment Share on other sites More sharing options...
Eberict Posted January 22, 2013 Share Posted January 22, 2013 I don't think you can get a collection of MUs or something if you find other Japanese copies. I imagine this game will be language-locked, seeing how the JP version has lots of Japanese-specific settings (place of origin of MU, weapon names, team names, etc). I don't see the point in not including support for both Japanese and (half-width) Latin text right in the first place, though. If FE12 did it, why didn't this? We'll see when it releases, but Mario Kart and Final Fantasy Theatrhythm provided me with plenty of Japanese StreetPass characters, races, Dark Notes, and Profilecards. Granted, these are nowhere near as complex as an RPG, but the possibility still exists since all stats and equipment really are, so far as computers are concerned, are numerical dataIDs which each language system can then just translate locally. For names, my 3DS is filled with Miis whose names are in Japanese characters. Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted January 22, 2013 Share Posted January 22, 2013 I'm aware how games like Mario Kart 7 and StreetPass Mii Plaza can have data go between systems of different regions. I have my doubt on FE13 because of the huge release gap and the many seemingly incompatible things (that can work with some workarounds, like mapping any American place name to the "North America" setting in JP FE13, and just displaying any English text as is since JP FE13 has the English font in it anyway). Maybe it will work, after all... Yes, we don't know about that now. I'm still curious about the missing Dual Tag feature. Where is that seen? Does the Communication menu have only five sub-items instead of six? Any screenshot/video? Quote Link to comment Share on other sites More sharing options...
TheGreatOld Posted January 22, 2013 Share Posted January 22, 2013 (edited) I can live with the fact that it has no WI FI multiplayer. :/ Edited January 22, 2013 by TheGreatOld Quote Link to comment Share on other sites More sharing options...
Kilo Juliett Posted January 22, 2013 Share Posted January 22, 2013 Does anyone know how much memory a 3DS cartridge can hold? I wonder if they were limited on space so they had to leave out wifi battles. Quote Link to comment Share on other sites More sharing options...
Fruity Insanity Posted January 22, 2013 Share Posted January 22, 2013 Does anyone know how much memory a 3DS cartridge can hold? I wonder if they were limited on space so they had to leave out wifi battles. I don't think they left out the Wi-Fi battle option because they didn't have enough space... Quote Link to comment Share on other sites More sharing options...
Sock Posted January 22, 2013 Share Posted January 22, 2013 They took out a voice option (I'd assume for each gender) and the entire "mute Avatar" option (which is almost the entire game's text redone). So they had space. Oh wait, maybe they filled that space with the Japanese audio... Is Dual-Tag really taken out? It seems like speculation rather than fact. Quote Link to comment Share on other sites More sharing options...
SlayeZ Posted January 23, 2013 Share Posted January 23, 2013 mass partition for 10 dorrar wifi battle DLC. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted January 23, 2013 Share Posted January 23, 2013 (edited) Guys... come on... The title says wifi. Dual tag isn't wifi, first of all. Second, it's mentioned on Nintendos page for the game. http://www.nintendo.com/games/detail/RA8x8DpfGnpmGXJNA192lB0EY1KM5Eb2 Don't jump to conclusions. >.>''' Dual tag hasn't been removed, and there is no reason for it to have been. Edited January 23, 2013 by L95 Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted January 23, 2013 Share Posted January 23, 2013 ...Just as I thought. I was skeptical when I read this, especially since no one gave any proof on the removal of Dual Tag. There is "Local Multiplayer" in the form of Dual-Tag in the Japanese version. But all you're getting is Streetpass and battle other people's teams via the AI. I guess this is the line that caused the confusion. It has led us to think there is no Wi-Fi AND Dual Tag. Much thanks for clearing it up, L95. Silly of me to not even think about finding counter-proof from the official site. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted January 23, 2013 Author Share Posted January 23, 2013 My apologies on my wording, then. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.