greensaber51 Posted January 27, 2013 Share Posted January 27, 2013 I'm using GBAGE, and I have been looking for an hour or two now. But I can't seem to find what I'm looking for. You know how when you place your cursor on one of your units how they're sprite changes, while your cursor is still on them??? Well, I can't find those graphics with GBAGE... What's the graphical Offset for it???? Thanks :) Quote Link to comment Share on other sites More sharing options...
eCut Posted January 27, 2013 Share Posted January 27, 2013 I'm fairly certain that you just have to keep looking and hope that you find the ones you're looking for (since I don't think they're listed anywhere). Quote Link to comment Share on other sites More sharing options...
TatsuyaSuou Posted January 27, 2013 Share Posted January 27, 2013 (edited) After Step 1, we have Eirika Lord standing there. But when you move her or hover over her with the cursor we still get Lyn Lord. Pretty sure the second part of Archibald's tutorial teaches how to change standing map sprites. I would quote all of Arch's post but I'm not even sure this is what he is looking for. Edited January 27, 2013 by Canas Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted January 27, 2013 Share Posted January 27, 2013 (edited) IIRC, one of the modules in nightmare should have the offsets for map sprites. Have you already tried inserting anything, or are you just looking for them? EDIT: yep. If you open your ROM in nightmare, and open map related editors, you should see the modules for standing and moving sprites. The offsets are in there. Then just plug in the offset into GBAGE and it should take you right to it. Edited January 27, 2013 by FalconVegeta1986 Quote Link to comment Share on other sites More sharing options...
greensaber51 Posted January 27, 2013 Author Share Posted January 27, 2013 I'm pasting it straight off of the nightmare "FE8 Standing map module" into GBAG. Not working!!!!!!!!!!! ticked off now!!! Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 27, 2013 Share Posted January 27, 2013 (edited) oh no guys he's ticked off now guess we really should be scared please tell me you're removing the 0x8 from the start of the offset Edited January 27, 2013 by CT075 Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted January 27, 2013 Share Posted January 27, 2013 (edited) If you're straight-up copy/pasting, you need to take away that first 8. If you look at ephraims standing sprite offset, how it says 81B7828, eliminate the first 8 you see. Also, it would help to get a little more info about which game your pulling from and inserting into. EDIT: whoops. what cam said, eliminate the 0x8. cam, refresh me on the palette offset, it's CBEA4, right? Edited January 27, 2013 by FalconVegeta1986 Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 27, 2013 Share Posted January 27, 2013 i have no idea what it is in FE8 (could probably find out but lazy) Quote Link to comment Share on other sites More sharing options...
greensaber51 Posted January 27, 2013 Author Share Posted January 27, 2013 (edited) OOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooohhhh.... The first 8.... Well that makes a difference. :) Working now. Also, sorries, but I had typed a little thing explaining the whole scenario. Then my computer froze on me and restarted before I could hit reply. :l Then I wrote it up again, accidently exiting before I could hit the reply button again... Gee (Hard to believe story, ain't it :l ) THAT'S what ticked me off,. :l Working now anyways :) Thanks :) Problem Solved :) Edited January 27, 2013 by greensaber51 Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted January 27, 2013 Share Posted January 27, 2013 i have no idea what it is in FE8 (could probably find out but lazy) My fault. I actually meant FE7, but i found it. Quote Link to comment Share on other sites More sharing options...
Jubby Posted January 27, 2013 Share Posted January 27, 2013 EDIT: whoops. what cam said, eliminate the 0x8. cam, refresh me on the palette offset, it's CBEA4, right? that's for weapon icons Quote Link to comment Share on other sites More sharing options...
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