Superman808 Posted February 5, 2013 Share Posted February 5, 2013 How does inheritance work? Do I have to let the parents learn all their skills and max out their stats in order for their children to get their best potential stats? Quote Link to comment Share on other sites More sharing options...
Randa Posted February 5, 2013 Share Posted February 5, 2013 Get the best possible skill available. After that you gonna want to get high stats not by neccesity capped. The children will have very good bases and a quality skill during the side quest were you recruit them. Also plan ahead on who the parents will be for the best max stats. Quote Link to comment Share on other sites More sharing options...
Superman808 Posted February 5, 2013 Author Share Posted February 5, 2013 Get the best possible skill available. After that you gonna want to get high stats not by neccesity capped. The children will have very good bases and a quality skill during the side quest were you recruit them. Also plan ahead on who the parents will be for the best max stats. So is it better to make the parents to 20/20 then recruit the kids? Or does it not matter what level? Quote Link to comment Share on other sites More sharing options...
Randa Posted February 5, 2013 Share Posted February 5, 2013 It depends on what your gonna do with the kids and more importantly which kids. For example lets say you have two side quest available. One is easier to accomplish. You have both the sets set up at 20/1. However the harder one involves rescuing the kid yes get the characters up to 20/20. But if the character is very close to the starting point so the character is not in as much danger. In that case you can get by at a lower level so you don't always need to be at the max level. Not sure if I'm explaining it well. Basically it depends on the child character. Quote Link to comment Share on other sites More sharing options...
Melonhead Posted February 5, 2013 Share Posted February 5, 2013 If the parents are absolutely terrible, will the kid be at least usable, or just worse then they could be? Quote Link to comment Share on other sites More sharing options...
Randa Posted February 5, 2013 Share Posted February 5, 2013 Unless its an efficiency run its hard to be terrible in this game. The major point about the kids well I'll give an example.Lets say you have Cherche and Virion both 20/20 both have completely maxed stats.http://serenesforest.net/wiki/index.php/Awakening_LM_Enemy_Data:_Side_11. Here's the lunatic stats for Jerome's joining chapter. So if we assume they are both still in their original class their max stat for strength will 49 and 41 respectively. So we do the calculations 49-11=38. 41-7= 34 add them together and we get 72 so we divide by 3 and get 24 so we get a total strength of 24 out of 32 we can also pass on skills such as lance breaker from Cherche and life absorb from Virion. So we come out with 24 strength lance breaker life absorb strength + 2 and ride fast Jerome in the chapter that you recruit.On to the second point about units you will never use the children in efficiency runs so there will be no bad children. ThereAll growth characters. I don't know what happened to the font. Quote Link to comment Share on other sites More sharing options...
AstraSage Posted February 5, 2013 Share Posted February 5, 2013 (edited) Unless its an efficiency run its hard to be terrible in this game. The major point about the kids well I'll give an example. Lets say you have Cherche and Virion both 20/20 both have completely maxed stats.http://serenesforest.net/wiki/index.php/Awakening_LM_Enemy_Data:_Side_11. Here's the lunatic stats for Jerome's joining chapter. So if we assume they are both still in their original class their max stat for strength will 49 and 41 respectively. So we do the calculations 49-11=38. 41-7= 34 add them together and we get 72 so we divide by 3 and get 24 so we get a total strength of 24 out of 32 we can also pass on skills such as lance breaker from Cherche and life absorb from Virion. So we come out with 24 strength lance breaker life absorb strength + 2 and ride fast Jerome in the chapter that you recruit. On to the second point about units you will never use the children in efficiency runs so there will be no bad children. ThereAll growth characters. I don't know what happened to the font. It's pretty much the idea of inheritance process, except for one detail with the starting bases in your example: the reason the sum is divided by 3 is because, regardless of how much strength his parents contribute, Gerome adds an inherent 13 base Strength making the average ((38+34+13)/3) more like 28 out of 32. Each children unit has a set of base stats that mark the role of them. Edited February 5, 2013 by AstraSage Quote Link to comment Share on other sites More sharing options...
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