Jump to content

Shouzou Kaga


Doga
 Share

Recommended Posts

How do you think the series would have been today if good ol' Shouzou didn't quit IS?

Do you think he still plays the games to see what's going on?

I bet he hates SD simply because they went and horribly remade his game.

Would we see what would become TRS and Berwick, but on Nintendo systems?

EDIT: Shit, I posted this in the General forums, and not General Fire Emblem on accident. Could a mod move this topic to the appropriate place?

EDIT 2: Thanks, whichever mod moved this. Your work has not gone unappreciated.

Edited by Doga
Link to comment
Share on other sites

Quite an interesting idea to ponder. I doubt we would have gone to some of the simpler mechanics that were implemented after his falling out, but who knows what could have happened in the dozen or so years that have passed.

Link to comment
Share on other sites

SD's not a horrible game. It gets so much more bad rap than it deserves.

Even if Kaga stayed, I'd bet that the console cycle the series took would still be the same. Making a Fire Emblem for the n64 probably would have ended up as a mess and not live up to the standards set by the past Fe games. If he did stay, though, Fe6 would probably have had a much better, original plot (or greatly expand on previous ones), and would further refine either Thracia's or Seisen's style of gameplay. It would have been awesome.

Link to comment
Share on other sites

Yeah, the GBA FE's really took a few steps backwards. The only things I think they improved upon were supports, and FE8 had some basic skills, an open map, and branched story paths/promotions. FE9 definitely brought a lot of old things back, and FE13 continued this expansion. The skill system based on levels reminds me of TRS.

Do you think we would have gotten reclassing? I'm not familiar with Kaga's games, but I don't think they had this feature.

Link to comment
Share on other sites

Probably not. After Kaga left, it feels as though the series went in the direction of trying to appeal to a larger fanbase (SD's reclass is the pinnacle of this mindset). Kaga obviously prioritizes intricate and deeper gameplay over accessibility. That's not necessarily always a good thing, though. Imagine if something like Fe5 was the first game the US got. It would have been awesome, but awesomeness alone does not sell copies.

Edited by Constable Reggie
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...